Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 10980479012735360156 32 Perithecia the Magician (level 3, 16/25 HPs) Began as a Djinni Conjurer on Jan 29, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:09:45 (931 turns). Perithecia the Magician (Djinni Conjurer) Turns: 931, Time: 00:09:46 Health: 16/25 AC: 5 Str: 8 XL: 3 Next: 42% Gold: 16 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . c - +0 sling rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . d - +0 cloak rCorr . h - +1 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons c - a +0 sling (weapon) Missiles f - a throwing net Armour a - a +0 robe (worn) d - a +0 cloak (worn) h - a +1 pair of gloves (worn) Potions b - a potion of enlightenment j - a potion of invisibility {unknown} l - a potion of moonshine {unknown} Skills: * Level 0.8 Ranged Weapons - Level 2.8 Dodging - Level 2.0 Stealth - Level 3.6 Spellcasting - Level 3.6 Conjurations - Level 3.6 Hexes - Level 3.6 Summonings - Level 3.6 Necromancy - Level 3.6 Translocations - Level 3.6 Forgecraft - Level 3.6 Fire Magic - Level 3.6 Ice Magic - Level 3.6 Air Magic - Level 3.6 Earth Magic - Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 e - Kiss of Death Conj/Necr 68% 2d10 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The sling bullet barely misses the kobold. The kobold hits you with a +0 whip. You shoot a sling bullet. The sling bullet hits the kobold. The kobold is moderately wounded. The kobold hits you with a +0 whip. x2 You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold barely misses you. You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold hits you with a +0 whip. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold is moderately wounded. The kobold hits you with a +0 whip. The kobold misses you. You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold hits you with a +0 whip. You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold misses you. x2 You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! You see here a +0 whip. You start resting. A giant cockroach comes into view. Fire: c) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a giant cockroach (wandering, hasn't noticed you, 50% to hit) You shoot a sling bullet. The sling bullet hits the giant cockroach but does no damage. Fire: c) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a giant cockroach (50% to hit) You shoot a sling bullet. The sling bullet hits the giant cockroach. The giant cockroach is almost dead. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### ......##. #........ ### #........ ...# #B....... ...########........ #.#.#.......@....... #.....†.#######..... ###.#..## ##. .. #..# ######..# ........##### ..#####.....# #...#.....# #.#.#.....# You could see a giant cockroach. Vanquished Creatures 2 dart slugs (D:1) 5 bats (D:1) 2 giant cockroaches (D:1) A goblin (D:2) 6 hobgoblins A quokka (D:1) 2 ball pythons (D:1) 4 kobolds 4 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Perithecia the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Perithecia set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 220 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 594 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 594 | D:1 | Learned a level 1 spell: Kiss of Death 931 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic D:2: layout_basic, nicolae_ecumenical_snake_handling Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Ranged Weapons | | 0.8 Dodging | | 2.8 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Forgecraft | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action || total ---------------------------++------- Fire: Sling || 81 Cast: Magic Dart || 9 Searing Ray || 1 Use: Scroll || 4 Armour: Robe || 28 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 959 | 870 | 89 | 80 | 589 | 2 | 479.5 | Dungeon | 959 | 870 | 89 | 80 | 589 | 2 | 479.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 897 daAuts D:2: 62 daAuts