Dungeon Crawl Stone Soup version 0.29-a0-553-g81b289dbe5 (webtiles) character file. Game seed: 15244162317010512024 30 Phlounder the Magician (level 3, -4/26 HPs) Began as a Djinni Conjurer on June 6, 2022. Slain by Terence ... wielding a +2 flail of protection (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:25 (1888 turns). Phlounder the Magician (Djinni Conjurer) Turns: 1888, Time: 00:03:25 Health: -4/26 AC: 2 Str: 6 XL: 3 Next: 37% Gold: 13 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis + d - +1 hand axe (flame) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn b - ring of see invisible MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons d - a +1 hand axe of flaming (weapon) Armour a - a +0 robe (worn) Magical Staves g - a staff of death Jewellery b - a ring of see invisible (left hand) Scrolls c - 2 scrolls of magic mapping {unknown} e - 2 scrolls of identify {unknown} f - a scroll of teleportation {unknown} h - a scroll of fear {unknown} i - a scroll of immolation {unknown} Skills: * Level 0.6 Fighting * Level 2.4 Dodging + Level 1.5 Stealth * Level 3.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 8% 3 d - Fulminant Prism Conj/Hex 10% 3d9 24% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 24% 4 f - Shock Conj/Air 80% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence is dazzled. * * * LOW HITPOINT WARNING * * * Terence barely misses you. You hit Terence. You burn Terence. Terence is severely wounded. Terence closely misses you. You barely miss Terence. Terence is severely wounded. Terence misses you. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hit Terence but do no damage. Terence is severely wounded. Terence is no longer blind. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You start resting. HP restored. You fly downwards. Level annotation: Terence Terence hits you with a +2 flail of protection. The goblin barely misses you. Terence hits you with a +2 flail of protection! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. Casting: Dazzling Flash (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway? Casting: Dazzling Flash (quite dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate The goblin is dazzled. * * * LOW HITPOINT WARNING * * * Terence misses you. The goblin barely misses you. Unknown command. You hit the goblin but do no damage. You barely miss Terence. Terence shouts, "Now you die!" Terence hits you with a +2 flail of protection! You die... #.. #... #... ... ## #.####### ..##.......####### ......# #.....g@# #.#...####.#####@# )........#.#####.# #.#.#.##......##.# # #.#.####.##.##.# ..#.. ...#...#)# ##..#####.......# ##. ##.....## #. #.....# You could see Terence and a goblin (blind). Vanquished Creatures 3 dart slugs (D:1) A bat (D:1) 2 endoplasms (D:1) 5 goblins 6 hobgoblins (D:1) A quokka (D:1) A frilled lizard (D:1) 2 kobolds A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Phlounder the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 319 | D:1 | Reached XP level 2. HP: 6/21 MP: 0/0 1003 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 1003 | D:1 | Learned a level 1 spell: Shock 1138 | D:1 | Found a faded altar of an unknown god. 1616 | D:2 | Noticed Terence 1888 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_loops_ring, ebering_ecumenical_altar_petrified, ebering_dispersal_statue_hall D:2: layout_loops_cross, uniq_crazy_yiuf_cottage, uniq_jessica, uniq_terence Action || total -------------------------++------- Melee: Hand axe || 8 Cast: Magic Dart || 56 Dazzling Flash || 2 Searing Ray || 1 Stab: Sleeping || 2 Armor: Robe || 1 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1889 | 1871 | 18 | 242 | 1456 | 2 | 944.5 | Dungeon | 1889 | 1871 | 18 | 242 | 1456 | 2 | 944.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1798 daAuts D:2: 91 daAuts