Dungeon Crawl Stone Soup version 0.29-a0-409-gd843f3a48c (webtiles) character file. Game seed: 8658531623149362155 245 Pelinal the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on May 14, 2022. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:05:51 (3552 turns). Pelinal the Conjurer (Deep Elf Conjurer) Turns: 3552, Time: 00:05:52 Health: -1/28 AC: 2 Str: 1 (4) XL: 5 Next: 83% Magic: 3/11 EV: 12 Int: 22 (25) God: Gold: 142 SH: 0 Dex: 12 (13) Spells: 0/10 levels left rFire . . . SeeInvis . g - +2 dagger (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.12/turn (no ring) @: lethally poisoned (-1 -> -10) A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons g - a +2 dagger of protection (weapon) Armour a - a +0 robe (worn) k - a +0 troll leather armour Magical Staves c - a staff of death Scrolls e - 2 scrolls of enchant armour {unknown} h - 2 scrolls of summoning {unknown} l - 2 scrolls of identify {unknown} n - a scroll of fear {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 6.8 Conjurations + Level 4.4 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Dazzling Flash Conj/Hex 56% N/A 3% 3 d - Fulminant Prism Conj/Hex 14% 3d9 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cause Fear Hex 11% N/A 21% 4 Flame Wave Conj/Fire 18% 2d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Sticky Flame Conj/Fire 18% 2d4 30% 4 Irradiate Conj/Tmut 9% 3d16 65% 5 Lightning Bolt Conj/Air 9% 1d21 65% 5 Dragon Form Tmut 1% N/A 100% 7 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos The Shining One Annotations: D:2 1 runed translucent door, Crazy Yiuf Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - scorpion The searing ray hits the scorpion. The scorpion is heavily wounded. (Press . to maintain the ray.) You feel very sick. The scorpion barely misses you. The searing ray misses the scorpion. You feel very sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The searing ray hits the scorpion! The scorpion is almost dead. You feel very sick. The scorpion closely misses you. The searing ray hits the scorpion. You kill the scorpion! You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. Your Hexes skill increases to level 4! Unknown command. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel very sick. Unknown command. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel yourself slow down. * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You die... #.##### #.....# #@# #.############## #..............# ##############.# #.### #.... ##### There were no monsters in sight! Vanquished Creatures A scorpion (D:4) An orc priest (D:3) An orc wizard (D:3) 6 adders A dart slug (D:3) 4 orcs (D:3) 4 endoplasms 3 giant cockroaches 4 goblins 6 hobgoblins 7 jackals (D:2) 4 quokkas (D:1) 10 ball pythons 4 bats A frilled lizard (D:1) 6 kobolds 6 rats 69 creatures vanquished. Vanquished Creatures (others) 2 fungi (D:3) 2 creatures vanquished. Grand Total: 71 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pelinal the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 180 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 182 | D:1 | Reached skill level 5 in Conjurations 253 | D:1 | Learned a level 2 spell: Searing Ray 872 | D:1 | Found a faded altar of an unknown god. 1005 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1177 | D:2 | Reached skill level 6 in Conjurations 1495 | D:2 | Found a runed translucent door. 1496 | D:2 | Noticed Crazy Yiuf 1707 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/10 2592 | D:3 | Learned a level 3 spell: Dazzling Flash 2854 | D:3 | Reached skill level 1 in Hexes 2858 | D:3 | Reached XP level 5. HP: 21/28 MP: 4/11 2975 | D:3 | Learned a level 4 spell: Fulminant Prism 3030 | D:3 | Found a shadowy altar of Dithmenos. 3074 | D:3 | Found a glowing golden altar of the Shining One. 3512 | D:4 | Got the Collected Works on Confrontation 3551 | D:4 | HP: 1/28 [poisoned by a scorpion] 3552 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, shapermc_ecumenical_altar_mp_vishouse, grunt_decor_mini_mirrors D:2: layout_basic, uniq_crazy_yiuf_cottage D:3: layout_basic, mainiacjoe_overflow_boulevard, mainiacjoe_overflow_concentric_impassable, hex_intersection D:4: layout_loops_ring, serial_shops, shop, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.8 Hexes | 2 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | | 3 || 3 Cast: Magic Dart | 70 | 57 || 127 Searing Ray | 2 | 3 || 5 Dazzling Flash | | 1 || 1 Use: Potion | | 7 || 7 Armor: Robe | | 4 || 4 Dodge: Dodged | 4 | 6 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3550 | 3430 | 120 | 460 | 2624 | 4 | 887.5 | Dungeon | 3550 | 3430 | 120 | 460 | 2624 | 4 | 887.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1476 daAuts D:2: 1109 daAuts D:1: 921 daAuts D:4: 42 daAuts