Dungeon Crawl Stone Soup version 0.29-a0-380-gf50f0a9fbc (webtiles) character file. Game seed: 5661922498936564018 121 Pelinal the Chiller (level 5, -5/35 HPs) Began as a Merfolk Ice Elementalist on May 6, 2022. Slain by Terence ... wielding a +2 vorpal mace (9 damage) ... on level 2 of the Dungeon. The game lasted 00:04:49 (1689 turns). Pelinal the Chiller (Merfolk Ice Elementalist) Turns: 1689, Time: 00:04:50 Health: -5/35 AC: 9 Str: 9 XL: 5 Next: 5% Magic: 0/9 EV: 13 Int: 14 God: Gold: 98 SH: 0 Dex: 16 Spells: 3/10 levels left rFire . . . SeeInvis . g - +2 short sword (vamp) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . f - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: ice-armoured A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons e - a +0 spear g - a +2 vampiric short sword (weapon) j - a +0 hunting sling Missiles i - 2 throwing nets l - 3 poisoned darts Armour a - a +0 robe (worn) f - a +0 helmet (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of brand weapon {unknown} h - a scroll of magic mapping {unknown} Potions b - a potion of magic k - a potion of attraction m - a potion of degeneration {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 3.0 Spellcasting * Level 5.7 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d9 1% 1 b - Frozen Ramparts Ice 36% 1d5 6% 3 c - Ozocubu's Armour Ice 18% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 10% 3d5 54% 4 Summon Lightning Spire Summ/Air 2% N/A 91% 4 Storm Form Tmut/Air 1% N/A 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit Terence but do no damage. Terence is heavily wounded. Terence resists. The wall freezes Terence. Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence resists. The wall freezes Terence. Terence barely misses you. You closely miss Terence. Terence is heavily wounded. The frozen ramparts melt away. Terence hits you with a +2 vorpal mace. Terence barely misses you. You completely miss Terence. Terence is heavily wounded. Terence hits you with a +2 vorpal mace. Casting: Ozocubu's Armour (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +2 vorpal mace and wearing a +1 scale mail of cold resistance (heavily wounded) You freeze Terence. Terence resists. Terence is severely wounded. Terence hits you with a +2 vorpal mace! Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 vorpal mace and wearing a +1 scale mail of cold resistance (severely wounded) You freeze Terence. Terence resists. Terence is almost dead. Terence hits you with a +2 vorpal mace. * * * LOW HITPOINT WARNING * * * x2 Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 vorpal mace and wearing a +1 scale mail of cold resistance (almost dead) You freeze Terence. Terence resists. Terence is almost dead. Terence hits you with a +2 vorpal mace! You die... .#######.#####.# ...............# ########.####### #.###.###.###.## ...............## .##.###.###.##..# #...........#.## ...##.###.##...#. #...@@..#.#.## #...##.##...#..# #.#.#...#.#.# ## ...#...⌠...#... .# #.#...#.# #.# ...##.##.. ... #.#.... .#. #. ..##.## ##.. You could see Terence. Vanquished Creatures Robin (D:2) 4 gnolls (D:2) 3 adders (D:2) A dart slug (D:2) 3 ball pythons 3 endoplasms A giant cockroach (D:2) 9 goblins 4 hobgoblins (D:2) 2 quokkas (D:1) 3 bats 2 frilled lizards 2 kobolds 2 rats (D:1) 40 creatures vanquished. Vanquished Creatures (others) A withered plant (D:2) 1 creature vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pelinal the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 166 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 827 | D:2 | Reached XP level 3. HP: 17/24 MP: 2/6 878 | D:2 | Noticed Robin 898 | D:2 | Killed Robin 899 | D:2 | Reached skill level 5 in Ice Magic 1318 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/8 1361 | D:1 | Learned a level 3 spell: Frozen Ramparts 1365 | D:1 | Learned a level 3 spell: Ozocubu's Armour 1559 | D:2 | Found a faded altar of an unknown god. 1608 | D:2 | Reached XP level 5. HP: 35/35 MP: 6/9 1674 | D:2 | Noticed Terence 1689 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_ring D:2: layout_loops_ring, shapermc_ecumenical_altar_flowoftime, nicolae_concentric_dashed_squares_wild, uniq_robin, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.0 Ice Magic | 5 | 5.7 Stealth | 3 | 3.0 Spellcasting | 3 | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 41 | 28 || 69 Spear | 2 | || 2 Club | 1 | || 1 Cast: Freeze | 22 | 10 || 32 Frozen Ramparts | | 3 || 3 Ozocubu's Armour | | 1 || 1 Use: Potion | 2 | || 2 Stab: Sleeping | 6 | 2 || 8 Distracted | | 1 || 1 Armor: Robe | 5 | 11 || 16 Skin | 1 | || 1 Dodge: Dodged | 31 | 37 || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1695 | 1635 | 60 | 310 | 926 | 2 | 847.5 | Dungeon | 1695 | 1635 | 60 | 310 | 926 | 2 | 847.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 956 daAuts D:1: 738 daAuts