Dungeon Crawl Stone Soup version 0.30.1 (webtiles) character file. Game seed: 1438076923378035648 9 Pepete the Magician (level 2, -1/21 HPs) Began as a Djinni Fire Elementalist on July 12, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:54 (556 turns). Pepete the Magician (Djinni Fire Elementalist) Turns: 556, Time: 00:01:54 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 20% Gold: 20 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 3 scrolls of immolation {unknown} c - a scroll of identify {unknown} d - a scroll of enchant armour {unknown} Skills: * Level 1.1 Armour - Level 2.1 Dodging - Level 1.5 Stealth * Level 2.6 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 20% 2d5 10% 2 c - Volatile Blastmotes Fire/Tloc 20% 2d11 21% 3 d - Inner Flame Hex/Fire 10% N/A 21% 3 e - Flame Wave Conj/Fire 10% 2d6 54% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. Sorry, you're not good enough to have a special ability. The jackal attacks as you move away! The jackal barely misses you. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses you. x2 The jackal completely misses you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Your foxfire dissipates! The jackal completely misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal misses you. x2 Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. You die... #....########......# #### #....'.hh...#......# #....######.#......# #### #.#......# #.#......# #.######.#......####### #...............'...†.. #..#####h#......####### #>....v@hh....### ########h###...#####.# ############.# #.#.......# #............# #.######..# #........##### #.# #........# #.# #........# #.# #......).# #.. ########.# #.. You could see 4 jackals. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A quokka (D:1) A rat (D:1) 7 creatures vanquished. Vanquished Creatures (others) 49 foxfires (D:1) 49 creatures vanquished. Grand Total: 56 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pepete the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Pepete set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 372 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 403 | D:1 | Reached skill level 1 in Armour 554 | D:1 | HP: 1/21 [jackal (2)] 556 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.1 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Foxfire || 36 Armour: Robe || 7 Dodge: Dodged || 35