Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 1905570511096287949 38 Papr the Conjurer (level 3, 0/24 HPs) Began as a Human Conjurer on Aug 1, 2021. Slain by Terence (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:36 (3328 turns). Papr the Conjurer (Human Conjurer) Turns: 3328, Time: 00:02:36 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 65% Magic: 0/7 EV: 12 Int: 19 God: Gold: 101 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn g - ring of see invisible MPRegen 0.10/turn b - ring of wizardry @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons k - a +2 short sword of protection Armour a - a +0 robe (worn) Jewellery b - a ring of wizardry (right hand) f - a ring of fire g - a ring of see invisible (left hand) i - a ring of resist corrosion Scrolls c - 2 scrolls of identify {unknown} d - 3 scrolls of teleportation {unknown} Potions e - a potion of magic {unknown} h - 2 potions of curing {unknown} j - 3 potions of lignification {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.8 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 b - Searing Ray Conj 40% 3d4 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 8% 3 Gell's Gravitas Tloc 1% N/A 19% 3 Lesser Beckoning Tloc 1% N/A 19% 3 Teleport Other Tloc 2% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 24% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Nemelex Xobeh Annotations: D:3 4 runed translucent doors, Crazy Yiuf, Terence Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The searing ray hits the rat! You kill the rat! (Press . to maintain the ray.) Key pressed, stopping explore. Unknown command. You pick up a book of Displacement and begin reading... You add the spells Lesser Beckoning, Gell's Gravitas and Teleport Other to your library. An endoplasm and Terence come into view. Found an escape hatch in the floor. Terence shouts! The endoplasm quivers. Terence drinks a potion. Terence seems to speed up. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (fast, 81% to hit) The searing ray hits the endoplasm. The endoplasm is almost dead. The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits the endoplasm! You kill the endoplasm! The searing ray hits Terence. Terence is heavily wounded. The searing ray misses Terence. Terence hits you with a +0 flail. Terence completely misses you. The searing ray hits Terence. Terence is severely wounded. You finish channeling your searing ray. Terence hits you with a +0 flail! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (severely wounded, fast, 81% to hit) The searing ray hits Terence. Terence is almost dead. (Press . to maintain the ray.) Terence hits you with a +0 flail! x2 You die... ###... ##..........# .. ##. ###...........# ... ####...#.........# ##....................# . ...........<......#.# ##.###........#######.# #........# #.# #........#######.# #######'##.@.....# ####'##@####### #.......# .. #.......#.##.# #............# #.......#.#### ....>...#.# #......## # #...... You could see Terence (fast). Vanquished Creatures 2 dart slugs 6 ball pythons 2 endoplasms 4 giant cockroaches 3 goblins A hobgoblin (D:1) 2 quokkas (D:1) 2 bats A frilled lizard (D:1) 4 kobolds 6 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Papr the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 458 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1203 | D:1 | Learned a level 2 spell: Searing Ray 1376 | D:1 | Found a faded altar of an unknown god. 1871 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1964 | D:2 | Found a sparkling altar of Nemelex Xobeh. 3080 | D:3 | Found a runed translucent gate. 3080 | D:3 | Found a runed translucent gate. 3088 | D:3 | Found a runed translucent gate. 3126 | D:3 | Found a runed translucent door. 3127 | D:3 | Noticed Crazy Yiuf 3315 | D:3 | Noticed Terence 3328 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_c, layout_basic, dilly_ecumenical_altar_fadedgnrine, wander_ebering_terrifying_dragon_lair D:2: layout_loops_ring, basic_altar, amethyst_killhole, minmay_strange_pillars, corner_web_ring, kennysheep_generic_room_8 D:3: layout_basic, gammafunk_ghost_icy, serial_shops, shop, uniq_jessica, uniq_crazy_yiuf_cottage, uniq_terence Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 25 Searing Ray || 20 Armor: Robe || 7 Dodge: Dodged || 15