Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 2493310684564721253 129 PerfectTommy the Skirmisher (level 4, -10/42 HPs) Began as a Draconian Conjurer on Mar 11, 2022. Mangled by Ijyb ... wielding a +2 dagger of electrocution (20 damage) ... on level 3 of the Dungeon. The game lasted 00:05:40 (2529 turns). PerfectTommy the Skirmisher (Draconian Conjurer) Turns: 2529, Time: 00:05:41 Health: -10/42 AC: 6 Str: 10 XL: 4 Next: 88% Magic: 1/7 EV: 12 Int: 20 God: Gold: 133 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . SeeInvis . a - +3 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... g - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons a - a +3 dagger (weapon) Missiles c - 5 silver javelins d - 48 bolts Armour g - a +0 pair of boots (worn) Jewellery h - a +6 ring of dexterity Scrolls e - 2 scrolls of enchant armour {unknown} Potions b - a potion of resistance {unknown} f - a potion of heal wounds {unknown} i - a potion of might {unknown} Skills: + Level 5.1 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +2 dagger of electrocution, wearing a +3 leather armour and carrying a wand of flame (23) (72% to hit) The searing ray hits Ijyb! Ijyb is moderately wounded. (Press . to maintain the ray.) Ijyb zaps a wand. The puff of flame hits you. The searing ray hits Ijyb but does no damage. Ijyb is moderately wounded. The searing ray hits Ijyb! Ijyb is heavily wounded. Ijyb zaps a wand. The puff of flame hits you. You see here a bat corpse. Ijyb hits you with a +2 dagger of electrocution. You barely miss Ijyb. You punch Ijyb, but do no damage. Ijyb is heavily wounded. Ijyb barely misses you. You barely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +2 dagger of electrocution. You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb hits you with a +2 dagger of electrocution. You are electrocuted! You closely miss Ijyb. Ijyb is heavily wounded. Ijyb barely misses you. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +2 dagger of electrocution. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb hits you with a +2 dagger of electrocution. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb hits you with a +2 dagger of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted!! You die... .. .. .. #.....#...#### #...#...#.... . # ..#...#...#.. .. #.#...#...#...#..# #...#...#...#..... #.#...#...#...#.. #...#..g#†..#...# #.#...#@†.#...#.. #+# #...#...#...#...# #.# #####.#...#...#...#.# #.# #.......#.†.#...#..## #.# #.........#...#....# #.#.##...........#..##### #.#..'......#####.### ..####......# ## ..#<........#### You could see Ijyb. Vanquished Creatures An ogre (D:2) 2 worms (D:2) A dart slug (D:2) 3 ball pythons 5 bats 3 endoplasms (D:1) A giant cockroach (D:2) 2 goblins 5 hobgoblins 2 jackals (D:1) 3 quokkas 3 frilled lizards 6 kobolds 5 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PerfectTommy the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 149 | D:1 | Reached skill level 1 in Fighting 541 | D:1 | Reached XP level 2. HP: 13/24 MP: 0/5 547 | D:1 | Reached skill level 2 in Fighting 1304 | D:1 | Learned a level 2 spell: Searing Ray 1366 | D:2 | Reached skill level 3 in Fighting 1404 | D:2 | Reached XP level 3. HP: 31/31 MP: 6/6 1438 | D:2 | Noticed an ogre 1443 | D:2 | Killed an ogre 1444 | D:2 | Reached skill level 4 in Fighting 1444 | D:2 | Reached XP level 4. HP: 41/41 MP: 0/7 1841 | D:2 | Reached skill level 5 in Fighting 2512 | D:3 | Noticed Ijyb 2529 | D:3 | Mangled by Ijyb Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_rooms D:2: layout_basic D:3: layout_basic, hex_medium, uniq_ijyb, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 3 4 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 51 | 20 || 71 Unarmed | 11 | || 11 Tailslap | 2 | 1 || 3 Punch | | 1 || 1 Cast: Magic Dart | 18 | 21 || 39 Searing Ray | 1 | 3 || 4 Stab: Sleeping | 1 | || 1 Armor: Skin | 18 | 4 || 22 Dodge: Dodged | 52 | 13 || 65