Seeded DCSS version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 14043125180090059317 (custom seed) 6432 Parsnips the Skirmisher (level 10, -7/79 HPs) Began as a Coglin Hunter on Sept 5, 2024. Was an Initiate of Ashenzari. Mangled by a gnoll sergeant ... wielding a +0 trident (10 damage) ... on level 9 of the Dungeon. The game lasted 00:52:04 (8822 turns). Parsnips the Skirmisher (Coglin Hunter) Turns: 8822, Time: 00:52:04 Health: -7/79 AC: 9 Str: 14 XL: 10 Next: 99% Magic: 10/10 EV: 12 Int: 9 God: Ashenzari [......] Gold: 595 SH: 0 Dex: 19 Spells: 9/9 levels left rFire . . . a - +2 sling {Eunwoo} rCold . . . b - +4 hand cannon (flame) {Ulrike} rNeg . . . k - +3 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . y - +0 pair of gloves SInv . J - +1 pair of boots Will +.... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.33/turn (ring unavailable) MPRegen 0.12/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion You were on level 9 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 9 of its levels. You also visited: Sewer. You collected 595 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Eunwoo} b - a +4 hand cannon of flaming (offhand) {Ulrike} H - a +4 hand axe Armour k - a +3 leather armour (worn) y - a +0 pair of gloves (worn) I - a +0 troll leather armour J - a +1 pair of boots (worn) Talismans A - a maw talisman Wands s - a wand of polymorph (8) x - a wand of roots (6) F - a wand of flame (11) G - a wand of acid (8) Scrolls c - 2 scrolls of butterflies d - a scroll of brand weapon {unknown} e - 4 scrolls of fear f - 3 scrolls of fog h - a scroll of teleportation i - 2 scrolls of enchant weapon {unknown} j - 6 scrolls of revelation l - a scroll of amnesia n - 2 scrolls of silence o - 2 scrolls of blinking {unknown} p - 3 scrolls of enchant armour B - a scroll of noise {unknown} C - a scroll of vulnerability {unknown} Potions g - 8 potions of curing m - a potion of invisibility {unknown} q - 2 potions of brilliance r - a potion of might {unknown} t - 3 potions of ambrosia {unknown} u - a potion of magic {unknown} v - 2 potions of enlightenment {unknown} w - a potion of degeneration {unknown} z - 3 potions of heal wounds {unknown} D - a potion of haste {unknown} E - a potion of lignification {unknown} Skills: + Level 7.5 Fighting + Level 12.8 Ranged Weapons + Level 3.5 Armour + Level 3.1 Dodging + Level 1.8 Stealth You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 45% 1 Soul Splinter Necr 0% N/A 45% 1 Blink Tloc 0% N/A 58% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 58% 2 Jinxbite Hex 0% N/A 58% 2 Lesser Beckoning Tloc 0% N/A 58% 2 Momentum Strike Conj/Tloc 0% 3d8 58% 2 Scorch Fire 0% 2d5 58% 2 Fugue of the Fallen Necr 0% N/A 83% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 83% 3 Vampiric Draining Necr 0% 2d6 83% 3 Anguish Hex/Necr 0% N/A 99% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 99% 4 Flame Wave Conj/Fire 0% 2d4 99% 4 Leda's Liquefaction Alch/Erth 0% N/A 99% 4 Martyr's Knell Necr/Summ 0% N/A 99% 4 Petrify Alch/Erth 0% N/A 99% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Curse of Agony Necr 0% N/A 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:6 Sewer (visited) Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Fedhas Hepliaklqana Makhleb Nemelex Xobeh Okawaru Ru Trog Wu Jian Xom Yredelemnul Zin Shops: D:4 ! D:7 [ Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Something draws vitality from your injuries! You shoot a slug. The slug hits the gnoll sergeant but does no damage. The gnoll sergeant is moderately wounded. You shoot a sling bullet. The gnoll sergeant hits you from afar with a +0 trident! The gnoll sergeant barely misses you. Something hits you. Something bites you but does no damage. You shoot a sling bullet. You shoot a slug. The gnoll sergeant closely misses you. x2 You hear some strange, mumbled words. Something tries to affect you, but you resist. You shoot a slug. The slug hits the gnoll sergeant! The slug burns the gnoll sergeant. The gnoll sergeant is almost dead. You shoot a sling bullet. The gnoll sergeant hits you from afar with a +0 trident! The gnoll sergeant barely misses you. Something hits you but does no damage. Something bites you! Something draws vitality from your injuries! You shoot a slug. The slug hits the gnoll sergeant! The slug burns the gnoll sergeant. You kill the gnoll sergeant! You shoot a sling bullet. The gnoll sergeant misses you. Something hits you but does no damage. Something bites you. Something draws vitality from your injuries! You shoot a slug. You shoot a sling bullet. The gnoll sergeant hits you but does no damage. Something draws life force from you! * * * LOW HITPOINT WARNING * * * The gnoll sergeant closely misses you. You shoot a slug. You shoot a sling bullet. Something hits you. * * * LOW HITPOINT WARNING * * * Something bites you but does no damage. The gnoll sergeant hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You feel better. Something draws life force from you! * * * LOW HITPOINT WARNING * * * The gnoll sergeant hits you from afar with a +0 trident! You die... ...#..# #....+ ..##..# +....+ ..##..#≈# +....# ..##..# # +....+ ...#..##≈### #..#.+ ...'...##≈≈###≈...## ...'.)..###≈≈###)g.# .(.'.#)...###§≈#○°.## ...'....(...####@.).# ...####.[.....(##...# ..##§≈###......##...## ..#≈##≈§###.....##...# ..#§####≈§#..(#.##...## ..#≈# ##§##.##.#.....# ..#≈# #§##....##....### # ..## # ##≈#≈...##..#....#§# ...#§# #≈≈#≈..##...##...#§# You could see a gnoll sergeant. Vanquished Creatures 2 trolls (D:9) 3 fire bats (D:9) A vampire (D:9) 2 wyverns (D:9) A steam dragon (D:9) 2 water moccasins 4 sky beasts 4 orc warriors Pargi (Sewer) An ice beast (D:6) 3 black bears 4 ogres 5 centaurs 2 kobold brigands A phantom (D:6) 7 bullfrogs A brain worm (Sewer) 4 gnoll sergeants (D:9) 4 scorpions 4 wights 5 killer bees (D:9) 3 howler monkeys 8 crimson imps (D:7) A bombardier beetle (D:4) A gnoll bouda (D:6) An orc priest (D:6) 3 hounds 3 jellies A sleepcap (D:4) An iguana (D:4) 4 orc wizards 10 gnolls A river rat (D:4) 14 adders A shadow imp (D:7) 3 white imps 7 ufetubi 5 dart slugs 2 ribbon worms 35 orcs 6 ball pythons 3 bats 4 endoplasms 5 giant cockroaches 7 hobgoblins 2 quokkas 9 frilled lizards 5 goblins 17 kobolds 4 rats 227 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Parsnips the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 30 | D:1 | Reached skill level 4 in Ranged Weapons 30 | D:1 | Reached XP level 2. HP: 11/22 MP: 2/2 709 | D:1 | Reached XP level 3. HP: 26/27 MP: 3/3 1549 | D:2 | Reached XP level 4. HP: 9/33 MP: 4/4 1964 | D:3 | Reached skill level 5 in Ranged Weapons 2171 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 2447 | D:3 | Identified a scroll of acquirement 2684 | D:4 | Found an ornate altar of the Wu Jian Council. 2866 | D:4 | Reached skill level 6 in Ranged Weapons 2866 | D:4 | Reached XP level 6. HP: 32/46 MP: 6/6 3024 | D:4 | Reached skill level 1 in Armour 3056 | D:4 | Found a glowing drain. 3060 | Sewer | Entered a sewer 3290 | Sewer | Noticed Pargi 3300 | Sewer | Killed Pargi 3301 | Sewer | Reached XP level 7. HP: 30/52 MP: 7/7 3416 | D:4 | Found Soyc Qao's Distillery. 3512 | D:4 | Reached skill level 7 in Ranged Weapons 4483 | D:3 | Acquired a +4 hand cannon of flaming 4556 | D:5 | Entered Level 5 of the Dungeon 4608 | D:5 | Reached XP level 8. HP: 60/60 MP: 8/8 4620 | D:5 | Reached skill level 8 in Ranged Weapons 4765 | D:5 | Reached skill level 1 in Stealth 4850 | D:5 | Reached skill level 9 in Ranged Weapons 4908 | D:5 | Identified the +0 quarterstaff of Akkerphy {flame, rF+} 5010 | D:5 | Found a bloodstained altar of Trog. 5013 | D:5 | Found a blossoming altar of Fedhas. 5015 | D:5 | Found an iron altar of Okawaru. 5230 | D:6 | Reached XP level 9. HP: 67/67 MP: 9/9 5302 | D:6 | Reached skill level 5 in Fighting 5311 | D:6 | Reached skill level 10 in Ranged Weapons 5424 | D:6 | Found a basalt altar of Yredelemnul. 5461 | D:6 | Found a staircase to the Ecumenical Temple. 5520 | D:6 | Found a hazy altar of Hepliaklqana. 6156 | D:7 | Found Jytafey's Armour Shoppe. 6221 | D:7 | Found a burning altar of Makhleb. 6512 | D:7 | Reached skill level 11 in Ranged Weapons 6679 | D:7 | Reached XP level 10. HP: 76/76 MP: 10/10 7373 | D:8 | Found a sacrificial altar of Ru. 7437 | D:8 | Found a shimmering altar of Xom. 7437 | D:8 | Found a sparkling altar of Nemelex Xobeh. 7947 | D:9 | Found a glowing silver altar of Zin. 7964 | D:9 | Reached skill level 12 in Ranged Weapons 7968 | D:9 | Found a broken altar of Ashenzari. 8117 | D:9 | Became a worshipper of Ashenzari the Shackled 8822 | D:9 | HP: 3/79 [something (17)] 8822 | D:9 | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic, serial_co_window_serial, co_window_of_opportunity_a, co_window_corner_a, co_window_cross_1, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_cross_4, co_window_broadway_c, co_window_unsneaky_path_c, co_window_broadway_a, co_window_2corner, co_window_unsneaky_path_e, glass_columns_a, glass_columns_c, minmay_statues_item D:2: layout_basic D:3: layout_rooms, nicolae_houndstooth_variations D:4: layout_loops_corners, mainiacjoe_overflow_surrounded_room, mainiacjoe_sewer_entry_somewhere_in_here_2, serial_shops, nicolae_shop_industrial_runoff, hangedman_decor_growths D:5: layout_cave_pools, nicolae_overflow_hidden_temple, minmay_circle_x D:6: minmay_bubble_buster, layout_basic, mainiacjoe_overflow_boulevard, mainiacjoe_overflow_cross_hatched, minmay_temple_entry_large_hall, minmay_microvault D:7: layout_basic, mainiacjoe_overflow_brackets, serial_shops, nicolae_shop_temple_entry_statues_fountains, corexii_hall_statues_u, hangedman_abyss_or_decor_lesser_grid, minivault_24, kennysheep_another_room, minmay_nine_imps D:8: layout_gridville, lemuel_tele_altar, minitemple D:9: regret_index_infernal_bastille, layout_irregular_city, zin_statuary, ashenzari_altar_1, corner_web_ring Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Ranged Weapons | 4 5 6 7 9 11 12 | 12.8 Dodging | 2 3 | 3.1 Armour | 1 2 3 | 3.5 Fighting | 3 4 6 7 | 7.5 Stealth | 1 | 1.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Fire: Sling | 140 | 310 | 204 | 127 || 781 Hand cannon | | | 170 | 127 || 297 Use: Potion | | 1 | | 2 || 3 Scroll | | 3 | 5 | 3 || 11 Armour: Leather armour | 15 | 64 | 37 | 77 || 193 Dodge: Dodged | 12 | 47 | 36 | 59 || 154 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8929 | 7870 | 1059 | 792 | 4907 | 10 | 892.9 | Dungeon | 8667 | 7608 | 1059 | 742 | 4907 | 9 | 963.0 | Sewer | 261 | 261 | 0 | 50 | 0 | 1 | 261.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1437 daAuts D:9: 1133 daAuts D:3: 1009 daAuts D:1: 990 daAuts D:6: 919 daAuts D:2: 916 daAuts D:7: 913 daAuts D:8: 755 daAuts D:5: 591 daAuts Sewer: 261 daAuts