Dungeon Crawl Stone Soup version 0.27-a0-906-g0a00ce863d (webtiles) character file. Game seed: 3251363296026258363 2234 Papr the Destroyer (level 8, -9/61 HPs) Began as a Demigod Conjurer on Apr 7, 2021. Shot with a sling bullet by Joseph (20 damage) ... on level 7 of the Dungeon. The game lasted 00:13:38 (6908 turns). Papr the Destroyer (Demigod Conjurer) Turns: 6908, Time: 00:13:38 Health: -9/61 AC: 5 Str: 8 XL: 8 Next: 91% Magic: 0/15 EV: 27 Int: 28 God: Gold: 432 SH: 0 Dex: 12 Spells: 2/13 levels left rFire . . . SeeInvis . c - +1 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . o - +0 hat rElec . Harm . z - +0 cloak rCorr . Rampage . h - +1 pair of gloves Will ..... (no boots) Stlth ++........ C - amulet of the acrobat HPRegen 0.20/turn (no ring) MPRegen 0.14/turn (no ring) @: acrobatic, very slightly contaminated A: high mp 1, forlorn a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 432 gold pieces. Inventory: Hand Weapons c - a +1 dagger of venom (weapon) Missiles v - a throwing net x - 2 silver boomerangs Armour a - a +0 robe (worn) h - a +1 pair of gloves (worn) o - a +0 hat (worn) z - a +0 cloak (worn) Magical Staves l - a staff of air Jewellery y - an amulet of the acrobat C - an amulet of the acrobat (around neck) Wands i - a wand of flame (15) p - a wand of polymorph (21) Scrolls b - a scroll of magic mapping {unknown} d - a scroll of enchant armour {unknown} e - 2 scrolls of immolation {unknown} j - 2 scrolls of teleportation {unknown} n - 4 scrolls of identify {unknown} q - a scroll of amnesia {unknown} r - a scroll of fear {unknown} s - a scroll of fog {unknown} A - a scroll of noise {unknown} Potions f - a potion of resistance g - 2 potions of curing {unknown} k - 2 potions of might {unknown} m - 3 potions of lignification {unknown} t - 2 potions of brilliance {unknown} u - 2 potions of magic {unknown} w - 5 potions of heal wounds {unknown} B - a potion of attraction {unknown} Skills: + Level 1.8 Fighting + Level 2.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 9.3 Conjurations - Level 4.0 Hexes - Level 4.0 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 41% 2d9 5% 4 d - Fulminant Prism Conj/Hex 20% 3d13 5% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc N/A N/A 2% 2 Slow Hex 26% N/A 2% 2 Summon Small Mammal Summ 16% N/A 9% 1 Call Imp Summ 4% N/A 12% 2 Dazzling Flash Conj/Hex 82% N/A 1% 3 Conjure Flame Conj/Fire 30% 6-21 3% 3 Mephitic Cloud Conj/Pois/Air 21% N/A 7% 3 Summon Guardian Golem Hex/Summ 15% N/A 11% 3 Call Canine Familiar Summ 4% N/A 24% 3 Summon Ice Beast Ice/Summ 4% N/A 63% 4 Summon Lightning Spire Summ/Air 4% N/A 63% 4 Silence Hex/Air 7% N/A 69% 5 Conjure Ball Lightning Conj/Air 15% 3x3d6 88% 6 Tornado Air 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Shops: D:4 [ Annotations: D:3 Sigmund D:4 1 runed translucent door, Zdeegee's ghost, novice DjAE D:7 Joseph Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History You hear a loud crackle. You hear an explosion! Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Joseph shoots a sling bullet. The sling bullet hits you. Your fulminant prism explodes! The blast of energy engulfs Joseph!! Joseph is severely wounded. Unknown command. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Joseph shoots a sling bullet. The sling bullet hits you!! Joseph shoots a sling bullet. The sling bullet hits you!! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs Joseph! Joseph is almost dead. Unknown command. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. Joseph shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Joseph shoots a sling bullet. The sling bullet hits you!! You die... .##################...#.#....... ........@....................... .......######.#@........#....... ....... #.#.......#.#....... #...... #.#.......+.+....... ....... #.#.......#.#....... ....@.. #.#.......#.#....... ....... ###.#.......#.#..#..## #...... #...#@......#.#..#...# #.###.......#.#..#.#.# #..)........#.#..#.#.. #...........#.#..#.#.. #...........#.#..#.#.. ##...........#.#..#.### +...................... ##...........#.#..#.### #...........#.#.<#.# # You could see Joseph. Vanquished Creatures A water moccasin (D:6) An ice beast (D:6) 2 sky beasts A black bear (D:4) A necrophage (D:5) 4 ogres 2 bullfrogs A gnoll sergeant (D:5) 2 scorpions A water moccasin zombie (D:5) 2 water moccasin skeletons A howler monkey (D:6) A centaur zombie (D:6) A hound (D:5) A gnoll shaman (D:6) 4 centaur skeletons (D:6) Terence (D:3) 2 iguanas 5 orc wizards A scorpion zombie (D:5) 13 gnolls 9 adders 9 river rats (D:6) 2 ufetubi (D:6) An adder skeleton (D:5) A worm (D:2) A dart slug (D:4) 9 orcs 4 bats 7 endoplasms A giant cockroach (D:3) 7 goblins 4 hobgoblins 11 jackals 12 quokkas 8 ball pythons 4 frilled lizards 8 kobolds 18 rats 164 creatures vanquished. Vanquished Creatures (others) 7 fulminant prisms 2 withered plants (D:4) 9 creatures vanquished. Grand Total: 173 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Papr the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 316 | D:1 | Reached skill level 4 in Conjurations 316 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 619 | D:1 | Learned a level 2 spell: Searing Ray 862 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/8 2218 | D:3 | Reached XP level 4. HP: 24/33 MP: 5/10 2227 | D:3 | Reached skill level 5 in Conjurations 2356 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2482 | D:3 | Noticed Terence 2487 | D:3 | Killed Terence 2598 | D:3 | Noticed Sigmund 2641 | D:4 | Found a runed translucent door. 2641 | D:4 | Noticed Zdeegee's ghost (novice DjAE) 2736 | D:4 | Found Povabye's Armour Boutique. 2844 | D:4 | Reached skill level 1 in Translocations 2926 | D:4 | Noticed an ogre 2930 | D:4 | Killed an ogre 2931 | D:4 | Reached XP level 5. HP: 38/38 MP: 6/12 3085 | D:4 | Noticed a black bear 3091 | D:4 | Killed a black bear 3092 | D:4 | Reached XP level 6. HP: 45/45 MP: 5/13 3098 | D:4 | Learned a level 4 spell: Fulminant Prism 3737 | D:5 | Entered Level 5 of the Dungeon 3765 | D:5 | Reached skill level 6 in Conjurations 3765 | D:5 | Reached skill level 1 in Hexes 4200 | D:5 | Reached XP level 7. HP: 50/50 MP: 9/14 4514 | D:5 | Reached skill level 7 in Conjurations 4975 | D:6 | Reached XP level 8. HP: 45/57 MP: 15/15 5257 | D:6 | Reached skill level 8 in Conjurations 6087 | D:6 | Reached skill level 9 in Conjurations 6413 | D:6 | Reached skill level 1 in Fighting 6799 | D:7 | Noticed Joseph 6908 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_rooms, chequers_ecumenical_altar_island, fountainhead D:2: layout_loops_ring, hangedman_glass_teeth D:3: layout_basic, nicolae_uskayaw_suspiria, uniq_sigmund, uniq_terence D:4: layout_loops_ring, gammafunk_ghost_grave, serial_shops, nicolae_shop_trees D:5: layout_basic, general_overflow_altar, minmay_a_box_with_orc_wizards_in_it D:6: lemuel_ratsnest, layout_basic, nicolae_ru_path_of_blood, elyvilon_altar_1 D:7: layout_basic, chequers_temple_overflow_statue_of_worship, lemuel_temple_firewalk_b, uniq_joseph Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 2 3 | 3.0 Conjurations | 4 5 6 7 9 | 9.3 Translocations | 1 2 3 4 | 4.0 Hexes | 2 3 4 | 4.0 Dodging | 2 | 2.7 Fighting | 1 | 1.8 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 2 | 1 | 36 || 39 Cast: Magic Dart | 30 | 2 | || 32 Searing Ray | 26 | 33 | 37 || 96 Fulminant Prism | | | 7 || 7 Iskenderun's Myst | | | 1 || 1 Armor: Robe | 2 | 6 | 14 || 22 Dodge: Dodged | 4 | 24 | 41 || 69 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6908 | 6745 | 163 | 1596 | 4168 | 7 | 986.9 | Dungeon | 6908 | 6745 | 163 | 1596 | 4168 | 7 | 986.9 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1586 daAuts D:4: 1316 daAuts D:2: 1070 daAuts D:5: 997 daAuts D:3: 812 daAuts D:1: 720 daAuts D:7: 403 daAuts