Seeded DCSS version 0.33-a0-163-g6f3bd40977 (webtiles) character file. Game seed: 10734891062224924994 (custom seed) 109 Pestilence the Sneak (level 4, -2/24 HPs) Began as a Vampire Enchanter on Oct 2, 2024. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 3 of the Dungeon. The game lasted 00:04:22 (2449 turns). Pestilence the Sneak (Vampire Enchanter) Turns: 2449, Time: 00:04:23 Health: -2/24 AC: 4 Str: 4 (7) XL: 4 Next: 60% Magic: 1/8 EV: 11 Int: 18 (19) God: Gold: 111 SH: 0 Dex: 12 (14) Spells: 3/8 levels left rFire . . . a - +1 dagger (freeze) rCold + + . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . k - +0 cloak rCorr . i - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.11/turn %: no passive effects @: confused, attractive, bloodless, inhibited regen, invisible A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons a - a +1 dagger of freezing (weapon) Armour b - a +0 robe (worn) i - a +0 pair of gloves (worn) k - a +0 cloak (worn) Scrolls d - a scroll of brand weapon Potions c - a potion of invisibility e - a potion of berserk rage f - a potion of mutation Skills: - Level 1.1 Short Blades - Level 2.1 Dodging * Level 6.6 Stealth + Level 2.8 Spellcasting + Level 5.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 24% N/A 9% 2 b - Tukima's Dance Hex 22% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 22% N/A 5% 3 Dazzling Flash Hex/Fire 24% N/A 16% 3 Soul Splinter Necr 8% N/A 17% 1 Fugue of the Fallen Necr 2% N/A 45% 3 Ozocubu's Armour Ice 2% N/A 45% 3 Vampiric Draining Necr 2% 2d6 45% 3 Anguish Hex/Necr 6% N/A 47% 4 Martyr's Knell Necr/Summ 2% N/A 86% 4 Curse of Agony Necr 2% N/A 99% 5 Manifold Assault Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Sigmund casts a spell at you. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Sigmund barely misses you. You barely miss Sigmund. You feel less confused. Sigmund is attracted toward you. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (translocational energy, wandering, slightly transparent, unable to see you, hasn't noticed you, chance to affect: 54%) Sigmund resists with significant effort. Sigmund casts a spell at you. You resist with some effort. You hit Sigmund but do no damage. You bite Sigmund. You draw Sigmund's blood! You feel better. Sigmund is lightly wounded. Sigmund gestures at you while chanting. You resist with some effort. You hit Sigmund. You freeze Sigmund. Your bite misses Sigmund. Sigmund is moderately wounded. Sigmund barely misses you. You catch the helpless Sigmund completely off-guard! You bite Sigmund, and draw his blood! You feel better. You puncture Sigmund! You freeze Sigmund. Sigmund is severely wounded. You hit Sigmund. You freeze Sigmund. Sigmund is severely wounded. Sigmund casts a spell at you. You are confused. You bump into the rock wall. Sigmund hits you with a +0 scythe. You bump into the rock wall. Sigmund flickers, as though insubstantial. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You bump into the rock wall. Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. # ....@.. ... ........ #...#####..#....... #....@##........# #####@##...#.... #.##...#...## ##..#.....#... ###...........[. .............## #. ###...........## #. #.:..##..#.....### #. #?......###...[..####. You could see Sigmund (invisible, unable to see you). Vanquished Creatures Terence (D:2) 2 adders 2 dart slugs A ribbon worm (D:2) 3 bats 4 endoplasms 2 giant cockroaches 4 goblins 6 hobgoblins 7 jackals 3 quokkas 6 ball pythons A frilled lizard (D:2) 8 kobolds 5 rats (D:2) 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pestilence the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 464 | D:1 | Reached skill level 5 in Stealth 464 | D:1 | Reached XP level 2. HP: 15/17 MP: 5/5 467 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 988 | D:1 | You fall into a shaft and drop 1 floor! 1214 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1214 | D:2 | Reached XP level 3. HP: 12/16 MP: 1/6 1292 | D:2 | Reached skill level 5 in Hexes 1760 | D:2 | Found a faded altar of an unknown god. 1825 | D:2 | Reached skill level 6 in Stealth 2172 | D:2 | Learned a level 3 spell: Tukima's Dance 2189 | D:3 | Noticed Terence 2198 | D:2 | Killed Terence 2199 | D:2 | Reached XP level 4. HP: 20/24 MP: 2/8 2418 | D:3 | Noticed Sigmund 2449 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic D:2: layout_rooms, shapermc_ecumenical_altar_petra, corexii_corridor_pit D:3: layout_rooms, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 5 6 | 6.6 Hexes | 5 | 5.5 Short Blades | | 1.1 Dodging | | 2.1 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 119 | 33 || 152 Bite | 10 | 6 || 16 Cast: Ensorcelled Hiber | 21 | 10 || 31 Ability: Exsanguinate | 2 | || 2 Revivify | 1 | || 1 Use: Scroll | 7 | || 7 Potion | | 5 || 5 Stab: Sleeping | 22 | 4 || 26 Invisible | | 1 || 1 Armour: Robe | 69 | 34 || 103 Dodge: Dodged | 64 | 20 || 84 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2441 | 2368 | 73 | 366 | 1499 | 3 | 813.7 | Dungeon | 2441 | 2368 | 73 | 366 | 1499 | 3 | 813.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1243 daAuts D:2: 996 daAuts D:3: 201 daAuts