Dungeon Sprint DCSS version 0.33-a0-797-g2b3b4944bb (webtiles) character file. Game seed: 3322535807086325809 51 Patrick2011b the Mimic (level 3, -4/27 HPs) Began as a Gnoll Wanderer on Jan 26, 2025. Slain by a water elemental (16 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:34 (237 turns). Patrick2011b the Mimic (Gnoll Wanderer) Turns: 237, Time: 00:02:35 Health: -4/27 AC: 4 Str: 14 XL: 3 Next: 83% Magic: 8/10 EV: 11 Int: 13 God: Gold: 29 SH: 0 Dex: 8 Spells: 9/13 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg . . . d - +0 robe rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no teleportation @: beast-form, engulfed (cannot breathe) A: beast (slay +4), fangs 1, strong nose, distributed training, iridescent scales 1, MP-powered wands a: Begin Untransformation You were in the Dungeon. You were a hulking beast. You visited 1 branch You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Missiles j - 6 curare-tipped darts (quivered) Armour d - a +0 robe (worn) Talismans e - a beast talisman (active) Wands b - a wand of polymorph (4) Scrolls c - a scroll of teleportation k - a scroll of blinking m - a scroll of torment n - a scroll of identify {unknown} p - a scroll of enchant armour {unknown} Potions f - 2 potions of curing g - 2 potions of heal wounds h - a potion of haste i - 2 potions of magic l - 2 potions of mutation o - 2 potions of enlightenment Skills: + Level 2.3 Fighting + Level 2.3 Short Blades + Level 2.3 Long Blades + Level 2.3 Axes + Level 2.3 Maces & Flails + Level 2.3 Polearms + Level 2.3 Staves + Level 2.3 Ranged Weapons + Level 2.3 Throwing + Level 2.3 Armour + Level 2.3 Dodging + Level 2.3 Stealth + Level 2.3 Shields + Level 2.3 Unarmed Combat + Level 5.5 Spellcasting + Level 1.8 Conjurations + Level 1.8 Hexes + Level 1.8 Summonings + Level 1.8 Necromancy + Level 1.8 Translocations + Level 1.8 Forgecraft + Level 1.8 Fire Magic + Level 1.8 Ice Magic + Level 2.8 Air Magic + Level 1.8 Earth Magic + Level 1.8 Alchemy + Level 3.6 Invocations + Level 3.5 Evocations + Level 10.6 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 7% 1 b - Swiftness Air 11% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +4) You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. You are partially covered in iridescent scales. (AC +2) You expend magic power (3 MP) to strengthen your wands. Message History The human is almost dead. You kill the human! j - 3 curare-tipped darts (gained 1) j - 5 curare-tipped darts (gained 2) j - 6 curare-tipped darts (gained 1) This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. You are a hulking beast. Your movement speed is average. Your attack delay is about 1.1. Your damage rating with your +0 club is about 9 (Base 5 x 110% (Str) x 108% (Skill) + 4 (Slay)). You open the door. A water elemental comes into view. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line Aim: a water elemental (infinite will) Okay, then. It was a potion of mutation. You feel extremely strange. Iridescent scales grow over part of your body. You feel your magical essence link to the dungeon's wands. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (81% to hit) The zap hits the water elemental. The water elemental completely resists. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the water elemental. The water elemental completely resists. You hit the water elemental. Your bite misses the water elemental. The water elemental is lightly damaged. The water elemental barely misses you. You barely miss the water elemental. The water elemental is lightly damaged. The water elemental barely misses you. The water elemental hits you! The water elemental engulfs you in water! You hit the water elemental. You bite the water elemental. The water elemental is moderately damaged. Your lungs strain for air! The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<.#..'...♣.♣♣ ♣.# ▓..#..#......♣ ♣♣.# ▓#†####....♣.♣ ♣..#∆ ▓.....#....~♣ ♣♣♣.# ▓.....#...~~♣♣♣...# ▓.....#..~~~~hE♣..'.⌠.... ▓####)#..~≈≈~~~♣♣.#...### ▓.....#.~~≈~~~....#.⌠.# ▓.....#.~≈~~~.....# ..#∆ ▓.....#.~~~.......# ### ▓'#####...........# ∆∆ ▓.................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental (engulfing you). Vanquished Creatures Jessica (D) A human (D) A phantom (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Reached skill level 10 in Shapeshifting 0 | D | Patrick2011b the Gnoll Wanderer began the quest for the | Orb. 0 | D | Patrick2011b set off with the following items: a +0 club, a | wand of polymorph (4), a scroll of teleportation, a +0 | robe, a beast talisman, a potion of curing, a potion of | heal wounds, a potion of haste, 2 potions of magic, a | potion of berserk rage, a scroll of blinking; and the | following spell memorised: Shock; and the following spells | available to memorise: Swiftness. 0 | D | Reached XP level 1. HP: 13/13 MP: 6/6 37 | D | Noticed Jessica 41 | D | Killed Jessica 42 | D | Reached skill level 1 in Fighting 42 | D | Reached skill level 1 in Short Blades 42 | D | Reached skill level 1 in Long Blades 42 | D | Reached skill level 1 in Axes 42 | D | Reached skill level 1 in Maces & Flails 42 | D | Reached skill level 1 in Polearms 42 | D | Reached skill level 1 in Staves 42 | D | Reached skill level 1 in Ranged Weapons 42 | D | Reached skill level 1 in Throwing 42 | D | Reached skill level 1 in Armour 42 | D | Reached skill level 1 in Dodging 42 | D | Reached skill level 1 in Stealth 42 | D | Reached skill level 1 in Shields 42 | D | Reached skill level 1 in Unarmed Combat 42 | D | Reached skill level 5 in Spellcasting 42 | D | Reached skill level 1 in Conjurations 42 | D | Reached skill level 1 in Hexes 42 | D | Reached skill level 1 in Summonings 42 | D | Reached skill level 1 in Necromancy 42 | D | Reached skill level 1 in Translocations 42 | D | Reached skill level 1 in Forgecraft 42 | D | Reached skill level 1 in Fire Magic 42 | D | Reached skill level 1 in Ice Magic 42 | D | Reached skill level 1 in Earth Magic 42 | D | Reached skill level 1 in Alchemy 42 | D | Reached XP level 2. HP: 22/22 MP: 8/8 42 | D | Reached XP level 3. HP: 27/27 MP: 9/9 227 | D | Learned a level 3 spell: Swiftness 227 | D | Noticed a water elemental 230 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 230 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 237 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Shapeshifting | | 10.6 Air Magic | 2 | 2.8 Fighting | 1 2 | 2.3 Short Blades | 1 2 | 2.3 Long Blades | 1 2 | 2.3 Axes | 1 2 | 2.3 Maces & Flails | 1 2 | 2.3 Polearms | 1 2 | 2.3 Staves | 1 2 | 2.3 Ranged Weapons | 1 2 | 2.3 Throwing | 1 2 | 2.3 Armour | 1 2 | 2.3 Dodging | 1 2 | 2.3 Stealth | 1 2 | 2.3 Shields | 1 2 | 2.3 Unarmed Combat | 1 2 | 2.3 Spellcasting | 5 | 5.5 Conjurations | 1 | 1.8 Hexes | 1 | 1.8 Summonings | 1 | 1.8 Necromancy | 1 | 1.8 Translocations | 1 | 1.8 Forgecraft | 1 | 1.8 Fire Magic | 1 | 1.8 Ice Magic | 1 | 1.8 Earth Magic | 1 | 1.8 Alchemy | 1 | 1.8 Invocations | 3 | 3.6 Evocations | 3 | 3.5 Action || total ---------------------------++------- Melee: Club || 22 Bite || 3 Throw: Dart || 4 Cast: Shock || 2 Use: Potion || 2 Scroll || 1 Armour: Robe || 6 Dodge: Dodged || 9 Form: Beast || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 248 | 232 | 16 | 89 | 0 | 1 | 248.0 | Dungeon | 248 | 232 | 16 | 89 | 0 | 1 | 248.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 248 daAuts