Phlounder Level 1 of the Dungeon (7, 51, D:1) a +0 dagger (9, 39, D:1) a +0 whip (12, 24, D:1) a +0 club (17, 19, D:1) a +0 quarterstaff (23, 8, D:1) a +0 short sword (27, 14, D:1) a +0 robe (44, 17, D:1) a +0 dagger (47, -5, D:1) a +0 dagger (47, 17, D:1) a +0 dagger (47, 29, D:1) a +0 chain mail (50, 39, D:1) a +0 dagger (52, 25, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, 17, D:2) a +0 robe (14, 7, D:2) a +0 club (19, 19, D:2) a +0 leather armour (25, 35, D:2) 29 arrows (40, 24, D:2) a +0 quarterstaff (46, 1, D:2) 10 arrows (47, 0, D:2) a +0 club (49, 10, D:2) a +0 dagger (50, 1, D:2) a +0 short sword (52, 4, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail a +0 mace (1, 0, D:3) a +0 leather armour a +0 dagger (2, -25, D:3) a +2 spear of freezing a +0 whip (2, -24, D:3) a +0 spear (3, -26, D:3) a +0 spear (11, -36, D:3) a +0 short sword (13, 1, D:3) 4 large rocks (16, -2, D:3) a +0 whip (17, -3, D:3) a +0 club (26, -40, D:3) a +0 dagger (26, -39, D:3) a +0 dagger a +0 leather armour a +0 dagger a +0 scale mail (27, -6, D:3) a +0 dagger (30, -6, D:3) a +0 short sword (33, 6, D:3) a +0 flail (35, -32, D:3) a +0 mace (36, -30, D:3) a +2 quarterstaff of chaos Level 4 of the Dungeon (0, 0, D:4) a +0 robe (11, -22, D:4) a +0 plate armour (12, -34, D:4) a +0 spear a +0 flail (12, -32, D:4) a +0 ring mail 3 datura-tipped darts a +0 whip of electrocution (12, -26, D:4) a +0 mace (22, -25, D:4) a +0 ring mail a +1 whip of draining a +0 trident (23, -25, D:4) a +0 scale mail a +0 whip a +0 leather armour a +0 dagger (25, -27, D:4) 28 arrows (27, 2, D:4) a +0 giant club (30, -28, D:4) a +0 dagger (31, -26, D:4) a +0 club a +0 whip a +0 robe a +0 dagger (31, -15, D:4) a +0 dagger (32, -28, D:4) a +0 leather armour a +0 club (32, -17, D:4) a +0 scale mail (40, -3, D:4) a +0 robe (44, -38, D:4) a +0 scale mail (47, -23, D:4) 32 sling bullets (49, -7, D:4) a +0 giant spiked club (50, -20, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Noukinon's Armour Shoppe the +1 leather armour of the Poles {rN+} (218 gold) It protects you from negative energy. a +2 robe of fire resistance (212 gold) a +0 scale mail (48 gold) the +0 ring mail of Inference {Int+4} (232 gold) It affects your intelligence (+4). a +0 scale mail (48 gold) a +0 robe (8 gold) a +0 helmet (54 gold) (0, 0, D:5) a +0 mace (3, -55, D:5) a +0 robe (7, -21, D:5) a ring of magical power (9, -32, D:5) a +0 dagger (11, -28, D:5) a +0 short sword (20, -39, D:5) a +0 giant spiked club (21, -51, D:5) a +0 giant club (22, -50, D:5) 15 arrows (22, -34, D:5) a +0 whip (25, -15, D:5) 4 silver javelins (41, -41, D:5) a +0 scimitar a +0 robe (55, -44, D:5) a +0 ring mail (59, -18, D:5) 25 arrows a +0 shortbow (60, -19, D:5) a +0 leather armour a +0 rapier Level 6 of the Dungeon [Shop] Dicsekk's General Store a +0 quarterstaff (52 gold) a box of beasts (520 gold) a +3 mace of protection (267 gold) a scroll of blinking (97 gold) a potion of resistance (130 gold) a +0 plate armour (299 gold) 2 potions of curing (78 gold) (9, -24, D:6) a +0 giant club (15, -25, D:6) 14 sling bullets (15, -12, D:6) a +0 club (18, 19, D:6) a potion of magic (18, 23, D:6) a +0 ring mail (25, 9, D:6) a +0 spear (26, 5, D:6) a throwing net (26, 6, D:6) a +0 club a +0 whip (26, 9, D:6) a +0 club a +0 club a +0 robe (26, 10, D:6) a +0 whip (49, 3, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +1 whip of electrocution a +0 robe (1, 16, D:7) a +0 trident (3, 10, D:7) a +0 ring mail (9, 8, D:7) a +0 club (10, 23, D:7) 27 arrows (17, 9, D:7) a +0 giant spiked club (18, -6, D:7) a +0 club (18, 7, D:7) a +0 halberd a +0 chain mail (18, 21, D:7) a +2 ring mail of fire resistance (19, 8, D:7) a +0 dagger a +0 leather armour (20, 3, D:7) a +0 flail (24, 20, D:7) a +0 giant club a +0 giant spiked club (26, -5, D:7) a +0 flail (26, -4, D:7) a +0 leather armour a +0 club (28, 11, D:7) a +0 cloak a +0 robe (28, 20, D:7) a +0 dagger 2 poisoned darts (35, 8, D:7) a +0 hand axe (43, 6, D:7) 20 arrows a +0 shortbow (55, -1, D:7) a +0 trident (58, 8, D:7) a book of Minor Magic (66, -14, D:7) a +0 robe a +0 falchion (68, -14, D:7) a +0 robe a +2 morningstar a +0 robe a +1 long sword Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (16, 20, D:8) a scroll of noise (17, -14, D:8) a +0 war axe a +0 robe (17, -13, D:8) a +0 club a +0 robe a +0 robe (18, -14, D:8) a +4 mace of freezing a +0 robe (20, 6, D:8) a +0 hand axe (22, -23, D:8) a +0 club (22, 21, D:8) a +0 robe (23, -22, D:8) a +0 hand axe a +0 flail (24, -22, D:8) a +0 war axe a +0 plate armour (27, -9, D:8) a +0 war axe (33, -22, D:8) a +0 shortbow 29 arrows (34, 27, D:8) a +0 spear a +0 spear (36, 27, D:8) a +0 spear (39, 27, D:8) a +0 whip (40, 23, D:8) a +2 hunting sling of freezing (52, 23, D:8) a +0 trident (56, 0, D:8) a +0 spear a +0 whip (56, 2, D:8) a +0 short sword (56, 7, D:8) a +0 dagger a +0 robe a +0 trident a +0 chain mail a +0 club a +0 ring mail (57, 1, D:8) a +0 halberd a +0 flail (58, 10, D:8) a +0 dagger (62, -9, D:8) a +4 dagger of chaos a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 club (0, 2, D:9) a +0 whip a +0 robe (1, -2, D:9) a +0 club (1, 3, D:9) a +0 spear a +0 whip a +0 spear (8, -14, D:9) +0 steam dragon scales a +0 broad axe (9, -15, D:9) a +0 robe (13, -7, D:9) 15 arrows (19, -22, D:9) 3 large rocks (19, -21, D:9) a +0 robe a +0 dagger (19, -20, D:9) a +0 club a +0 whip (35, -27, D:9) a +0 flail (35, -26, D:9) a +0 hand axe (35, -25, D:9) a +0 halberd a +0 plate armour (36, -26, D:9) a +0 trident (37, -15, D:9) a book of Cantrips (40, -8, D:9) a +0 rapier (48, -7, D:9) a book of Conjurations Level 10 of the Dungeon (0, 0, D:10) a +2 dagger of venom (7, -3, D:10) a +0 shortbow 9 arrows (15, 7, D:10) a book of Callings (21, -23, D:10) 8 sling bullets (27, -32, D:10) a +0 whip (27, -30, D:10) a +1 whip of pain (28, -32, D:10) a +0 halberd (28, -30, D:10) a +0 spear a +0 scale mail (31, -34, D:10) a +0 shortbow 22 arrows (43, 2, D:10) a +0 shortbow 30 arrows (44, 3, D:10) 16 sling bullets (49, 0, D:10) a +0 ring mail (50, -36, D:10) a +0 leather armour (59, -30, D:10) 17 poisoned darts Level 11 of the Dungeon (0, 0, D:11) a +0 trident (2, 46, D:11) a +0 flail (7, 5, D:11) a staff of death (9, -7, D:11) a +0 rapier (11, 4, D:11) a +2 robe of willpower (14, 40, D:11) a +0 giant club a +0 giant club (20, 6, D:11) 3 large rocks a cyclops corpse (26, 17, D:11) a +0 leather armour (27, 16, D:11) the +5 hand axe "Zin Igic" {vorpal, *Rage rF+ rC+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from fire. It protects you from cold. It may make you go berserk in combat. (27, 18, D:11) a ring of fire (28, 16, D:11) 22 gold pieces (32, -4, D:11) a killer bee corpse (33, -3, D:11) a +0 shortbow 27 arrows (33, 24, D:11) a +0 robe (36, -3, D:11) a killer bee corpse (49, 23, D:11) a death yak corpse the Ecumenical Temple