Seeded DCSS version 0.30-a0-953-g5f1da4a474 (webtiles) character file. Game seed: 3125986916090331667 (custom seed) 4 Parcival the Grave Robber (level 1, 13/13 HPs) Began as a Vampire Necromancer on Mar 28, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:33 (68 turns). Parcival the Grave Robber (Vampire Necromancer) Turns: 68, Time: 00:00:33 Health: 13/13 AC: 2 Str: 7 XL: 1 Next: 50% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn (no ring) @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of acquirement Potions b - a potion of magic Skills: + Level 2.2 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.5 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 68% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 17% 2d7 9% 3 Animate Dead Necr 17% N/A 28% 4 Agony Necr 17% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History You hit the goblin but do no damage. You bite the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! A goblin comes into view. It is wielding a +0 club. Things that are here: a +0 dagger; a goblin corpse You barely miss the goblin. The goblin shouts! The goblin closely misses you. You closely miss the goblin. The goblin hits you but does no damage. You hit the goblin. The goblin is heavily wounded. The goblin barely misses you. You barely miss the goblin. The goblin is heavily wounded. The goblin misses you. You hit the goblin. You kill the goblin! Found a scroll labelled ROKLIF FIDEHY. Things that are here: a +0 club; a goblin corpse A ball python comes into view. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (wandering, hasn't noticed you, chance to affect: 87%) The ball python writhes in agony. You kill the ball python! The dead are slithering! Magic restored. c - a scroll labelled ROKLIF FIDEHY Your ball python skeleton crumbles into dust! This is a scroll of acquirement! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#.###### # ........# #.# ###@####..+. #.........#~ #.......#.#~ ..###....#....## .........>.....# ..###.#......... #.......### #...)..## ####.### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A ball python (D:1) 2 goblins (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Parcival the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 68 | D:1 | Identified a scroll of acquirement 68 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_cross, hangedman_glass_garden Action || total ---------------------------++------- Melee: Unarmed || 8 Bite || 1 Cast: Necrotise || 4 Armour: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 68 | 0 | 0 | 45 | 1 | 68.0 | Dungeon | 68 | 68 | 0 | 0 | 45 | 1 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 68 daAuts