Dungeon Crawl Stone Soup version 0.33-a0-287-g2e8f5e9b4e (webtiles) character file. Game seed: 8683087503274272454 67 PetalousPanoply the Conjurer (level 3, -5/29 HPs) Began as a Draconian Conjurer on Oct 28, 2024. Slain by a sleepcap (15 damage) ... on level 3 of the Dungeon. The game lasted 00:11:47 (1995 turns). PetalousPanoply the Conjurer (Draconian Conjurer) Turns: 1995, Time: 00:11:47 Health: -5/29 AC: 6 Str: 9 XL: 3 Next: 98% Magic: 1/7 EV: 2 Int: 20 God: Gold: 140 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . k - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: sleeping A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons k - a +0 dagger (weapon) Armour b - a +0 pair of boots (worn) d - a +0 robe Talismans m - a storm talisman Scrolls f - a scroll of fog {unknown} g - a scroll of fear {unknown} h - a scroll of enchant armour {unknown} j - a scroll of enchant weapon {unknown} l - a scroll of brand weapon {unknown} Potions a - a potion of magic c - a potion of curing e - a potion of mutation i - 2 potions of degeneration Skills: + Level 2.2 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You now have 140 gold pieces (gained 14). A sleepcap comes into view. The sleepcap moves out of view. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (100% to hit) The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) The searing ray hits the sleepcap. The sleepcap is moderately damaged. The searing ray hits the sleepcap but does no damage. The sleepcap is moderately damaged. The sleepcap releases spores at you. The searing ray hits the sleepcap! The sleepcap is heavily damaged. You finish channelling your searing ray. The sleepcap releases spores at you. The sleepcap completely misses you. The sleepcap misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (heavily damaged, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is heavily damaged. The sleepcap releases spores at you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (heavily damaged, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is heavily damaged. The sleepcap releases spores at you. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! Ouch! That really hurt! You die... # .# #. #.#. . ..... ##.#... ....... ######f...##. ###.## #....@....... ....##.#####.####....#.. ######.......### ....# ...............# ##### ##############.####### ###.....)............. ...................... #..................... #..................... You could see a sleepcap. Vanquished Creatures An adder (D:2) An orc (D:3) 4 endoplasms 4 giant cockroaches 2 goblins (D:1) 8 hobgoblins 4 jackals (D:2) 2 quokkas (D:2) 6 ball pythons 7 bats 2 frilled lizards 2 kobolds 7 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PetalousPanoply the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 219 | D:1 | Reached skill level 1 in Fighting 219 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/5 444 | D:1 | Learned a level 2 spell: Searing Ray 1117 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/6 1995 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic, minmay_pentomino_q2 D:2: layout_rooms, nicolae_twisty_statue_hallways D:3: layout_basic, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.7 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Unarmed || 71 Tailslap || 11 Dagger || 35 Cast: Magic Dart || 45 Searing Ray || 18 Use: Scroll || 3 Armour: Skin || 81 Dodge: Dodged || 96 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1994 | 1967 | 27 | 41 | 1512 | 3 | 664.7 | Dungeon | 1994 | 1967 | 27 | 41 | 1512 | 3 | 664.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 968 daAuts D:2: 748 daAuts D:3: 277 daAuts