Seeded DCSS version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 16 (custom seed) 16 Parcival the Conjurer (level 2, 19/19 HPs) Began as a Human Conjurer on Sept 13, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:02:38 (1050 turns). Parcival the Conjurer (Human Conjurer) Turns: 1050, Time: 00:02:39 Health: 19/19 AC: 3 Str: 7 XL: 2 Next: 58% Magic: 5/5 EV: 11 Int: 18 God: Gold: 39 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . f - staff of conjuration rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons c - a +0 dagger Armour a - a +1 robe (worn) Magical Staves f - a staff of conjuration (weapon) Talismans d - a serpent talisman Potions b - a potion of magic Skills: + Level 0.4 Short Blades + Level 2.0 Dodging + Level 2.3 Stealth + Level 2.1 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 4% 2 Sting Conj/Alch 56% 1d6 8% 1 Apportation Tloc 2% N/A 19% 1 Freeze Ice 4% 1d3 19% 1 Soul Splinter Necr 4% N/A 19% 1 Summon Small Mammal Summ 4% N/A 19% 1 Hailstorm Conj/Ice 14% 3d6 22% 3 Frozen Ramparts Ice 2% 1d1 47% 3 Fulminant Prism Conj/Alch 7% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You now have 39 gold pieces (gained 12). Found a short sword. You see here a bat skeleton. Found 2 stones. You see here 2 stones. Found a leather armour. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You see here a +0 leather armour. You see here a +0 leather armour. There is a stone staircase leading down here. You open the door. A kobold comes into view. It is wielding a +0 club. The kobold shouts! There is an open door here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club (100% to hit) You feel a surge of power! The magic dart hits the kobold. The kobold is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 club (severely wounded, 100% to hit) You feel a surge of power! The magic dart hits the kobold! You kill the kobold! You open the door. There is an open door here. Done exploring. Done exploring. As you read the scroll labelled SIWOVY BIECU, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. You aren't carrying any scrolls. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########## #........# #@######.######### #.# #.##......# ### #.# ####.##.####># ### ##.###.###..........#.# ####.####..........##.#........ #..........###....###.#..##.#.# #.##.###(### #.....##.#..##.#.# #.##.# #.# #>.......#........ #.##.# #.# ###.######.######. There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) 3 endoplasms (D:1) 2 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Parcival the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 335 | D:1 | Reached XP level 2. HP: 14/19 MP: 3/5 603 | D:1 | Identified 3 scrolls of acquirement 603 | D:1 | Acquired a staff of conjuration 607 | D:1 | Acquired a serpent talisman 608 | D:1 | Acquired a book of Cantrips 1050 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_corners Action || total ---------------------------++------- Melee: Dagger || 9 Unarmed || 3 Cast: Magic Dart || 19 Use: Scroll || 5 Armour: Robe || 7 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1049 | 1049 | 0 | 39 | 920 | 1 | 1049.0 | Dungeon | 1049 | 1049 | 0 | 39 | 920 | 1 | 1049.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1049 daAuts