Dungeon Crawl Stone Soup version 0.27-a0-1359-ga2a4dfd6fd (webtiles) character file. Game seed: 3698965638706575512 45 Phlounder the Magician (level 3, 0/29 HPs) Began as a Djinni Wanderer on June 28, 2021. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:17 (1335 turns). Phlounder the Magician (Djinni Wanderer) Turns: 1335, Time: 00:03:18 Health: 0/29 AC: 2 Str: 12 XL: 3 Next: 90% Gold: 46 EV: 11 Int: 15 God: SH: 0 Dex: 10 rFire + + + SeeInvis . a - +2 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . c - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... f - amulet of the acrobat HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: resistant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +2 shortbow (weapon) e - a +0 dagger Missiles b - 17 arrows (quivered ammo) j - 15 stones Armour c - a +0 robe (worn) Jewellery f - an amulet of the acrobat (around neck) Scrolls g - a scroll of teleportation {unknown} Potions d - a potion of cancellation Skills: * Level 2.4 Fighting + Level 2.1 Bows + Level 1.0 Armour + Level 0.1 Dodging + Level 1.1 Stealth + Level 1.0 Shields * Level 3.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Static Discharge Conj/Air 11% N/A 9% 2 b - Corpse Rot Necr/Air N/A N/A 9% 2 c - Corona Hex 12% N/A 6% 1 d - Confusing Touch Hex 11% N/A 17% 3 e - Beastly Appendage Tmut 22% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Confirm with . or Enter, or press ? or * to list all spells. You miscast Static Discharge. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Static Discharge (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The worm is struck by an arc of lightning. The worm is heavily wounded. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The lightning grounds out. * * * LOW HITPOINT WARNING * * * The worm bites you. * * * LOW HITPOINT WARNING * * * A jackal and an endoplasm come into view. The worm barely misses you. Found 21 stones. The endoplasm quivers. The jackal barks! You hear a bark! A jackal comes into view. x2 The jackal barks! The jackal misses you. It was a potion of cancellation. You feel magically purged. Your magical contamination has completely faded away. The jackal barely misses you. It was a potion of flight. You feel more buoyant. A rat comes into view. It was a potion of curing. You feel better. The jackal barely misses you. The jackal bites you but does no damage. Casting: Static Discharge (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The worm is struck by an arc of lightning. The worm is moderately wounded. The lightning grounds out. The jackal closely misses you. The worm bites you! * * * LOW HITPOINT WARNING * * * It was a potion of resistance. You feel protected. The jackal closely misses you. The jackal bites you. You die... #........# ######.....### .......(...# #####..