Seeded DCSS version 0.32.1 (webtiles) character file. Game seed: 6212511127250088684 (custom seed) 53 Pestilence the Sneak (level 3, -9/19 HPs) Began as a Vampire Enchanter on Oct 6, 2024. Mangled by an ogre ... wielding a +0 giant club (23 damage) ... on level 3 of the Dungeon. The game lasted 00:04:08 (1798 turns). Pestilence the Sneak (Vampire Enchanter) Turns: 1798, Time: 00:04:09 Health: -9/19 AC: 4 Str: 7 XL: 3 Next: 64% Magic: 4/6 EV: 12 Int: 17 God: Gold: 104 SH: 0 Dex: 16 Spells: 1/6 levels left rFire . . . a - +1 dagger (heavy) rCold + + . (no shield) rNeg + + + b - +0 robe rPois ∞ h - +1 hat rElec . (no cloak) rCorr . j - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth +++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn %: no passive effects @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons a - a +1 heavy dagger (weapon) Armour b - a +0 robe (worn) h - a +1 hat (worn) j - a +0 pair of gloves (worn) Jewellery i - a ring of wizardry Potions c - a potion of invisibility d - 3 potions of enlightenment f - 2 potions of lignification {unknown} k - a potion of curing {unknown} Skills: + Level 2.0 Short Blades + Level 2.7 Dodging * Level 5.3 Stealth + Level 2.3 Spellcasting + Level 4.9 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 20% N/A 11% 2 b - Tukima's Dance Hex 18% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 8% 3 Dazzling Flash Hex/Fire 20% N/A 21% 3 Sublimation of Blood Necr 2% N/A 28% 2 Ignite Poison Fire/Alch 2% N/A 88% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The orc priest casts a cantrip, but nothing happens. The orc misses you. There is a stone staircase leading up here. The orc hits you with a +0 falchion. You climb upwards. There is a stone staircase leading down here. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 falchion (chance to affect: 62%) The orc resists with significant effort. The orc closely misses you. You puncture the orc! You kill the orc! Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start resting. HP restored. You start resting. Magic restored. You climb downwards. The orc priest hits you with a +1 falchion of holy wrath. You convulse. The orc priest misses you. There is a stone staircase leading up here. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +1 falchion of holy wrath (chance to affect: 44%) The orc priest looks drowsy... Unknown command. The helpless orc priest fails to defend itself. You bite the orc priest, and draw its blood! You feel better. You impale the orc priest!! You kill the orc priest! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ############### #......@O.o...# #.###########.# #.# #o# #.# #o# ##o####### #........# #.######.# You could see an ogre and an orc. Vanquished Creatures An orc priest (D:3) A gnoll (D:1) 2 orcs (D:2) 4 endoplasms 4 hobgoblins 6 jackals (D:2) A quokka (D:1) 2 ball pythons (D:2) 5 bats 4 frilled lizards 6 goblins 2 kobolds 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pestilence the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 37 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 233 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 238 | D:1 | Found a faded altar of an unknown god. 318 | D:1 | Found Witut's Weapon Boutique. 650 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 650 | D:2 | Reached XP level 3. HP: 16/19 MP: 6/6 801 | D:2 | Reached skill level 5 in Stealth 1092 | D:2 | Learned a level 3 spell: Tukima's Dance 1582 | D:3 | Noticed an ogre 1798 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_rooms, ebering_ecumenical_altar_rust, serial_shops, nicolae_shop_real_fake_doors, nicolae_grassy_gnolls D:2: layout_basic, minmay_tripent D:3: layout_loops_ring, nicolae_overflow_crystal_walls, ebering_ghost_sewer_f, minmay_fractal_squares_5, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 5 | 5.3 Short Blades | 2 | 2.0 Dodging | | 2.7 Spellcasting | | 2.3 Hexes | | 4.9 Action || total ---------------------------++------- Melee: Dagger || 79 Bite || 6 Cast: Ensorcelled Hiber || 5 Ability: Exsanguinate || 1 Use: Potion || 1 Scroll || 4 Stab: Invisible || 2 Sleeping || 17 Armour: Robe || 36 Dodge: Dodged || 54