Dungeon Crawl Stone Soup version 0.29-a0-563-g64e4043184 (webtiles) character file. Game seed: 5061255214138593450 163 Pelinal the Conjurer (level 5, -4/38 HPs) Began as a Draconian Conjurer on June 11, 2022. Slain by Edmund ... wielding a +5 dire flail of protection (8 damage) ... on level 4 of the Dungeon. The game lasted 00:06:06 (3417 turns). Pelinal the Conjurer (Draconian Conjurer) Turns: 3417, Time: 00:06:07 Health: -4/38 AC: 6 Str: 9 XL: 5 Next: 20% Magic: 4/9 EV: 12 Int: 21 God: Gold: 140 SH: 0 Dex: 9 Spells: 7/10 levels left rFire . . . SeeInvis . a - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . d - +0 cloak rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn h - ring of wizardry MPRegen 0.11/turn v - ring of resist corrosion @: hasted, very quick A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom (weapon) l - a +0 hunting sling Armour d - a +0 cloak (worn) Magical Staves b - a staff of conjuration Jewellery h - a ring of wizardry (left hand) v - a ring of resist corrosion (right hand) Scrolls e - a scroll of vulnerability {unknown} j - a scroll of fear {unknown} k - a scroll of enchant armour {unknown} n - a scroll of immolation {unknown} o - a scroll of summoning {unknown} p - a scroll of identify w - a scroll of fog {unknown} Potions f - 3 potions of brilliance i - 3 potions of mutation m - 2 potions of heal wounds q - a potion of flight {unknown} r - a potion of magic s - a potion of curing {unknown} t - 2 potions of might u - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging + Level 3.0 Stealth + Level 3.0 Spellcasting * Level 5.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 5% 3 Fulminant Prism Conj/Hex 7% 3d7 17% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Wu Jian Shops: D:4 ( Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Unknown command. Edmund says, "People accused me of being a cutpurse!" Edmund says, "I'm quite good with sums, too." There is an open door here. Throw: dart (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +5 dire flail of protection and wearing a +0 scale mail (heavily wounded, 56% to hit) You throw a poisoned dart. The poisoned dart hits Edmund. Edmund is heavily wounded. Unknown command. Magic courses through your body. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +5 dire flail of protection and wearing a +0 scale mail (heavily wounded, 83% to hit) You feel a surge of power! The searing ray hits Edmund. Edmund is heavily wounded. (Press . to maintain the ray.) The searing ray hits Edmund. Edmund is heavily wounded. The searing ray hits Edmund but does no damage. Edmund is heavily wounded. The searing ray hits Edmund. Edmund is severely wounded. You finish channelling your searing ray. Your +2 dagger of venom begins to drip with poison! a - a +2 dagger of venom (weapon) Unknown command. You hit Edmund but do no damage. Edmund is poisoned. Your tail-slap misses Edmund. Edmund is severely wounded. You hit Edmund but do no damage. Your tail-slap misses Edmund. Edmund is severely wounded. Edmund hits you with a +5 dire flail of protection! * * * LOW HITPOINT WARNING * * * You hit Edmund. Edmund looks as sick as possible! Your punch misses Edmund. Edmund is severely wounded. Edmund hits you with a +5 dire flail of protection! You die... ........... #.................. ........... #.................. #.......... #.................. #........ #..(##.####..##.### #........ #...##'########## ####'#### #....'....#.....# ........+ #....#....'.....# ........# #.@..#....#.....# ........# ##@########.##..# ##......# #...###..##.##..### ##......# #.................# .#......# #.................# .#......+ #.................# .#......# #.................# ######## ################### You could see Edmund (extremely poisoned). Vanquished Creatures 2 orc wizards (D:4) 3 gnolls (D:4) 2 adders A worm (D:4) A dart slug (D:2) 2 orcs (D:4) 9 ball pythons 2 endoplasms 4 giant cockroaches 5 goblins 7 hobgoblins 5 kobolds A quokka (D:4) 7 bats 3 frilled lizards 6 rats 60 creatures vanquished. Vanquished Creatures (others) A plant (D:4) 1 creature vanquished. Grand Total: 61 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pelinal the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 301 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 314 | D:1 | Learned a level 2 spell: Searing Ray 1486 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 2295 | D:3 | Found an ornate altar of the Wu Jian Council. 2557 | D:3 | Found a faded altar of an unknown god. 2583 | D:3 | Reached XP level 4. HP: 33/33 MP: 5/7 2802 | D:4 | Found Qosahipp's Antique Weapon Shop. 2953 | D:4 | Reached skill level 5 in Conjurations 3143 | D:4 | Reached XP level 5. HP: 38/38 MP: 5/9 3376 | D:4 | Noticed Edmund 3417 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_ring, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_clump_double, infiniplex_forest_lined_3_way, infiniplex_forest_clump_small, infiniplex_forest_end_3, infiniplex_forest_end_2 D:2: layout_loops_ring, minmay_misc_feat_roman D:3: minmay_chambers_of_twos, layout_rooms, nicolae_wu_jian_wuxing_cycle, basic_ecumenical_altar, serial_corexii_hall, chequers_hall_statues_y, corexii_hall_statues_u, corexii_hall_statues_i, corexii_hall_statues_l D:4: layout_gridville, minmay_temple_entry_fiery, nicolae_stop_n_shop_1, serial_bayou_pond_e, uniq_duvessa, uniq_grinder, uniq_crazy_yiuf_cottage, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 3 | 3.0 Conjurations | 5 | 5.4 Spellcasting | 3 | 3.0 Dodging | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Short sword | 1 | || 1 Dagger | 15 | 3 || 18 Staff | 2 | || 2 Throw: Dart | | 5 || 5 Cast: Magic Dart | 67 | 33 || 100 Searing Ray | 3 | 4 || 7 Use: Scroll | 4 | 2 || 6 Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Armor: Skin | 9 | 3 || 12 Dodge: Dodged | 15 | 3 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3404 | 3305 | 99 | 324 | 2473 | 4 | 851.0 | Dungeon | 3404 | 3305 | 99 | 324 | 2473 | 4 | 851.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1126 daAuts D:2: 1015 daAuts D:3: 803 daAuts D:4: 458 daAuts