Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 13403110022436669827 1 PerfectTommy the Conjurer (level 1, -1/13 HPs) Began as a Gnoll Wanderer on Feb 16, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:45 (69 turns). PerfectTommy the Conjurer (Gnoll Wanderer) Turns: 69, Time: 00:01:46 Health: -1/13 AC: 3 Str: 8 XL: 1 Next: 20% Magic: 6/6 EV: 11 Int: 11 God: Gold: 13 SH: 0 Dex: 14 Spells: 9/9 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... d - +0 pair of boots Stlth +++....... (no amulet) HPRegen 0.04/turn e - ring of willpower MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 39 stones (quivered) Armour c - a +0 robe (worn) d - a +0 pair of boots (worn) Jewellery e - a ring of willpower (left hand) Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 5.8 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 7.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 40% 1d5 5% 1 Stone Arrow Conj/Erth 20% 3d8 16% 3 Apportation Tloc 4% N/A 22% 1 Sandblast Erth 4% 2d4 22% 1 Call Canine Familiar Summ 2% N/A 54% 3 Tukima's Dance Hex 2% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The jackal barks! A jackal comes into view. You don't know any spells. Sorry, you're not good enough to have a special ability. Okay, then. You don't know any spells. You don't know any spells. Okay, then. Annotate which branch? (. - D:1, ? - help, ! - show branch list) Okay, then. You don't know any spells. You don't know any spells. A jackal comes into view. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal barely misses you. You barely miss the jackal. You closely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. x3; The jackal bites you. You hit the jackal but do no damage. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. You hit the jackal. You bite the jackal, but do no damage. The jackal is severely wounded. The jackal bites you. x3 The jackal bites you but does no damage. You barely miss the jackal. You bite the jackal. The jackal is almost dead. The jackal bites you. The jackal misses you. The jackal closely misses you. The jackal misses you. The jackal bites you. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you but does no damage. x2 The jackal bites you. You die... ... ..... ...( ... ### ## #.# .... ...######.#####..### ............hh...... #...##.#.@h.# ####......#### ######.......### #.........#...# ###.#########..# .#..###...###..# ...##.......##.# ####.........#.# ..##....⌠....#.# You could see 3 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PerfectTommy the Gnoll Wanderer began the quest for the | Orb. 0 | D:1 | PerfectTommy set off with the following items: a +0 dagger, | 30 stones, a +0 robe, a +0 pair of boots; and the following | spells available to memorise: Shock, Stone Arrow, | Apportation, Sandblast, Call Canine Familiar, Tukima's | Dance 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 69 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_rooms, minmay_tetromino_l4 Action || total -------------------------++------- Melee: Dagger || 8 Bite || 2 Throw: Stone || 1 Armor: Robe || 6 Dodge: Dodged || 11