Dungeon Crawl Stone Soup version 0.27.1 (webtiles) character file. Game seed: 3948365222468051827 103 Papr the Vexing (level 4, -2/21 HPs) Began as a Spriggan Arcane Marksman on Aug 25, 2021. Slain by a water moccasin (5 damage) ... on level 4 of the Dungeon. The game lasted 00:07:59 (5400 turns). Papr the Vexing (Spriggan Arcane Marksman) Turns: 5400, Time: 00:08:00 Health: -2/21 AC: 2 Str: 6 XL: 4 Next: 51% Magic: 7/7 EV: 17 Int: 15 God: Gold: 134 SH: 0 Dex: 15 Spells: 1/5 levels left rFire . . . SeeInvis + i - +0 short sword rCold . . . Faith . (shield restricted) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: mighty, lethally poisoned (-2 -> -24), very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling h - a +0 dagger i - a +0 short sword (weapon) Missiles b - 34 stones (quivered) c - 68 sling bullets Armour d - a +0 robe (worn) j - a +0 cloak Jewellery f - a ring of ice t - a ring of magical power Wands m - a wand of paralysis (7) Scrolls k - 4 scrolls of identify {unknown} l - a scroll of enchant armour {unknown} n - a scroll of fog {unknown} p - a scroll of enchant weapon {unknown} s - a scroll of immolation {unknown} Potions e - a potion of heal wounds o - 2 potions of magic {unknown} q - 2 potions of ambrosia {unknown} r - a potion of haste {unknown} Skills: - Level 0.7 Fighting - Level 4.0 Slings - Level 2.6 Dodging - Level 1.3 Spellcasting + Level 5.3 Hexes + Level 1.6 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 18% N/A 2% 1 b - Portal Projectile Hex/Tloc 22% N/A 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 17% N/A 4% 2 Inner Flame Hex/Fire 9% N/A 24% 3 Cause Fear Hex 8% N/A 26% 4 Frozen Ramparts Ice 2% 1d2 56% 3 Ice Form Ice/Tmut 1% N/A 93% 4 Summon Ice Beast Ice/Summ 1% N/A 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Zin Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 falchion and wearing a +0 scale mail (almost dead, 61% to hit) You throw a stone. The stone hits the orc. You kill the orc! b - 34 stones (gained 1) Things that are here: a +0 falchion; a +0 scale mail; an orc corpse You start resting. HP restored. There is a stone staircase leading down here. You climb downwards. The orc hits you with a +0 short sword. There is a stone staircase leading up, spattered with blood here. You hit the orc. The orc is severely wounded. The orc hits you with a +0 short sword. The endoplasm jiggles. You closely miss the orc. The orc is severely wounded. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The orc closely misses you. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! The orc barely misses you. * * * LOW HITPOINT WARNING * * * You feel very sick. Okay, then. It was a potion of heal wounds. You feel much better. You feel very sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You feel very sick. The orc closely misses you. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... # . #######.# ##.#.#.#.#.# #..S........ ##@#<#.#.#.#. #..o......... ##.#.#.#.#.## #........ ##.#.#.#.# #.......... ##.#:#.#.#.# ...........# #. .# ## You could see a water moccasin and an orc. Vanquished Creatures Terence (D:2) 3 adders 2 orcs (D:3) 2 bats (D:1) 5 endoplasms 4 giant cockroaches 3 goblins (D:1) 3 hobgoblins 4 jackals (D:2) 3 quokkas 3 ball pythons 3 frilled lizards 6 kobolds 2 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Papr the Spriggan Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 291 | D:1 | Reached XP level 2. HP: 11/14 MP: 5/5 1556 | D:2 | Found a glowing silver altar of Zin. 1639 | D:2 | Reached skill level 4 in Hexes 2041 | D:2 | Reached XP level 3. HP: 17/17 MP: 4/6 2095 | D:2 | Learned a level 3 spell: Portal Projectile 2288 | D:2 | Noticed Sigmund 2354 | D:2 | Noticed Terence 2394 | D:2 | Killed Terence 3722 | D:2 | Reached skill level 5 in Hexes 3769 | D:2 | Reached XP level 4. HP: 21/21 MP: 7/7 4333 | D:3 | Reached skill level 1 in Translocations 4896 | D:3 | Found a bloodstained altar of Trog. 5220 | D:4 | Noticed a water moccasin 5400 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_ring D:2: layout_basic, basic_altar, uniq_sigmund, uniq_terence D:3: layout_loops_cross, mainiacjoe_overflow_24_doors D:4: layout_cave_pods, serial_shops, shop, st_stairs_10 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Slings | 3 4 | 4.0 Hexes | 4 5 | 5.3 Translocations | 1 | 1.6 Fighting | | 0.7 Dodging | | 2.6 Spellcasting | | 1.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 9 | 13 || 22 Fire: Hunting sling | 161 | 62 || 223 Throw: Stone | | 1 || 1 Cast: Corona | 22 | 6 || 28 Use: Potion | | 2 || 2 Stab: Sleeping | | 1 || 1 Armor: Robe | 7 | 1 || 8 Dodge: Dodged | 61 | 36 || 97