Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 1123258900688927541 16 PersonalAccount02 the Conjurer (level 2, 0/15 HPs) Began as a Kobold Conjurer on Oct 16, 2023. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:03:19 (335 turns). PersonalAccount02 the Conjurer (Kobold Conjurer) Turns: 335, Time: 00:03:21 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 70% Magic: 0/5 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/5 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: constricted A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} f - 3 scrolls of teleportation {unknown} g - a scroll of magic mapping {unknown} Potions b - a potion of magic d - a potion of degeneration {unknown} Skills: + Level 0.2 Fighting + Level 2.7 Dodging + Level 2.7 Stealth + Level 2.3 Spellcasting + Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History A frilled lizard comes into view. The goblin hits you but does no damage. Okay, then. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! Memorise Searing Ray, consuming 2 spell levels and leaving 2? [Y]es or [N]o only, please. Memorise Searing Ray, consuming 2 spell levels and leaving 2? The frilled lizard hisses angrily. You hear a bark! x2 You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (72% to hit) The searing ray misses the frilled lizard. The searing ray hits the jackal! You kill the jackal! (Press . to maintain the ray.) The ball python hisses angrily. You hear a bark! A jackal comes into view. The frilled lizard bites you but does no damage. The searing ray hits the frilled lizard. You kill the frilled lizard! The searing ray hits the jackal. The jackal is almost dead. A jackal comes into view. A hobgoblin comes into view. Without enough magic to sustain it, your searing ray dissipates. The rat barely misses you. You hit the rat. You kill the rat! The jackal bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python grabs you. The ball python constricts you. You die... ......###......†.#####.# .......#########...#...## .......# ###....... .........# ####.##### ..........## ##....# .).)..####..#### ......##...## ...S.....### ..hh@..### .g..).## ......# ....$.# ......# You could see 2 jackals, a hobgoblin and a ball python. Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) 2 kobolds (D:1) 2 quokkas (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PersonalAccount02 the Kobold Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 147 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 332 | D:1 | Learned a level 2 spell: Searing Ray 335 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 34 Unarmed || 2 Punch || 1 Cast: Magic Dart || 12 Searing Ray || 1 Armour: Robe || 14 Dodge: Dodged || 56