Seeded DCSS version 0.30-a0-924-g0ad0bf95bc (webtiles) character file. Game seed: 3125986916090331667 (custom seed) 8 Parcival the Conjurer (level 2, 19/19 HPs) Began as a Human Conjurer on Mar 22, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:02:55 (334 turns). Parcival the Conjurer (Human Conjurer) Turns: 334, Time: 00:02:56 Health: 19/19 AC: 22 Str: 7 XL: 2 Next: 15% Magic: 5/5 EV: -9 Int: 21 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +8 orange crystal plate armour {Archmagi, Int+3 Clar} rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . Archmagi + (no gloves) Will ..... Clarity + (no boots) Stlth (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe c - the +8 orange crystal plate armour (worn) {Archmagi, Int+3 Clar} (You acquired it on level 1 of the Dungeon) Int: It affects your intelligence (+3). Clar: It protects you against confusion. Potions b - a potion of magic Skills: + Level 0.2 Fighting + Level 2.0 Dodging + Level 2.0 Stealth + Level 0.6 Unarmed Combat + Level 2.0 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 100% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 60% 2d6 100% 2 Dazzling Flash Conj/Hex 32% N/A 100% 3 Fulminant Prism Conj/Hex 8% 3d7 100% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip and quivering stones (100% to hit) You feel a surge of power! You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 100% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 100% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A kobold is nearby! A kobold is nearby! The kobold throws a stone. The stone hits you but does no damage. The kobold hits you but does no damage. The kobold hits you but does no damage. You barely miss the kobold. The kobold hits you but does no damage. You barely miss the kobold. You barely miss the kobold. The kobold hits you with a +0 whip. You hit the kobold but do no damage. The kobold hits you but does no damage. You barely miss the kobold. The kobold hits you but does no damage. You hit the kobold. The kobold is severely wounded. The kobold hits you but does no damage. You hit the kobold but do no damage. The kobold is severely wounded. The kobold hits you with a +0 whip. You hit the kobold. You kill the kobold! Things that are here: a +0 whip; 5 stones Your magical contamination has completely faded away. An endoplasm comes into view. The endoplasm quivers. Casting: Magic Dart (safe; 100% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.............#### #.#####.##.......# #. #.##.##.##.# .. #.##.##.##.# # #.##.##..#.# ..##.###)#.# ..##.###.#.# .###.......## .. ###....@.# #.#.##.# #.#.# .# #.#.# .# # #.# J# ... .# #.# ## You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) 2 kobolds (D:1) A ball python (D:1) 3 goblins (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Parcival the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 17 | D:1 | Identified a scroll of acquirement 17 | D:1 | Acquired the +8 orange crystal plate armour {Archmagi, | Int+3 Clar} 17 | D:1 | Found the +8 orange crystal plate armour {Archmagi, Int+3 | Clar} 177 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 334 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_cross, hangedman_glass_garden Action || total ---------------------------++------- Melee: Unarmed || 61 Cast: Magic Dart || 3 Use: Scroll || 1 Armour: Crystal plate arm || 59 Robe || 2 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 333 | 320 | 13 | 0 | 183 | 1 | 333.0 | Dungeon | 333 | 320 | 13 | 0 | 183 | 1 | 333.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 333 daAuts