Dungeon Crawl Stone Soup version 0.28-a0-476-g0f06bd746f (webtiles) character file. Game seed: 5280693915366276301 2 Phlounder the Insei (level 1, 0/17 HPs) Began as a Djinni Transmuter on Sept 16, 2021. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (90 turns). Phlounder the Insei (Djinni Transmuter) Turns: 90, Time: 00:00:43 Health: 0/17 AC: 2 Str: 9 XL: 1 Next: 33% Gold: 15 EV: 12 Int: 14 God: SH: 0 Dex: 13 rFire + + . SeeInvis . - Unarmed rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: appendages, flying A: horns 2, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: End Transformation You were on level 1 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.0 Fighting - Level 2.1 Dodging - Level 3.0 Unarmed Combat + Level 1.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 12% N/A 12% 1 b - Wereblood Tmut 6% N/A 19% 2 c - Spider Form Tmut/Pois 3% N/A 34% 3 d - Ice Form Ice/Tmut 6% N/A 75% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. You are flying. You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Your magical contamination has completely faded away. You hit the rat. You kill the rat! No target in view! Your horns disappear. HP restored. Things that are here: a rat corpse; a bat corpse There is an open door here. You now have 15 gold pieces (gained 7). You reach down and open the door. There is an open door here. A rat comes into view. Casting: Beastly Appendage (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Your transformation is almost over. The rat closely misses you. You hit the rat. You kill the rat! You see here a rat corpse. An endoplasm comes into view. The endoplasm quivers. Casting: Beastly Appendage (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. The endoplasm freezes you. You are frozen. You feel a terrible chill! You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You are too injured to fight recklessly! You completely miss the endoplasm. The endoplasm is moderately wounded. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ##'## #.# .# #.# .# ##.#######.# ##..........# #.....†.##..## .........#.# ... ######.#.#.##J####.# ###.#..@......# #....^.###### ######## You could see an endoplasm. Vanquished Creatures A bat (D:1) 2 rats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Phlounder the Djinni Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 90 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_loops_corners, shapermc_ecumenical_altar_acropolis Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Beastly Appendage || 3 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 89 | 0 | 0 | 69 | 1 | 89.0 | Dungeon | 89 | 89 | 0 | 0 | 69 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 89 daAuts