Seeded DCSS version 0.32.1 (webtiles) character file. Game seed: 5679472878834308096 (custom seed) 515 Paroid the Gusty (level 7, 47/50 HPs) Began as a White Draconian Air Elementalist on Oct 8, 2024. Quit the game on level 4 of the Dungeon. The game lasted 00:13:55 (3801 turns). Paroid the Gusty (White Draconian Air Elementalist) Turns: 3801, Time: 00:13:56 Health: 47/50 AC: 7 Str: 11 XL: 7 Next: 0% Magic: 4/13 EV: 11 Int: 17 God: Gold: 161 SH: 0 Dex: 11 Spells: 8/14 levels left rFire . . . b - +4 sling rCold + . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . n - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: glacial breath, AC +6, unfitting armour, cold resistance 1, cold-blooded a: Glacial Breath You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 161 gold pieces. Inventory: Hand Weapons b - a +4 sling (weapon) e - a +0 dagger h - a +0 dagger of venom D - a +4 dagger of flaming Missiles r - 3 silver javelins y - 8 poisoned darts Armour f - a +0 buckler n - a +0 pair of gloves (worn) u - the +0 pair of boots of Theory {rElec Int+5 Slay-5} (You found it on level 2 of the Dungeon) Int+5: It affects your intelligence (+5). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rElec: It insulates you from electricity. w - a +0 kite shield Magical Staves a - a staff of air k - a staff of fire Jewellery j - an amulet of guardian spirit Wands o - a wand of paralysis (9) Scrolls c - a scroll of fog {unknown} d - a scroll of brand weapon {unknown} i - 3 scrolls of teleportation p - a scroll of revelation {unknown} q - a scroll of immolation {unknown} x - 2 scrolls of enchant armour {unknown} A - a scroll of enchant weapon {unknown} B - a scroll of identify {unknown} C - a scroll of fear {unknown} Potions g - a potion of heal wounds {unknown} l - 2 potions of lignification {unknown} m - a potion of haste {unknown} s - a potion of magic t - 2 potions of attraction {unknown} v - 2 potions of invisibility {unknown} z - a potion of cancellation {unknown} E - 3 potions of enlightenment Skills: + Level 2.1 Dodging - Level 4.0 Stealth - Level 4.0 Spellcasting - Level 4.0 Conjurations - Level 4.1 Air Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 68% 1d7 3% 1 b - Static Discharge Conj/Air 34% 3-5/arc 4% 2 w - Swiftness Air 17% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 20% N/A 11% 2 Sandblast Erth 6% 2d5 16% 1 Stone Arrow Conj/Erth 20% 3d8 21% 3 Airstrike Air 8% 2d(2-18) 28% 4 Inner Flame Hex/Fire 3% N/A 43% 3 Passwall Erth 3% N/A 43% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 43% 3 Cigotuvi's Putrefaction Necr/Air 10% N/A 56% 4 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Summon Lightning Spire Summ/Air 10% 3d4 56% 4 Freezing Cloud Conj/Ice/Air 6% 6-21 82% 5 Dispel Undead Necr 3% 3d7 83% 4 Martyr's Knell Necr/Summ 3% N/A 83% 4 Irradiate Conj/Alch 5% 3d13 88% 5 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 Sewer (visited) Altars: Makhleb Innate Abilities, Weirdness & Mutations You can breathe waves of cold which freeze foes solid. Your icy white scales are hard. (AC +6) You cannot fit into any form of body armour. Your flesh is cold resistant. (rC+) You are cold-blooded and may be slowed by cold attacks. Message History Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, p - black bear The zap hits the ufetubus! The ufetubus is severely wounded. The zap hits the ufetubus. You kill the ufetubus! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the black bear. The black bear is heavily wounded. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the black bear. The black bear is severely wounded. The zap hits the black bear. The black bear is severely wounded. The black bear bites you but does no damage. The black bear claws you but does no damage. x2 Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the black bear. The black bear is almost dead. The zap hits the black bear. You kill the black bear! Training target 4.0 for Spellcasting reached! Your Spellcasting skill increases to level 4! You need to enable at least one skill for training. Your Dodging skill increases to level 2! You have reached level 7! Your scales start taking on an icy white colour. You learn Fire Magic much slower. You learn Ice Magic much quicker. You can breathe waves of cold which freeze foes solid. You feel resistant to cold. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....h #..$. !.. #'# #.# #.# #.# .##########.###### ..........@........ #######.###.####### #.###.# #######+## #...#.####........# ###.....##........# ###.#.##........# #.#..#........# #....+...<....# ####.#.....)..# There were no monsters in sight! Vanquished Creatures A black bear (D:4) A crocodile (Sewer) A phantom (D:4) A sickly merfolk siren (Sewer) A malarious merfolk avatar (Sewer) 5 adders 4 river rats A shadow imp (D:3) 3 ufetubi (D:4) 3 ribbon worms 2 dart slugs 6 orcs 12 ball pythons 10 bats 5 endoplasms 3 giant cockroaches 10 goblins 5 hobgoblins 6 jackals 3 kobolds 3 quokkas 9 frilled lizards 24 rats 119 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Paroid the Draconian Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 367 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 370 | D:1 | Learned a level 2 spell: Static Discharge 659 | D:1 | Found a faded altar of an unknown god. 1334 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/6 1416 | D:2 | You fall into a shaft and drop 1 floor! 1520 | D:3 | Reached XP level 4. HP: 29/33 MP: 7/7 1546 | D:3 | Found a glowing drain. 1617 | Sewer | Entered a sewer 1750 | Sewer | Noticed a crocodile 1763 | Sewer | Killed a crocodile 1764 | Sewer | Reached XP level 5. HP: 7/38 MP: 3/8 2180 | Sewer | Learned a level 3 spell: Swiftness 2206 | Sewer | Reached XP level 6. HP: 45/45 MP: 0/9 2777 | D:2 | Identified the +0 pair of boots of Theory {rElec Int+5 | Slay-5} 2786 | D:2 | Found a burning altar of Makhleb. 3623 | D:4 | Found a staircase to the Ecumenical Temple. 3801 | D:4 | Your scales start taking on an icy white colour. 3801 | D:4 | Reached XP level 7. HP: 47/50 MP: 4/13 3801 | D:4 | Gained mutation: Your flesh is cold resistant. (rC+) [White | Draconian growth] 3801 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic, shapermc_ecumenical_altar_flowoftime D:2: layout_basic, basic_altar D:3: layout_loops_ring, portal_sewer_entry_c D:4: layout_basic, gammafunk_temple_overflow_wave, minmay_temple_entry_from_below_a, kennysheep_generic_room_3 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 4 | 4.0 Air Magic | 4 | 4.1 Conjurations | 2 3 4 | 4.0 Spellcasting | 4 | 4.0 Dodging | 2 | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 8 | | || 8 Dagger | 3 | | || 3 Tailslap | 1 | | || 1 Fire: Sling | 89 | 136 | || 225 Cast: Shock | 20 | 43 | || 63 Static Discharge | | 14 | || 14 Use: Potion | | 1 | || 1 Armour: Skin | 39 | 64 | || 103 Dodge: Dodged | 47 | 58 | || 105