Dungeon Crawl Stone Soup version 0.30-a0-918-g0ff054e9dc (webtiles) character file. Game seed: 15291849096102417336 0 Parcival the Conjurer (level 1, -2/11 HPs) Began as an Octopode Conjurer on Mar 20, 2023. Slain by a worm (11 damage) ... on level 2 of the Dungeon. The game lasted 00:00:15 (47 turns). Parcival the Conjurer (Octopode Conjurer) Turns: 47, Time: 00:00:16 Health: -2/11 AC: 1 Str: 6 XL: 1 Next: 0% Magic: 1/3 EV: 13 Int: 20 God: Gold: 13 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Rampage . (no ring) rCorr . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Scrolls b - a scroll of identify {unknown} Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the worm. The worm is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 100% to hit) The magic dart hits the worm. The worm is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You tentacle-slap the worm. Your grab misses the worm. The worm is heavily wounded. The worm bites you but does no damage. You tentacle-slap the worm but do no damage. You grab the worm. The worm is moderately wounded. You constrict the worm. You tentacle-slap the worm but do no damage. You squeeze the worm, but do no damage. The worm is heavily wounded. You constrict the worm. The worm closely misses you. You tentacle-slap the worm but do no damage. The worm is heavily wounded. You constrict the worm. You tentacle-slap the worm but do no damage. The worm is heavily wounded. You constrict the worm. The worm bites you. You tentacle-slap the worm. x2 The worm is severely wounded. You constrict the worm. The worm bites you! Ouch! That really hurt! You die... ##. #########.### ... #............##.. #.......... ..#. #.!.......# #..## #.......$.# #..^## #...$.....# #.# .# . #.....w...###.##.# .. #.....@..........#... #..................#++ #.#.##.##..........>.# # ####.........#### .............# ####........# #........# ########## You could see a worm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Parcival the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 17 | D:1 | You fall into a shaft and drop 1 floor! 47 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, st_stairs_13 D:2: layout_basic, uniq_natasha, uniq_robin, uniq_jessica Action || total ---------------------------++------- Melee: Unarmed || 6 Constrict || 1 Punch || 1 Tentacles || 1 Cast: Magic Dart || 3 Armour: Skin || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 46 | 46 | 0 | 0 | 28 | 2 | 23.0 | Dungeon | 46 | 46 | 0 | 0 | 28 | 2 | 23.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 29 daAuts D:1: 17 daAuts