Dungeon Crawl Stone Soup version 0.33-a0-296-g381ce9d8e6 (webtiles) character file. Game seed: 18104355701646988084 70 PetalousPanoply the Apothecary (level 4, 0/30 HPs) Began as a Merfolk Alchemist on Nov 3, 2024. Slain by Terence ... wielding a +0 short sword (4 damage) ... on level 3 of the Dungeon. The game lasted 00:08:14 (2121 turns). PetalousPanoply the Apothecary (Merfolk Alchemist) Turns: 2121, Time: 00:08:14 Health: 0/30 AC: 3 Str: 8 XL: 4 Next: 21% Magic: 0/7 EV: 11 Int: 16 God: Gold: 78 SH: 0 Dex: 14 Spells: 2/8 levels left rFire . . . c - +0 dagger (heavy) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . j - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: wizardry (x1) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons c - a +0 heavy dagger (weapon) Armour a - a +0 robe (worn) j - a +0 cloak (worn) Jewellery e - a ring of wizardry (left hand) Scrolls b - a scroll of enchant weapon h - a scroll of enchant armour {unknown} i - a scroll of fog {unknown} k - a scroll of immolation {unknown} Potions g - a potion of heal wounds Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting + Level 1.6 Conjurations * Level 5.4 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 1% 1 b - Mercury Vapours Alch/Air 20% N/A 4% 2 c - Mephitic Cloud Conj/Alch/Air 9% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 19% N/A 9% 4 Sticky Flame Fire/Alch 10% 2d5 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 = Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You barely miss Terence. Terence is lightly wounded. Terence hits you with a +0 short sword. The frilled lizard bites you but does no damage. You barely miss Terence. Terence is moderately wounded. Terence barely misses you. The frilled lizard misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence closely misses you. The frilled lizard bites you. You hit Terence. Terence is moderately wounded. Terence hits you with a +0 short sword. The frilled lizard bites you. As you read the scroll of brand weapon, it crumbles to dust. Your +0 dagger becomes incredibly heavy! c - a +0 heavy dagger (weapon) Terence hits you with a +0 short sword. The frilled lizard barely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence misses you. The frilled lizard barely misses you. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is moderately wounded. Terence looks more healthy. The frilled lizard barely misses you. Terence barely misses you. The frilled lizard barely misses you. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (moderately wounded, 79% to hit) The sting hits Terence but does no damage. Terence is poisoned. Terence is moderately wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The frilled lizard misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 short sword. You die... Terence says, "Finally, peace and quiet." #.####.####.#### #.<....)).....## ###########...## #...## ##.... #.### #.# # ############### #.# # #..@@l........###.# . #.####.####.#.....# . +.+..#.#####.#.. #.#..#.# #.+.. #.####.##'#.# ###.. #...........# #.####.##'#.# #..'.+..#.# #..#.#..#.# You could see Terence (poisoned) and a frilled lizard. Vanquished Creatures An orc wizard (D:3) An adder (D:2) 3 orcs (D:3) 3 endoplasms A giant cockroach (D:2) 2 hobgoblins A jackal (D:1) A quokka (D:2) 4 ball pythons 3 bats 2 frilled lizards 4 goblins (D:1) 5 kobolds 3 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PetalousPanoply the Merfolk Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 339 | D:1 | Reached skill level 1 in Conjurations 340 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 888 | D:2 | Found Lenwulof's Jewellery Boutique. 968 | D:2 | Learned a level 2 spell: Mercury Vapours 1295 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1592 | D:2 | Reached skill level 5 in Alchemy 1859 | D:2 | Learned a level 3 spell: Mephitic Cloud 1919 | D:3 | Reached XP level 4. HP: 24/30 MP: 0/7 2104 | D:3 | Noticed Terence 2121 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_basic, serial_corexii_hall, corexii_hall_statues_t, corexii_hall_statues_i, st_stairs_14, minmay_3d_cube D:2: layout_basic, serial_shops, shop, nicolae_houndstooth_variations D:3: minmay_door_path, layout_basic, minmay_joined_circles, uniq_jessica, uniq_natasha, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.6 Alchemy | 5 | 5.4 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 30 | 15 || 45 Cast: Sting | 56 | 5 || 61 Mercury Vapours | 6 | 4 || 10 Mephitic Cloud | | 1 || 1 Use: Potion | 1 | || 1 Scroll | | 4 || 4 Stab: Sleeping | | 1 || 1 Armour: Robe | 23 | 18 || 41 Dodge: Dodged | 29 | 15 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2108 | 2056 | 52 | 77 | 1635 | 3 | 702.7 | Dungeon | 2108 | 2056 | 52 | 77 | 1635 | 3 | 702.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1008 daAuts D:1: 873 daAuts D:3: 225 daAuts