Seeded DCSS version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 16 (custom seed) 111 Parsnips the Shooter (level 4, 0/34 HPs) Began as a Coglin Hunter on Sept 10, 2024. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 3 of the Dungeon. The game lasted 00:05:02 (1308 turns). Parsnips the Shooter (Coglin Hunter) Turns: 1308, Time: 00:05:04 Health: 0/34 AC: 3 Str: 18 XL: 4 Next: 92% Magic: 4/4 EV: 11 Int: 9 God: Gold: 1295 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . a - +2 sling {Yongsun} rCold . . . d - +0 sling {Muriel} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . g - scarf of Gaumeav {harm, Str+7} rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: harm (+30% outgoing, +20% incoming) @: lethally poisoned (0 -> -1), studying Ranged Weapons, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 1295 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Yongsun} d - a +0 sling (offhand) {Muriel} Armour b - a +0 leather armour (worn) g - the scarf of Gaumeav (worn) {harm, Str+7} (You acquired it on level 1 of the Dungeon) Str+7: It affects your strength (+7). Scrolls c - a scroll of butterflies e - a scroll of vulnerability {unknown} f - a scroll of enchant armour {unknown} h - 4 scrolls of identify {unknown} i - a scroll of revelation {unknown} m - a scroll of fear {unknown} Potions j - a potion of lignification {unknown} k - a potion of heal wounds {unknown} l - a potion of brilliance {unknown} Skills: + Level 2.7 Fighting + Level 5.8 Ranged Weapons + Level 0.5 Armour + Level 1.8 Dodging + Level 1.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 43% 1 Sublimation of Blood Necr 0% N/A 58% 2 Frozen Ramparts Ice 0% 1d1 82% 3 Hailstorm Conj/Ice 0% 3d5 82% 3 Curse of Agony Necr 0% N/A 100% 5 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna Trog Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The adder hisses angrily. The sling bullet hits the gnoll. The gnoll is almost dead. You feel sick. A gnoll comes into view. It is wielding a +0 club. You shoot a sling bullet. The gnoll shouts! The sling bullet hits the gnoll. You kill the gnoll! You shoot a sling bullet. You feel sick. You are no longer poisoned. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is heavily wounded. You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! You shoot a sling bullet. The sling bullet barely misses the adder. The gnoll barely misses you. x2 You shoot a sling bullet. The sling bullet hits the adder! The adder is almost dead. You shoot a sling bullet. The sling bullet closely misses the adder. The adder barely misses you. The gnoll hits you from afar with a +0 halberd! The adder bites you. You are poisoned. The adder poisons you! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is severely wounded. You feel sick. The gnoll hits you from afar with a +0 halberd! You die... ##........ ########.....#.. ... ##.....#.....#...)) ######....####..... # ###<.......#.## .# ## ##..#..#.#...## #.# .# #.....#.gg ..# #... ## #.#.....†###.####... # .. ..###...@........≈#.# #.. ####.............≈#.. #. #..#..........≈..# . #. #.###.#....≈#. # #. .. #. ##>.....≈#.# # . ## #. #...##~.≈#.# . # .#### #.##.#.....≈..##.# ## ..... ...)......###.....# †#..........##.#.#.###...#.....# You could see 2 gnolls. Vanquished Creatures Natasha (twice) (D:3) 2 gnolls (D:3) An adder (D:3) A ribbon worm (D:2) An orc (D:3) 3 ball pythons 5 endoplasms A giant cockroach (D:3) 3 goblins 5 hobgoblins A jackal (D:2) A quokka (D:1) 3 bats A frilled lizard (D:1) 4 kobolds 3 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Parsnips the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 321 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 359 | D:1 | Reached skill level 4 in Ranged Weapons 841 | D:1 | Identified 3 scrolls of acquirement 841 | D:1 | Acquired 1185 gold pieces 842 | D:1 | Acquired a manual of Ranged Weapons 843 | D:1 | Acquired the scarf of Gaumeav {harm, Str+7} 866 | D:2 | Reached skill level 1 in Stealth 866 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1030 | D:3 | Found a shimmering blue altar of Sif Muna. 1036 | D:3 | Found a bloodstained altar of Trog. 1065 | D:3 | Noticed Natasha 1073 | D:3 | Killed Natasha 1074 | D:3 | Reached skill level 5 in Ranged Weapons 1085 | D:3 | Reached XP level 4. HP: 6/34 MP: 4/4 1108 | D:3 | Noticed Natasha 1116 | D:3 | Killed Natasha 1308 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_corners D:2: layout_loops_ring D:3: layout_rooms, hellmonk_overflow_destroyed_library, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_small_b, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_e, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.8 Stealth | 1 | 1.0 Fighting | | 2.7 Armour | | 0.5 Dodging | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 122 | 48 || 170 Use: Scroll | 3 | || 3 Armour: Leather armour | 20 | 10 || 30 Dodge: Dodged | 23 | 10 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1331 | 1323 | 8 | 0 | 1108 | 3 | 443.7 | Dungeon | 1331 | 1323 | 8 | 0 | 1108 | 3 | 443.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 858 daAuts D:3: 333 daAuts D:2: 139 daAuts