Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 7162857027353302074 2037 Pemander the Covert (level 9, 0/74 HPs) Began as a Gnoll Delver on Mar 17, 2022. Was a Believer of Makhleb. Slain by a water moccasin (5 damage) ... on level 7 of the Dungeon. The game lasted 00:13:40 (8644 turns). Pemander the Covert (Gnoll Delver) Turns: 8644, Time: 00:13:41 Health: 0/74 AC: 10 Str: 15 XL: 9 Next: 24% Magic: 15/15 EV: 8 Int: 11 God: Makhleb [**....] Gold: 338 SH: 0 Dex: 13 Spells: 16/16 levels left rFire . . . SeeInvis . m - +1 flail rCold . . . Faith . (no shield) rNeg + . . Spirit . k - +1 chain mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.22/turn o - ring of positive energy MPRegen 0.14/turn (no ring) @: lethally poisoned (0 -> -1) A: fangs 1, strong nose, distributed training a: Renounce Religion, Minor Destruction You were on level 7 of the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 338 gold pieces. Inventory: Hand Weapons a - a +0 mace m - a +1 flail (weapon) Missiles n - 2 javelins (quivered) Armour k - a +1 chain mail (worn) y - a +0 helmet Jewellery o - a ring of positive energy (left hand) x - the ring of Noon {rElec rF- rCorr Str+3} (You found it on level 2 of the Dungeon) [ring of resist corrosion] Str: It affects your strength (+3). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Wands g - a wand of digging (3) h - a wand of mindburst (10) q - a wand of polymorph (9) A - a wand of flame (12) Scrolls c - a scroll of fog d - a scroll of magic mapping i - a scroll of enchant weapon Potions z - a potion of resistance Skills: + Level 7.8 Fighting + Level 4.0 Short Blades + Level 4.0 Long Blades + Level 4.0 Axes + Level 6.2 Maces & Flails + Level 4.0 Polearms + Level 4.0 Staves + Level 4.0 Slings + Level 4.0 Bows + Level 4.0 Crossbows + Level 4.0 Throwing + Level 4.0 Armour + Level 6.2 Dodging + Level 10.4 Stealth + Level 4.0 Shields + Level 4.0 Unarmed Combat + Level 4.0 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Transmutations + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Poison Magic + Level 4.4 Invocations + Level 4.0 Evocations You had 16 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 36% N/A 75% 1 Static Discharge Conj/Air 9% N/A 86% 2 Confusing Touch Hex 9% N/A 98% 3 Stone Arrow Conj/Erth 18% 3d8 98% 3 Vampiric Draining Necr 9% 2d6 98% 3 Animate Armour Summ/Erth 18% N/A 100% 4 Dispel Undead Necr 9% 3d8 100% 4 Sticky Flame Conj/Fire 9% 2d3 100% 4 Lehudib's Crystal Spear Conj/Erth 4% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History * * * LOW HITPOINT WARNING * * * The killer bee zombie hits you. * * * LOW HITPOINT WARNING * * * You climb downwards. There is a stone staircase leading up here. The water moccasin hisses angrily. It was a potion of mutation. You feel extremely strange. A pair of antennae grows on your head! The antennae on your head shrink away. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The water moccasin looks frightened! You start resting. A water moccasin is nearby! Found an escape hatch in the ceiling. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The water moccasin poisons you! You feel very sick. There is an escape hatch in the ceiling here. You feel very sick. The water moccasin bites you but does no damage. A mysterious force pulls you upwards. The hatch slams shut behind you. You feel very sick. You sock the water moccasin! The water moccasin is heavily wounded. You feel sick. The water moccasin bites you but does no damage. x2 You hit the water moccasin. Your bite misses the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you but does no damage. The water moccasin barely misses you. You closely miss the water moccasin. Your bite misses the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you but does no damage. You hit the water moccasin. Your bite misses the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin bites you. You die... #..# #.#).# #..# #.#..# #..###.#).##.# #......))....# #.######.#####.##### ..$?............ #.####..#####.### #.#.........#.# #...#...).#@#g# ## ##........