Seeded DCSS version 0.30-a0-924-g0ad0bf95bc (webtiles) character file. Game seed: 3125986916090331667 (custom seed) 2 Parcival the Grave Robber (level 1, 13/13 HPs) Began as a Human Necromancer on Mar 22, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:42 (65 turns). Parcival the Grave Robber (Human Necromancer) Turns: 65, Time: 00:00:42 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 33% Magic: 1/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of acquirement Potions b - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.1 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 13% 2d6 12% 3 Animate Dead Necr 13% N/A 38% 4 Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A goblin is nearby! Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your magical contamination has completely faded away. You start resting. Magic restored. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (asleep, chance to affect: 83%) You miscast Necrotise. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (asleep, chance to affect: 83%) The goblin writhes in agony. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (moderately wounded, chance to affect: 83%) The goblin writhes in agony. You kill the goblin! The dead are walking! Found a scroll labelled ROKLIF FIDEHY. You swap places. Found a ring mail. You see here a +0 dagger. Okay, then. c - a +0 dagger (weapon) Your magical contamination has completely faded away. d - a scroll labelled ROKLIF FIDEHY Okay, then. This is a scroll of acquirement! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#.###### # ........# .# ###@####..+ #..Z......#~ .. #.......#.#~ ....###....#....## [..........>.....# ...###.#........ #.......### #......## ####.### You could see a friendly goblin skeleton. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Parcival the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 65 | D:1 | Identified a scroll of acquirement 65 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_cross, hangedman_glass_garden Action || total ---------------------------++------- Cast: Necrotise || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 64 | 55 | 9 | 31 | 6 | 1 | 64.0 | Dungeon | 64 | 55 | 9 | 31 | 6 | 1 | 64.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 64 daAuts