Dungeon Crawl Stone Soup version 0.33-a0-147-g07630011bb (webtiles) character file. Game seed: 5537022870598510435 242 Parsnips the Shooter (level 6, -7/47 HPs) Began as a Coglin Hunter on Sept 26, 2024. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:11:09 (1754 turns). Parsnips the Shooter (Coglin Hunter) Turns: 1754, Time: 00:11:12 Health: -7/47 AC: 5 Str: 12 XL: 6 Next: 9% Magic: 6/6 EV: 11 Int: 8 God: Gold: 109 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . a - +2 sling {Friedl} rCold . . . d - +0 sling {Ujjalroop} rNeg . . . b - +0 leather armour rPois . p - +0 helmet rElec . (no cloak) rCorr . l - +0 pair of gloves SInv . (no boots) Will +.... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: enlightened, flying, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Friedl} d - a +0 sling (offhand) {Ujjalroop} Armour b - a +0 leather armour (worn) l - a +0 pair of gloves (worn) p - a +0 helmet (worn) Wands o - a wand of polymorph (10) Scrolls c - a scroll of butterflies j - a scroll of vulnerability k - 3 scrolls of enchant armour {unknown} n - a scroll of fear {unknown} q - a scroll of identify Potions e - a potion of attraction {unknown} f - a potion of curing g - 2 potions of enlightenment h - a potion of brilliance {unknown} i - 3 potions of mutation m - a potion of berserk rage {unknown} r - a potion of might {unknown} Skills: + Level 3.5 Fighting + Level 5.8 Ranged Weapons + Level 0.6 Armour + Level 1.8 Dodging + Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the orc wizard! You kill the orc wizard! You shoot a sling bullet. The sling bullet hits the orc. The orc is lightly wounded. The orc priest shouts, "Surrender to Beogh and we'll let you live!" You have reached level 6! You shoot a sling bullet. The sling bullet closely misses the orc. The sling bullet hits the orc. The orc is heavily wounded. You shoot a sling bullet. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The sling bullet hits the orc. The orc is moderately wounded. The orc misses you. You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the orc. The sling bullet hits the orc! You kill the orc! The orc hits you but does no damage. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The orc closely misses you. Unknown command. You shoot a sling bullet. The sling bullet barely misses the orc. The sling bullet hits the orc priest but does no damage. The orc priest is heavily wounded. You shoot a sling bullet. The sling bullet completely misses the orc. The sling bullet hits the orc priest. The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" The orc priest is heavily wounded. The orc closely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #.....##.....# #.# #. ###.#####....###.# #. #..# #....#...###.. ##.## #............. #..# #.....§≈≈§§≈≈. ##.# #...§≈§≈≈≈§.§. #.# ####.≈≈_§.§.ß. #.# #.≈≈≈§≈≈... #@# #..§≈§§≈≈≈. #o# ........... #o# #.#####..##. #o# #. #.. ... #). .## ... #... You could see an orc priest and 2 orcs. Vanquished Creatures 2 orc priests (D:3) Jessica (D:2) Terence (D:2) An orc wizard (D:3) Robin (D:2) 3 adders (D:3) A dart slug (D:3) 3 orcs (D:3) 3 ball pythons 7 endoplasms A giant cockroach (D:1) 12 goblins 6 hobgoblins 4 jackals (D:1) 3 kobolds 3 quokkas (D:1) 7 bats 3 frilled lizards 6 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Parsnips the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 53 | D:1 | Found a faded altar of an unknown god. 77 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 86 | D:1 | Reached skill level 4 in Ranged Weapons 277 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 663 | D:2 | Noticed Terence 671 | D:2 | Killed Terence 672 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 794 | D:2 | Noticed Robin 794 | D:2 | Noticed Jessica 799 | D:2 | Killed Jessica 801 | D:2 | Reached skill level 5 in Ranged Weapons 806 | D:2 | Killed Robin 1439 | D:3 | Reached XP level 5. HP: 39/39 MP: 5/5 1689 | D:3 | Found a hazy altar of Hepliaklqana. 1751 | D:3 | Reached XP level 6. HP: 18/47 MP: 6/6 1752 | D:3 | HP: 2/47 [orc priest/divine providence (16)] 1754 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_rooms, basic_ecumenical_altar, st_stairs_13 D:2: cheibrodos_old_hovel, layout_basic, uniq_terence, uniq_robin, uniq_jessica D:3: minmay_evil_eye, layout_rooms, mainiacjoe_overflow_catwalk, st_stairs_7, grunt_ministairs_13 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 | 5.8 Fighting | 3 | 3.5 Armour | | 0.6 Dodging | | 1.8 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Sling | | 2 || 2 Fire: Sling | 138 | 176 || 314 Use: Scroll | | 3 || 3 Potion | | 2 || 2 Armour: Leather armour | 7 | 35 || 42 Skin | 1 | || 1 Dodge: Dodged | 5 | 26 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1788 | 1644 | 144 | 14 | 1014 | 3 | 596.0 | Dungeon | 1788 | 1644 | 144 | 14 | 1014 | 3 | 596.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 951 daAuts D:1: 500 daAuts D:3: 336 daAuts