Seeded DCSS version 0.30-a0-924-g0ad0bf95bc (webtiles) character file. Game seed: 3125986916090331667 (custom seed) 3 Parcival the Grave Robber (level 1, 13/13 HPs) Began as a Human Necromancer on Mar 22, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:40 (77 turns). Parcival the Grave Robber (Human Necromancer) Turns: 77, Time: 00:00:41 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 55% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of acquirement Potions b - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.1 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 56% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 14% 2d7 12% 3 Animate Dead Necr 14% N/A 36% 4 Agony Necr 14% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You don't have enough magic to cast this spell. The goblin hits you with a +0 dagger. You miss the goblin. The goblin barely misses you. You hit the goblin. The goblin is moderately wounded. The goblin barely misses you. Your magical contamination has completely faded away. You barely miss the goblin. Your punch misses the goblin. The goblin is moderately wounded. The goblin misses you. You hit the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse A goblin comes into view. It is wielding a +0 club. A goblin is nearby! Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The goblin shouts! Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (chance to affect: 83%) The goblin writhes in agony. You kill the goblin! The dead are walking! Your goblin skeleton crumbles into dust! Magic restored. c - a scroll labelled ROKLIF FIDEHY You see here a +0 club. Found a ring mail. A ball python comes into view. Found an escape hatch in the floor. This is a scroll of acquirement! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# S .# .. .# .## ##. >..... #.#.###### .#~ # #........# #.#~ #. #@####.####..+. #.####.##.........#~ #......##.......#.#~ #.....###....#....## #.[..........>.....# #.....###.#.)....... #.....# #.......#### ####### #......## ####)### You could see a ball python (asleep). Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Parcival the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 77 | D:1 | Identified a scroll of acquirement 77 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_cross, hangedman_glass_garden Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Necrotise || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 77 | 77 | 0 | 0 | 54 | 1 | 77.0 | Dungeon | 77 | 77 | 0 | 0 | 54 | 1 | 77.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 77 daAuts