Dungeon Crawl Stone Soup version 0.32.0-18-gac60e26e73 (webtiles) character file. Game seed: 17452867826904616010 52 PezBoy the Ducker (level 4, -1/34 HPs) Began as a Djinni Gladiator on Sept 16, 2024. Slain by Terence ... wielding a +0 mace (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:45 (1141 turns). PezBoy the Ducker (Djinni Gladiator) Turns: 1141, Time: 00:02:46 Health: -1/34 AC: 5 Str: 13 XL: 4 Next: 8% Gold: 55 EV: 12 Int: 11 God: SH: 0 Dex: 15 rFire + + . - Unarmed rCold x . . (no shield) rNeg . . . a - +0 leather armour rPois ∞ b - +0 helmet rElec . k - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Missiles c - 3 throwing nets d - a javelin l - 3 boomerangs Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) k - a +0 cloak (worn) Scrolls f - a scroll of immolation {unknown} g - a scroll of teleportation {unknown} h - a scroll of identify {unknown} i - a scroll of fog {unknown} j - a scroll of fear {unknown} Potions e - a potion of brilliance {unknown} Skills: + Level 2.5 Fighting - Level 1.5 Throwing + Level 1.2 Armour + Level 3.7 Dodging * Level 3.7 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 0% 2x1d4 41% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence is moderately wounded. Casting: Foxfire (safe; 41% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Foxfire. Nothing appears to happen. Terence hits you with a +0 mace. Casting: Foxfire (safe; 41% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The foxfire hits Terence but does no damage. Terence is moderately wounded. The foxfire hits Terence. Terence is moderately wounded. Casting: Foxfire (safe; 41% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The foxfire hits Terence but does no damage. Terence is moderately wounded. The foxfire hits Terence but does no damage. Terence is moderately wounded. You hit Terence. Terence is heavily wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is heavily wounded. Terence hits you but does no damage. You hit Terence. Terence is severely wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 mace. You die... Terence says, "And stay out!" #.# #.# ### #.# #... #.# #....########## #.# #.............# #.# #.....##......########### #.# #..... #................# #.# #..... #.......@@.......##### #.# ...... #....................###.# .#######............[........##)# .............................##.# .#######....................).... ######...............#.... ####### #.#########.....#.... .....<#######.# #.....#.... ..............# #.....#.... You could see Terence. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) A ball python (D:1) An endoplasm (D:1) 5 hobgoblins 4 kobolds A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) 4 goblins 23 creatures vanquished. Vanquished Creatures (others) 13 foxfires (D:2) 13 creatures vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PezBoy the Djinni Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 207 | D:1 | Reached XP level 2. HP: 23/23 MP: 0/0 826 | D:2 | Reached skill level 1 in Armour 826 | D:2 | Reached XP level 3. HP: 29/29 MP: 0/0 826 | D:2 | Learned a level 1 spell: Foxfire 949 | D:2 | Reached XP level 4. HP: 26/34 MP: 0/0 1117 | D:2 | Noticed Terence 1141 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic, chequers_avenue D:2: kennysheep_the_goblin_king, layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.2 Fighting | | 2.5 Throwing | | 1.5 Dodging | | 3.7 Unarmed Combat | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 72 | 10 || 82 Cast: Foxfire | | 7 || 7 Stab: Sleeping | 2 | || 2 Armour: Leather armour | 34 | 14 || 48 Dodge: Dodged | 49 | 4 || 53