Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 8019548529981832358 67 PersonalAccount02 the Magician (level 4, -4/31 HPs) Began as a Djinni Conjurer on Oct 16, 2023. Slain by an orc wizard ... wielding a +0 dagger of distortion (7 damage) ... on level 3 of the Dungeon. The game lasted 00:07:21 (951 turns). PersonalAccount02 the Magician (Djinni Conjurer) Turns: 951, Time: 00:07:21 Health: -4/31 AC: 5 Str: 6 XL: 4 Next: 38% Gold: 30 EV: 12 Int: 19 God: SH: 0 Dex: 14 rFire + + . l - +1 whip (drain) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ f - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons b - a +0 rapier k - a +0 long sword l - a +1 whip of draining (weapon) Armour a - a +0 robe (worn) f - a +2 helmet (worn) Scrolls e - a scroll of enchant armour {unknown} i - a scroll of identify {unknown} j - a scroll of vulnerability {unknown} Potions c - 2 potions of lignification {unknown} d - a potion of ambrosia {unknown} g - 2 potions of curing {unknown} h - 2 potions of haste {unknown} Skills: + Level 0.3 Fighting + Level 2.6 Dodging + Level 1.7 Stealth + Level 4.2 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d9 24% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 24% 4 f - Sandblast Erth 40% 2d10 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: an orc priest, wielding a +0 hand axe and wearing a +0 scale mail (81% to hit) The searing ray hits the orc priest but does no damage. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is lightly wounded. The orc priest barely misses you. The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest hits you but does no damage. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear a shout! The searing ray hits the orc priest. The orc priest is severely wounded. You finish channelling your searing ray. The orc priest hits you with a +0 hand axe. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +0 dagger. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 scale mail (severely wounded, 81% to hit) The searing ray hits the orc priest. The orc priest is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. Space warps around you. * * * LOW HITPOINT WARNING * * * The orc priest misses you. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 scale mail (almost dead, 81% to hit) The searing ray hits the orc priest. You kill the orc priest! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. Space warps around you! You die... ###### # #....##.###. #...@..)).o. #...)##..... #....## ... ####..## ### ## ##...## ##.. ..## ##.....# #.... ... ##......# #....####. #. #......######........ #. #.....###..###...><## You could see an orc. Vanquished Creatures An orc priest (D:3) 4 adders (D:2) 3 orcs (D:3) 4 ball pythons 2 bats (D:1) An endoplasm (D:3) 3 giant cockroaches 2 goblins A hobgoblin (D:2) 4 kobolds A quokka (D:3) A frilled lizard (D:2) 2 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PersonalAccount02 the Djinni Conjurer began the quest for | the Orb. 0 | D:1 | PersonalAccount02 set off with the following spells | memorised: Magic Dart, Searing Ray, Dazzling Flash, | Fulminant Prism, Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 216 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 457 | D:2 | Reached XP level 3. HP: 3/25 MP: 0/0 457 | D:2 | Learned a level 1 spell: Sandblast 659 | D:2 | Reached skill level 4 in Spellcasting 761 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 951 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_basic, ebering_ecumenical_altar_ruins, minmay_close_crescents D:2: layout_basic D:3: layout_rooms, minivault_19, uniq_natasha, uniq_crazy_yiuf_cottage, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Fighting | | 0.3 Dodging | | 2.6 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Rapier | 20 | 1 || 21 Cast: Magic Dart | 12 | || 12 Searing Ray | 7 | 14 || 21 Armour: Robe | 8 | 4 || 12 Dodge: Dodged | 35 | 2 || 37