Seeded DCSS version 0.30-a0-930-gb9d0489357 (webtiles) character file. Game seed: 3125986916090331667 (custom seed) 627 Parcival the Grave Robber (level 7, -4/47 HPs) Began as a Human Necromancer on Mar 22, 2023. Slain by an ogre ... wielding a +0 giant club (10 damage) ... on level 5 of the Dungeon on Mar 23, 2023. The game lasted 00:15:57 (4094 turns). Parcival the Grave Robber (Human Necromancer) Turns: 4094, Time: 00:15:57 Health: -4/47 AC: 9 Str: 24 XL: 7 Next: 77% Magic: 10/14 EV: 9 Int: 17 God: Gold: 1117 SH: 0 Dex: 18 Spells: 6/16 levels left rFire . . . SeeInvis . c - staff of death "Qaxixku" {+Blink rN+ Dex+5} rCold . . . Faith . (no shield) rNeg + . . Spirit . p - +1 chain mail of Supple Strength {Harm Str+3} rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . Harm + . (no gloves) Will ..... (no boots) Stlth l - amulet of Understanding {Regen+ Str+6} HPRegen 1.07/turn e - +6 ring of strength MPRegen 0.14/turn q - ring of wizardry @: about to teleport A: no striking features a: Evoke Blink You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 1117 gold pieces. Inventory: Hand Weapons i - a +2 club of chaos Armour a - a +0 robe p - the +1 chain mail of Supple Strength (worn) {Harm Str+3} (You found it on level 3 of the Dungeon) Str: It affects your strength (+3). Harm: It increases damage dealt and taken. Magical Staves c - the staff of death "Qaxixku" (weapon) {+Blink rN+ Dex+5} (You acquired it on level 1 of the Dungeon) [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+5). rN: It protects you from negative energy. +Blink: It lets you blink. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery d - an amulet of magic regeneration e - a +6 ring of strength (left hand) l - the amulet of Understanding (around neck) {Regen+ Str+6} (You acquired it on level 2 of the Dungeon) [amulet of regeneration] Str: It affects your strength (+6). Regen: It increases your rate of health regeneration. o - an amulet of guardian spirit q - a ring of wizardry (right hand) t - an amulet of reflection Wands n - a wand of flame (13) Scrolls g - 2 scrolls of teleportation Potions b - a potion of magic f - 2 potions of heal wounds h - a potion of brilliance j - a potion of resistance k - a potion of lignification m - 2 potions of degeneration r - a potion of might {unknown} s - a potion of cancellation {unknown} Skills: + Level 0.6 Fighting + Level 1.0 Staves + Level 1.3 Armour + Level 2.1 Dodging + Level 2.5 Stealth + Level 5.2 Spellcasting + Level 6.3 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 3% 1 b - Vampiric Draining Necr 39% 2d8 11% 3 c - Animate Dead Necr 39% N/A 32% 4 d - Passwall Tmut/Erth 3% N/A 52% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 39% N/A 5% 2 Sandblast Erth 8% 2d5 41% 1 Ensorcelled Hibernation Hex/Ice 8% N/A 52% 2 Agony Necr 39% N/A 65% 5 Inner Flame Hex/Fire 4% N/A 77% 3 Stone Arrow Conj/Erth 8% 3d7 77% 3 Swiftness Air 4% N/A 77% 3 Flame Wave Conj/Fire 4% 2d5 98% 4 Petrify Tmut/Erth 4% N/A 98% 4 Sticky Flame Conj/Fire 4% 2d3 98% 4 Irradiate Conj/Tmut 2% 3d12 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Altars: Hepliaklqana Okawaru Shops: D:3 : D:5 * Message History You barely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. The ogre hits you with a +0 giant club! You hit the water moccasin. The water moccasin is severely wounded. The water moccasin barely misses you. x2 You miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you but does no damage. The ogre closely misses you. The water moccasin closely misses you. You barely miss the water moccasin. The water moccasin is severely wounded. A scorpion comes into view. The water moccasin bites you. The ogre barely misses you. You completely miss the water moccasin. The water moccasin is severely wounded. The water moccasin barely misses you. The water moccasin closely misses you. The ogre closely misses you. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, chance to affect: 83%) You feel a surge of power! The water moccasin barely resists. The water moccasin bites you. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, chance to affect: 83%) You feel a surge of power! The water moccasin writhes in agony. The water moccasin bites you. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The ogre hits you with a +0 giant club! You die... .......#.∩. ......♣.♣.♣ ........... #...#..... ...).....## # .......s..# .# ..[...SO..# #.# .......@..# ... ......<..###.# #.........#..## #### #########.....# ...# #...##....< ##.##############....# #.. #...................# ################....# ..#(## You could see a water moccasin, an ogre and a scorpion. Vanquished Creatures A water moccasin (D:4) A centaur (D:4) A scorpion (D:4) A jelly (D:4) 2 orc priests (D:4) 3 iguanas A sleepcap (D:4) Natasha (twice) (D:2) A gnoll (D:1) 5 adders A worm (D:2) 2 dart slugs 4 orcs 7 endoplasms 2 giant cockroaches 5 hobgoblins 4 jackals (D:4) 11 kobolds 4 quokkas 8 ball pythons 4 bats A frilled lizard (D:3) 9 goblins 4 rats 84 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:3) A frilled lizard (D:2) 2 creatures vanquished. Vanquished Creatures (others) 3 orc zombies (D:4) 3 creatures vanquished. Grand Total: 89 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Parcival the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 74 | D:1 | Identified a scroll of acquirement 74 | D:1 | Acquired the staff of death "Qaxixku" {+Blink rN+ Dex+5} 157 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 593 | D:1 | Reached XP level 3. HP: 17/24 MP: 1/6 964 | D:1 | Learned a level 3 spell: Vampiric Draining 1398 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/7 1449 | D:2 | Noticed Natasha 1456 | D:2 | Killed Natasha 1779 | D:2 | Noticed Natasha 1784 | D:2 | Killed Natasha 1785 | D:2 | Reached skill level 5 in Necromancy 1785 | D:2 | Reached XP level 5. HP: 13/35 MP: 3/10 1832 | D:2 | Learned a level 4 spell: Animate Dead 1949 | D:2 | Acquired the amulet of Understanding {Regen+ Str+6} 2491 | D:3 | Found an iron altar of Okawaru. 2549 | D:3 | Found Digoh's Book Boutique. 2598 | D:3 | Learned a level 2 spell: Passwall 2670 | D:3 | Identified the +1 chain mail of Supple Strength {Harm | Str+3} 3115 | D:4 | Noticed a water moccasin 3123 | D:4 | Killed a water moccasin 3124 | D:4 | Reached XP level 6. HP: 33/41 MP: 3/12 3193 | D:4 | Found a hazy altar of Hepliaklqana. 3436 | D:4 | Acquired 928 gold pieces 3479 | D:4 | Reached XP level 7. HP: 46/46 MP: 7/13 3510 | D:4 | Reached skill level 6 in Necromancy 3539 | D:4 | Reached skill level 5 in Spellcasting 3811 | D:4 | Reached skill level 1 in Staves 3896 | D:4 | Upgraded the game from 0.30-a0-924-g0ad0bf95bc to | 0.30-a0-930-gb9d0489357 3911 | D:5 | Entered Level 5 of the Dungeon 3953 | D:5 | Found a staircase to the Ecumenical Temple. 3971 | D:5 | Reached skill level 1 in Armour 4076 | D:5 | Found Kuxiet's Assorted Antiques. 4077 | D:5 | Noticed a water moccasin 4094 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_cross, hangedman_glass_garden D:2: layout_loops_ring, dk_vineyard_1, uniq_natasha D:3: layout_basic, mainiacjoe_overflow_catwalk, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_split, infiniplex_forest_end_double, infiniplex_forest_lined_room_, infiniplex_forest_corner_1, infiniplex_forest_lined_room_2, serial_shops, nicolae_shop_hallway_stairs D:4: layout_basic, old_standard_altar D:5: layout_rooms, minmay_temple_entry_drinking_statues, minmay_shop_grid_forest Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 | 5.2 Necromancy | 5 6 | 6.3 Staves | 1 | 1.0 Armour | 1 | 1.3 Fighting | | 0.6 Dodging | | 2.1 Stealth | | 2.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Staff | 7 | 16 | 37 || 60 Punch | | | 1 || 1 Cast: Necrotise | 41 | 76 | 36 || 153 Vampiric Draining | 2 | | 1 || 3 Animate Dead | | | 1 || 1 Use: Scroll | 3 | 11 | 2 || 16 Stab: Distracted | 1 | | 1 || 2 Sleeping | | 1 | || 1 Armour: Chain mail | | 11 | 38 || 49 Dodge: Dodged | 11 | 20 | 49 || 80 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4112 | 3980 | 132 | 2 | 3290 | 5 | 822.4 | Dungeon | 4112 | 3980 | 132 | 2 | 3290 | 5 | 822.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1239 daAuts D:4: 966 daAuts D:1: 965 daAuts D:3: 757 daAuts D:5: 183 daAuts