Seeded DCSS version 0.33-a0-87-gbf3d107625 (webtiles) character file. Game seed: 16 (custom seed) 79 Parcival the Conjurer (level 3, -4/26 HPs) Began as a Demigod Conjurer on Sept 16, 2024. Slain by Natasha (8 damage) ... on level 3 of the Dungeon. The game lasted 00:11:39 (2177 turns). Parcival the Conjurer (Demigod Conjurer) Turns: 2177, Time: 00:11:40 Health: -4/26 AC: 3 Str: 8 XL: 3 Next: 95% Magic: 11/16 EV: 11 Int: 24 God: Gold: 737 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . g - staff of conjuration rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of Syndicalism {RegenMP+ MP+7 Dex+3 Stlth+} Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.55/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 737 gold pieces. Inventory: Hand Weapons c - a +0 dagger Armour a - a +1 robe (worn) Magical Staves g - a staff of conjuration (weapon) l - a staff of cold Jewellery e - a ring of protection from fire f - the amulet of Syndicalism (around neck) {RegenMP+ MP+7 Dex+3 Stlth+} (You acquired it on level 1 of the Dungeon) [amulet of magic regeneration] It increases your rate of magic regeneration. Dex+3: It affects your dexterity (+3). MP+7: It affects your magic capacity (+7). Stlth+: It makes you more stealthy. RegenMP+: It increases your rate of magic regeneration. Talismans i - a serpent talisman k - a flux talisman Scrolls d - 4 scrolls of identify o - a scroll of fear {unknown} Potions b - a potion of magic h - a potion of lignification j - a potion of heal wounds m - a potion of brilliance {unknown} n - a potion of enlightenment Skills: + Level 1.8 Dodging + Level 2.3 Stealth + Level 2.5 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 12% 1 Hailstorm Conj/Ice 20% 3d7 14% 3 Stone Arrow Conj/Erth 40% 3d9 14% 3 Sublimation of Blood Necr 3% N/A 17% 2 Frozen Ramparts Ice 6% 1d1 34% 3 Fulminant Prism Conj/Alch 10% 3d8 41% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 41% 4 Animate Armour Summ/Erth 6% N/A 75% 4 Curse of Agony Necr 3% N/A 97% 5 Hellfire Mortar Fire/Erth 1% 3d11 100% 7 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Lehudib's Crystal Spear Conj/Erth 10% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 Natasha Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The goblin shoots a sling bullet. The sling bullet barely misses you. The goblin shoots a sling bullet. The sling bullet closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 sling (76% to hit) You feel a surge of power! The searing ray misses the goblin. (Press . to maintain the ray.) The goblin shoots a sling bullet. The sling bullet completely misses you. The searing ray hits the goblin. You kill the goblin! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Natasha Aim: Natasha, carrying a wand of flame (76% to hit) You feel a surge of power! The searing ray misses Natasha. (Press . to maintain the ray.) The searing ray hits Natasha. Natasha is lightly wounded. The searing ray hits the cerulean imp. The cerulean imp is moderately wounded. Natasha claws you! The cerulean imp hits you but does no damage. The searing ray hits Natasha. Natasha is moderately wounded. The searing ray hits the cerulean imp! You kill the cerulean imp! The cerulean imp disappears in a puff of smoke! Natasha claws you. The searing ray hits Natasha! Natasha is almost dead. You finish channelling your searing ray. Natasha claws you! * * * LOW HITPOINT WARNING * * * Natasha mewls in sadness. Natasha claws you! You die... Natasha begins licking her fur clean. ..###... #.#..... ...# .. ..###5.. ...#.. ## .h.. ..##. ..#. .##. #####.# ##.# #. #. ... #..# ... #. #.# # #.># ..####.##.###.##.#. ...##.......$§.h@..).... .#..#..........##.#.#.## .##†#..........# .# .##............#.#..# .##)#.####≈≈≈.......# ###.#.## #.≈..#...≈(# #.#..###..#....~≈.# ###.##.....##.#.~≈#.# ...........##≈#.≈...# You could see Natasha. Vanquished Creatures Natasha (D:3) 2 dart slugs (D:2) A ribbon worm (D:2) An orc (D:3) 5 ball pythons 7 endoplasms A giant cockroach (D:2) 4 goblins 3 hobgoblins 3 jackals (D:2) 2 quokkas 3 bats A frilled lizard (D:1) 4 kobolds 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Parcival the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 473 | D:1 | Reached skill level 4 in Conjurations 519 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 1103 | D:1 | Identified 3 scrolls of acquirement 1103 | D:1 | Acquired 639 gold pieces 1104 | D:1 | Acquired a staff of conjuration 1106 | D:1 | Acquired the amulet of Syndicalism {RegenMP+ MP+7 Dex+3 | Stlth+} 1353 | D:2 | Reached XP level 3. HP: 26/26 MP: 8/8 1521 | D:2 | Learned a level 2 spell: Searing Ray 2113 | D:3 | Noticed Natasha 2117 | D:3 | Killed Natasha 2167 | D:3 | Noticed Natasha 2177 | D:3 | Slain by Natasha Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_corners D:2: layout_loops_ring D:3: layout_rooms, hellmonk_overflow_destroyed_library, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_small_b, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_e, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.5 Spellcasting | 2 | 2.5 Stealth | 2 | 2.3 Dodging | | 1.8 Action || total ---------------------------++------- Cast: Magic Dart || 60 Searing Ray || 10 Use: Scroll || 10 Armour: Robe || 9 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2175 | 2120 | 55 | 35 | 1767 | 3 | 725.0 | Dungeon | 2175 | 2120 | 55 | 35 | 1767 | 3 | 725.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1226 daAuts D:2: 810 daAuts D:3: 138 daAuts