Dungeon Crawl Stone Soup version 0.32-a0-1984-g19b87b1804 (webtiles) character file. Game seed: 13651445708499626048 558 Paroid the Conjurer (level 7, 50/50 HPs) Began as a White Draconian Conjurer on Aug 4, 2024. Was a Follower of Sif Muna. Quit the game on level 5 of the Dungeon. The game lasted 00:17:25 (6171 turns). Paroid the Conjurer(White Draconian Conjurer) Turns: 6171, Time: 00:17:26 Health: 50/50 AC: 8 Str: 10 XL: 7 Next: 9% Magic: 2/10 EV: 11 Int: 20 God: Sif Muna [*.....] Gold: 242 SH: 0 Dex: 9 Spells: 7/10 levels left rFire . . . a - staff of conjuration rCold + . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . q - +0 cloak rCorr . (no gloves) SInv . i - +0 pair of boots Will ..... (no amulet) Stlth ++ W - ring of wizardry HPRegen 0.28/turn (no ring) MPRegen 0.12/turn %: wizardry (x1) @: no status effects A: glacial breath, AC +6, unfitting armour, cold resistance 1, cold-blooded a: Glacial Breath, Renounce Religion, Channel Magic You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 242 gold pieces. Inventory: Hand Weapons b - a +0 short sword m - a +0 sling p - a +3 quarterstaff of chaos w - a +3 short sword x - a +1 hand axe of electrocution z - a +1 short sword of protection Armour i - a +0 pair of boots (worn) q - a +0 cloak (worn) B - the +0 buckler "Fuwug" {rElec rF- Regen+} (You found it on level 5 of the Dungeon) rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Magical Staves a - a staff of conjuration (weapon) Jewellery W - a ring of wizardry (left hand) Wands o - a wand of polymorph (7) y - a wand of charming (12) Scrolls c - 2 scrolls of fear {unknown} f - a scroll of brand weapon {unknown} g - 6 scrolls of identify {unknown} j - 3 scrolls of teleportation {unknown} k - a scroll of blinking {unknown} r - a scroll of vulnerability {unknown} t - 6 scrolls of enchant armour {unknown} u - a scroll of torment {unknown} Potions d - 6 potions of mutation {unknown} e - 2 potions of magic h - 2 potions of curing {unknown} l - 2 potions of cancellation {unknown} n - a potion of attraction {unknown} s - 3 potions of haste {unknown} v - 2 potions of invisibility {unknown} A - 2 potions of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 4.0 Stealth - Level 2.0 Spellcasting + Level 7.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 6% 1 Call Imp Summ 4% N/A 10% 2 Fulminant Prism Conj/Alch 13% 3d9 13% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 13% 4 Call Canine Familiar Summ 2% N/A 19% 3 Summon Blazeheart Golem Fire/Summ 2% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Sewer (visited) Altars: Ashenzari Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin Annotations: D:5 5 runed translucent doors, exclusion: 3 doors Innate Abilities, Weirdness & Mutations You can breathe waves of cold which freeze foes solid. Your icy white scales are hard. (AC +6) You cannot fit into any form of body armour. Your flesh is cold resistant. (rC+) You are cold-blooded and may be slowed by cold attacks. Message History A hound comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) You feel a surge of power! The magic dart hits the adder. You kill the adder! Sif Muna accepts your kill. The hound barks! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hound Aim: a hound (100% to hit) You feel a surge of power! The magic dart hits the hound. The hound is moderately wounded. A scorpion comes into view. The hound bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion, p - hound Aim: a scorpion (82% to hit) You feel a surge of power! The searing ray misses the hound. The searing ray hits the scorpion! The scorpion is severely wounded. (Press . to maintain the ray.) The hound barely misses you. The searing ray hits the hound! The hound is almost dead. The searing ray hits the scorpion! You kill the scorpion! Sif Muna accepts your kill. The hound completely misses you. The hound closely misses you. You have reached level 7! Your scales start taking on an icy white colour. You learn Fire Magic much slower. You learn Ice Magic much quicker. You can breathe waves of cold which freeze foes solid. You feel resistant to cold. The searing ray hits the hound! You kill the hound! Sif Muna accepts your kill. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........'........'......# ........#.......(#......# .####.###.###...###....## +####.###+###...######## ...........#.....#.... ...........+.....#... ###...###.###'#####.# ##### #+###..####.## #.......@....# #............# +............# #.###..####†### #+ #..# #...# ......$........# ................# .................# .................# There were no monsters in sight! Vanquished Creatures 2 scorpions (D:5) A bombardier beetle (D:4) A hound (D:5) 2 jellies (Sewer) An orc priest (D:3) Crazy Yiuf (D:2) An iguana (D:4) An orc wizard (D:3) 7 adders A river rat (Sewer) 2 ribbon worms 2 dart slugs 10 orcs 5 bats 14 endoplasms 6 giant cockroaches 7 goblins 4 hobgoblins 5 jackals 12 kobolds 7 quokkas 10 ball pythons 11 frilled lizards 11 rats 124 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Paroid the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 291 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1277 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1311 | D:1 | Found a faded altar of an unknown god. 1949 | D:2 | Learned a level 2 spell: Searing Ray 2698 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/7 2777 | D:2 | Found a runed translucent door. 2778 | D:2 | Noticed Crazy Yiuf 2823 | D:2 | Killed Crazy Yiuf 2824 | D:2 | Reached skill level 5 in Conjurations 3045 | D:3 | Found a shimmering blue altar of Sif Muna. 3058 | D:3 | Became a worshipper of Sif Muna the Loreminder 3268 | D:3 | Reached XP level 5. HP: 15/38 MP: 0/8 3599 | D:3 | Found a stormy altar of Qazlal. 4567 | D:4 | Reached skill level 6 in Conjurations 4690 | D:4 | Found a staircase to the Ecumenical Temple. 4746 | Temple | Entered the Ecumenical Temple 4843 | D:4 | Reached XP level 6. HP: 45/45 MP: 4/9 5097 | D:5 | Entered Level 5 of the Dungeon 5152 | D:5 | Found a glowing drain. 5156 | Sewer | Entered a sewer 5189 | Sewer | Reached * piety under Sif Muna 5673 | Sewer | Found a shimmering altar of Xom. 5832 | D:5 | Identified the +0 buckler "Fuwug" {rElec rF- Regen+} 5841 | D:5 | Reached skill level 7 in Conjurations 6049 | D:5 | Found the +9 staff of Olgreb {rPois∞} 6054 | D:5 | Found a runed translucent door. 6060 | D:5 | Found a runed translucent gate. 6060 | D:5 | Found a runed translucent gate. 6060 | D:5 | Noticed a water moccasin 6060 | D:5 | Noticed a water moccasin 6060 | D:5 | Noticed a water moccasin 6060 | D:5 | Noticed a redback 6061 | D:5 | Found a runed translucent door. 6071 | D:5 | Found a runed translucent gate. 6170 | D:5 | Your scales start taking on an icy white colour. 6170 | D:5 | Reached XP level 7. HP: 50/50 MP: 3/10 6170 | D:5 | Gained mutation: Your flesh is cold resistant. (rC+) [White | Draconian growth] 6171 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic, kennysheep_small_spiral, dk_noncrumbling_3, lexackson_kobold_supper D:2: minmay_recursive_quarters, layout_rooms, minmay_unequal, uniq_crazy_yiuf_cottage D:3: layout_basic, mainiacjoe_overflow_cross_hatched, mainiacjoe_overflow_concentric_impassable, chequers_garden D:4: layout_loops_ring, minmay_temple_entry_junction_2 D:5: layout_gridville, mainiacjoe_overflow_tiny_flanked, gup_sewer_entry_bowl, chequers_serial_rivers_micro_c, minmay_misc_feat_pillars, minmay_guarded_unrand_staff_of_olgreb, uniq_sigmund Temple: cyrus_circular_temple Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 4 | 4.0 Conjurations | 5 6 7 | 7.8 Dodging | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Short sword | 37 | | || 37 Tailslap | 4 | 1 | || 5 Staff | | 5 | || 5 Cast: Magic Dart | 85 | 108 | || 193 Searing Ray | 1 | 19 | || 20 Stab: Sleeping | | 1 | || 1 Armour: Skin | 24 | 47 | || 71 Dodge: Dodged | 18 | 21 | || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6204 | 5689 | 515 | 1156 | 2936 | 7 | 886.3 | Dungeon | 5612 | 5097 | 515 | 815 | 2928 | 5 | 1122.4 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Sewer | 590 | 590 | 0 | 341 | 7 | 1 | 590.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1907 daAuts D:3: 1194 daAuts D:4: 997 daAuts D:2: 995 daAuts Sewer: 590 daAuts D:5: 516 daAuts Temple: 1 daAuts