Seeded DCSS version 0.30-a0-918-g0ff054e9dc (webtiles) character file. Game seed: 15291849096102417336 (custom seed) 17 Parcival the Conjurer (level 2, -3/17 HPs) Began as an Octopode Conjurer on Mar 20, 2023. Slain by a goblin ... wielding a +0 club ... led by Robin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:14 (1303 turns). Parcival the Conjurer (Octopode Conjurer) Turns: 1303, Time: 00:02:15 Health: -3/17 AC: 1 Str: 6 XL: 2 Next: 62% Magic: 5/5 EV: 13 Int: 20 God: Gold: 91 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . c - +0 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . h - amulet of magic regeneration rElec . Rampage . (no ring) rCorr . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.49/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons c - a +0 dagger of venom (weapon) Armour b - a +2 helmet Jewellery h - an amulet of magic regeneration (around mantle) Scrolls g - a scroll of blinking Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha, Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The ball python misses you. The bat barely misses you. You hit the ball python. The ball python is poisoned. You squeeze the ball python. You kill the ball python! The bat closely misses you. The bat barely misses you. You see here a ball python corpse. You barely miss the bat. Your grab misses the bat. Your squeeze misses the bat. The bat barely misses you. The bat hits you but does no damage. The bat closely misses you. The bat hits you but does no damage. The bat misses you. There is a stone staircase leading down here. The bat closely misses you. The bat barely misses you. The bat barely misses you. The bat attacks as you move away! The bat hits you. The bat barely misses you. You hit the bat. The bat is poisoned. You grab the bat. Your squeeze misses the bat. The bat is moderately wounded. You constrict the bat, but do no damage. You kill the bat! Memorise Searing Ray, consuming 2 spell levels and leaving 2? [Y]es or [N]o only, please. Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You see here a ball python corpse. There is a stone staircase leading down here. You climb downwards. Level annotation: Natasha, Robin The hobgoblin barely misses you. The goblin hits you with a +0 dagger. The hobgoblin barely misses you. The goblin hits you with a +0 club. The hobgoblin closely misses you. The hobgoblin barely misses you. x2 The goblin closely misses you. The goblin misses you. There is a stone staircase leading up, spattered with blood here. The goblin hits you but does no damage. The hobgoblin barely misses you. The goblin hits you with a +0 dagger. The hobgoblin hits you. x2 * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. You die... ############### #.............# +.....gggg....+ #......@ggg...# #.[...gggg....# #.......g.....# #.............# #.............+ ######........# ########## You could see Robin, 5 hobgoblins and 6 goblins. Vanquished Creatures 2 ball pythons (D:1) 2 bats (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:2) A frilled lizard (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Parcival the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 108 | D:1 | You fall into a shaft and drop 1 floor! 153 | D:2 | Noticed Natasha 425 | D:1 | Reached XP level 2. HP: 7/17 MP: 0/5 1276 | D:2 | Noticed Robin 1296 | D:1 | Learned a level 2 spell: Searing Ray 1303 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, st_stairs_13 D:2: layout_basic, uniq_natasha, uniq_robin, uniq_jessica Action || total ---------------------------++------- Melee: Unarmed || 5 Tentacles || 3 Dagger || 5 Constrict || 3 Cast: Magic Dart || 23 Use: Scroll || 4 Stab: Sleeping || 1 Armour: Skin || 3 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1302 | 1255 | 47 | 100 | 1032 | 2 | 651.0 | Dungeon | 1302 | 1255 | 47 | 100 | 1032 | 2 | 651.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1233 daAuts D:2: 69 daAuts