Dungeon Crawl Stone Soup version 0.27-a0-1591-gc56fcc985a (webtiles) character file. Game seed: 8826141830673671351 170 Papr the Conjurer (level 5, 0/35 HPs) Began as a Human Conjurer on July 19, 2021. Killed from afar by an electric eel (12 damage) ... with a bolt of electricity ... on level 3 of the Dungeon. The game lasted 00:04:28 (3330 turns). Papr the Conjurer (Human Conjurer) Turns: 3330, Time: 00:04:29 Health: 0/35 AC: 2 Str: 7 XL: 5 Next: 80% Magic: 5/8 EV: 12 Int: 19 God: Gold: 148 SH: 0 Dex: 12 Spells: 1/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . j - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 148 gold pieces. Inventory: Armour a - a +0 robe (worn) j - a +0 hat (worn) Wands m - a wand of flame (23) Scrolls d - a scroll of blinking {unknown} f - a scroll of enchant weapon {unknown} g - 3 scrolls of identify {unknown} i - a scroll of enchant armour {unknown} l - a scroll of fog {unknown} Potions b - a potion of experience {unknown} c - a potion of flight {unknown} e - a potion of mutation {unknown} h - a potion of brilliance {unknown} k - a potion of might {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 6.2 Conjurations + Level 1.7 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 3d5 1% 2 c - Iskenderun's Mystic Conj/Tloc 17% 2d5 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Slow Hex 1% N/A 26% 2 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Confusing Touch Hex 1% N/A 45% 3 Vampiric Draining Necr 0% 2d6 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 : Annotations: D:3 1 transporter Message History The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - electric eel Aim: an electric eel (66% to hit) The searing ray hits the electric eel! The electric eel is heavily wounded. (Press . to maintain the ray.) The jackal barks! The electric eel shoots out a bolt of lightning at you! The bolt of electricity misses you. The searing ray hits the electric eel! You kill the electric eel! You hear a splash. You close the door. You start resting. Magic restored. You start resting. The orc suddenly jeers, as Orcs often do. HP restored. You open the door. Found 9 stones. There is an open door here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - electric eel Aim: an electric eel (66% to hit) The searing ray hits the electric eel! The electric eel is severely wounded. (Press . to maintain the ray.) The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! x2; The bolt of electricity hits the plant! The plant begins to die. The searing ray misses the electric eel. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! You die... ..# ##.# #†.... ### #...## ###.## # ##....# #.# #.#######.....# #.# (...........#.# ##.## #.#.###############...######...) #.#.#8P#≈≈≈≈≈≈≈#P8#....>......## ....#..#≈≈PPP..#..#...######...# #..©#©$+P≈≈♣≈..@.©#o..# #..##. #...#..#≈≈PPP..#..#h..# #.#.# . ....#8P#≈≈≈≈≈†;#P8#h.## #.#.. #...###############h.# # #.. #.....))).....oh....# ...# .<.....####.######...# #... .....#. #.# #...# ## .### #. ..# ...... #. o#.. ......... You could see an electric eel, an orc wizard, an orc and 4 jackals. Vanquished Creatures An electric eel (D:3) An orc wizard (D:3) An adder (D:2) 3 gnolls (D:2) 2 worms (D:2) 2 dart slugs 3 orcs (D:3) 5 bats 8 endoplasms 2 giant cockroaches (D:1) 4 hobgoblins A jackal (D:2) 3 quokkas 8 ball pythons A frilled lizard (D:2) 4 goblins 4 kobolds 4 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Papr the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 486 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 489 | D:1 | Learned a level 2 spell: Searing Ray 546 | D:1 | Found Naucuu's Book Boutique. 1034 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1498 | D:1 | Reached skill level 5 in Conjurations 1912 | D:2 | Reached XP level 4. HP: 29/30 MP: 3/7 2450 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2963 | D:3 | Reached XP level 5. HP: 35/35 MP: 5/8 3033 | D:3 | Found a transporter. 3051 | D:3 | Found a transporter. 3063 | D:3 | Reached skill level 6 in Conjurations 3063 | D:3 | Reached skill level 1 in Translocations 3330 | D:3 | Killed from afar by an electric eel Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_debris, layout_basic, serial_shops, nicolae_shop_temple_entry_statues_fountains D:2: layout_basic, minmay_fractal_squares_5 D:3: gammafunk_steamed_eel, layout_loops_cross, dreamdust_ecumenical_altar_hidden_monk_grotto, ebering_ghost_gozag, palyth_stone_intersect, grunt_decor_mini_mirrors Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.2 Translocations | 1 | 1.7 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 17 | 5 || 22 Cast: Magic Dart | 16 | || 16 Searing Ray | 20 | 20 || 40 Armor: Robe | 5 | 4 || 9 Dodge: Dodged | 12 | 14 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3329 | 3269 | 60 | 719 | 2170 | 3 | 1109.7 | Dungeon | 3329 | 3269 | 60 | 719 | 2170 | 3 | 1109.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1625 daAuts D:2: 1230 daAuts D:3: 473 daAuts