Seeded DCSS version 0.30-a0-953-g5f1da4a474 (webtiles) character file. Game seed: 3125986916090331667 (custom seed) 4 Parcival the Grave Robber (level 1, 13/13 HPs) Began as a Vampire Necromancer on Mar 28, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:58 (66 turns). Parcival the Grave Robber (Vampire Necromancer) Turns: 66, Time: 00:00:58 Health: 13/13 AC: 2 Str: 7 XL: 1 Next: 50% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn (no ring) @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of acquirement Potions b - a potion of magic Skills: + Level 2.2 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.6 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 68% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 17% 2d7 9% 3 Animate Dead Necr 17% N/A 28% 4 Agony Necr 17% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History A goblin comes into view. It is wielding a +0 club. The goblin closely misses you. You hit the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. You closely miss the goblin. Your bite misses the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! You see here a +0 dagger. You closely miss the goblin. The goblin barely misses you. You barely miss the goblin. You bite the goblin. The goblin is heavily wounded. The goblin closely misses you. You closely miss the goblin. You bite the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse A ball python comes into view. You aren't carrying any scrolls. You aren't carrying any scrolls. A ball python is nearby! The ball python completely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. Your bite misses the ball python. The ball python is severely wounded. The ball python bites you. The ball python constricts you. The ball python completely misses you. The ball python constricts you. You closely miss the ball python. The ball python is severely wounded. The ball python barely misses you. The ball python constricts you. You hit the ball python. You kill the ball python! Found a ring mail. HP restored. Magic restored. c - a scroll labelled ROKLIF FIDEHY This is a scroll of acquirement! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#.###### .#~ ........# #.#~. ###@####..+.P #.........#~. #.......#.#~. S..###....#....##~ [.......)..>.....## ....###.#)........# .. #.......#### #......## ####.### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A ball python (D:1) 2 goblins (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Parcival the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 66 | D:1 | Identified a scroll of acquirement 66 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_cross, hangedman_glass_garden Action || total ---------------------------++------- Melee: Unarmed || 10 Bite || 3 Cast: Necrotise || 4 Armour: Robe || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 66 | 66 | 0 | 0 | 21 | 1 | 66.0 | Dungeon | 66 | 66 | 0 | 0 | 21 | 1 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 66 daAuts