Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 4266645705140495471 1 PerfectTommy the Magician (level 1, 3/15 HPs) Began as a Djinni Air Elementalist on Mar 15, 2022. Got out of the dungeon alive. The game lasted 00:00:55 (62 turns). PerfectTommy the Magician (Djinni Air Elementalist) Turns: 62, Time: 00:00:55 Health: 3/15 AC: 2 Str: 7 XL: 1 Next: 22% Gold: 11 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Missiles b - 33 stones Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 7% 1 b - Static Discharge Conj/Air 9% N/A 11% 2 c - Swiftness Air 9% N/A 22% 3 d - Airstrike Air 4% N/A 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the quokka! The zap misses the kobold. Your magical contamination has completely faded away. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (60% to hit) The zap misses the kobold. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (60% to hit) The zap hits the kobold. The kobold is moderately wounded. The kobold barely misses you. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (moderately wounded, 60% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold closely misses you. The kobold throws a stone. The stone barely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin misses you. Found a stone staircase leading down. You see here 11 gold pieces. You now have 11 gold pieces. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. Your magical contamination has completely faded away. The endoplasm quivers. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! The goblin barely misses you. You have escaped! #......#.....# #⌠....##J#.### #. #..##.#.# #.##.......# ##......#.### ##.....K...# ##......⌠...# #.....g.....# #...∩.@>....# #.............# #.......⌠..##.# ................. #####......###.#. ###.#.## # #...# ###.# You could see an endoplasm, a goblin and a kobold. Vanquished Creatures A quokka (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PerfectTommy the Djinni Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D:1 | Found a faded altar of an unknown god. 62 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_loops_ring, hellmonk_ecumenical_altar_run_dry Action || total -------------------------++------- Cast: Shock || 4 Armor: Robe || 1 Dodge: Dodged || 8