Dungeon Crawl Stone Soup version 0.30-a0-339-g89bb51ec76 (webtiles) character file. Game seed: 691109047460524520 83641 ParallaxScroll the Fighter (level 16, -2/131 (133) HPs) Began as a Djinni Fire Elementalist on Oct 31, 2022. Was a High Priest of Ashenzari. Slain by a radroach (56 damage) ... on level 2 of the Lair of Beasts on Nov 1, 2022. The game lasted 05:04:15 (32279 turns). ParallaxScroll the Fighter (DjFE) Turns: 32279, Time: 05:04:16 HP: -2/131 (133) AC: 7 Str: 7 XL: 16 Next: 25% Gold: 1538 EV: 21 Int: 24 God: Ashenzari [*****.] SH: 11 Dex: 15 rFire + + + SeeInvis + a - +4 dagger "All-seeing Boredom" {elec, Evo, Melee} (curse) rCold + . . Faith . J - +0 buckler "Astral Yoke" {Fort, Cun} (curse) rNeg + . . Spirit . U - +2 robe of the Wild Blue Yonder {Will+, Melee, Fort} (curse) rPois ∞ Reflect + (no helmet) rElec . Harm . z - scarf of the Revealing Moon {rC+ rF+, Melee, Self} (curse) rCorr . Rampage . T - +2 pair of gloves of the Unyielding Gaze {Evo, Self} (curse) Will ++... Clarity + (boots unavailable) Stlth +++....... N - amulet of the Prescient Secrets {Reflect SH+5, Cun, Melee} (curse) HPRegen 0.41/turn x - ring "Restrained With Me" {rC+, Self, Melee} (curse) MPRegen 0.00/turn G - ring of positive energy @: death channelling (expiring), flying, very slightly contaminated, lightly drained A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Curse Item, Shatter the Chains You were on level 2 of the Lair of Beasts. You worshipped Ashenzari. Ashenzari was extremely pleased with you. You visited 4 branches of the dungeon, and saw 23 of its levels. You also visited: Ossuary. You collected 2920 gold pieces. You spent 1382 gold pieces at shops. Inventory: Hand Weapons a - the cursed +4 dagger "All-seeing Boredom" (weapon) {elec, Evo, Melee} (You took it off an orc wizard on level 3 of the Dungeon) It occasionally discharges a powerful burst of electricity upon striking a foe. It has a curse which improves the following skills: Evocations: Evocations. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Missiles p - 45 poisoned darts F - 28 boomerangs (quivered) L - 9 atropa-tipped darts X - 11 curare-tipped darts Armour e - a +0 kite shield z - the cursed scarf of the Revealing Moon (worn) {rC+ rF+, Melee, Self} (You found it on level 14 of the Dungeon) It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Introspection: Fighting and Spellcasting. J - the cursed +0 buckler "Astral Yoke" (worn) {Fort, Cun} (You found it on level 5 of the Dungeon) It has a curse which improves the following skills: Fortitude: Armour and Shields. Cunning: Dodging and Stealth. T - the cursed +2 pair of gloves of the Unyielding Gaze (worn) {Evo, Self} (You found it on level 8 of the Dungeon) It has a curse which improves the following skills: Evocations: Evocations. Introspection: Fighting and Spellcasting. U - the cursed +2 robe of the Wild Blue Yonder (worn) {Will+, Melee, Fort} (You found it on level 8 of the Dungeon) It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Fortitude: Armour and Shields. Jewellery c - a +6 ring of dexterity x - the cursed ring "Restrained With Me" (left hand) {rC+, Self, Melee} (You found it in an ossuary) [ring of protection from cold] rC: It protects you from cold. It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. G - a ring of positive energy (right hand) N - the cursed amulet of the Prescient Secrets (around neck) {Reflect SH+5, Cun, Melee} (You found it on level 5 of the Dungeon) [amulet of reflection] It reflects blocked missile attacks. SH: It affects your SH (+5). It has a curse which improves the following skills: Cunning: Dodging and Stealth. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. O - a ring of resist corrosion W - a +6 ring of strength Y - a ring of protection from cold Z - a ring of wizardry Wands b - a wand of mindburst (6) q - a wand of iceblast (31) s - a wand of flame (63) y - a wand of polymorph (14) I - a wand of digging (1) K - a wand of paralysis (24) R - a wand of quicksilver (13) Scrolls d - 11 scrolls of teleportation g - 4 scrolls of fear k - 6 scrolls of poison l - 2 scrolls of enchant armour n - 3 scrolls of magic mapping t - 3 scrolls of blinking v - a scroll of acquirement D - 6 scrolls of vulnerability H - 3 scrolls of butterflies M - 3 scrolls of silence P - 2 scrolls of summoning S - 4 scrolls of immolation Potions f - 12 potions of curing h - 3 potions of invisibility j - a potion of brilliance m - 5 potions of lignification o - 10 potions of heal wounds r - a potion of might u - 4 potions of haste w - a potion of berserk rage A - 2 potions of attraction B - 6 potions of ambrosia C - 3 potions of resistance E - 2 potions of cancellation Miscellaneous i - a tin of tremorstones (2/2) Skills: - Level 13.8(18.3) Fighting - Level 6.7(12.9) Short Blades - Level 5.0 Throwing - Level 3.3(6.3) Armour - Level 13.6(17.0) Dodging - Level 2.6(5.4) Stealth + Level 5.5(8.9) Shields + Level 12.1(16.6) Spellcasting - Level 8.5(12.0) Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 0% 1 b - Shock Conj/Air 100% 1d9 0% 1 c - Scorch Fire 100% 2d10 0% 2 d - Searing Ray Conj 100% 2d8 0% 2 e - Hailstorm Conj/Ice 79% 3d16 0% 3 f - Inner Flame Hex/Fire 79% N/A 0% 3 g - Kindle Blastsparks Fire/Tloc/Air 100% 2d18 0% 3 h - Flame Wave Conj/Fire 79% 2d17 1% 4 i - Summon Lightning Spi Summ/Air 79% N/A 1% 4 j - Summon Mana Viper Hex/Summ 79% N/A 1% 5 k - Lee's Rapid Deconstr Erth 39% 3d19* 1% 5 l - Death Channel Necr 39% N/A 1% 6 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:5 Lair (5/5) D:9 Shoals (0/4) Lair:2 Spider (1/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:10 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Makhleb Okawaru Ru Trog Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 = Orc:1 ( Orc:2 !:!= Portals: Trove: D:14 (give 4 scrolls of blinking) Annotations: D:15 exclusions: downstairs and sensed monster (detected) Lair:4 3 runed translucent doors, exclusion: downstairs, lunkers's ghost, journeyman MeAE Lair:5 exclusion: oklob plant Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jumping spider completely misses your lightning spire. Your lightning spire shoots out a bolt of lightning at the jumping spider! The bolt of electricity hits the jumping spider! The jumping spider dies! A glowing mist starts to gather... The radroach erupts in a fountain of uncontrolled magic! Your lightning spire is blasted with magical radiation!! Your lightning spire is destroyed! Your lightning spire disappears in a puff of smoke! Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your spectral jumping spider passes through a web. Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - radroach Aim: a radroach (lightly wounded, ally target, 94% to hit) The searing ray hits the radroach. The radroach is lightly wounded. (Press . to maintain the ray.) Your unholy channel is weakening. Your spectral jumping spider pounces on the radroach but does no damage. Your spectral jumping spider bites the radroach but does no damage. The radroach bites you but does no damage. The radroach claws you but does no damage. Your spectral jumping spider pounces on the radroach but does no damage. Your spectral jumping spider bites the radroach. Your spectral jumping spider drains the radroach. The searing ray misses the radroach. Your spectral jumping spider pounces on the radroach! Your spectral jumping spider bites the radroach but does no damage. The radroach bites you. The radroach claws you. The searing ray hits the radroach. The radroach is moderately wounded. Your spectral jumping spider pounces on the radroach! Your spectral jumping spider bites the radroach but does no damage. The radroach erupts in a fountain of uncontrolled magic! You are blasted with magical radiation!!! 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