Dungeon Crawl Stone Soup version 0.29-a0-643-ga013cefcf8 (webtiles) character file. Game seed: 13885877570951736921 24 Phlounder the Magician (level 3, -1/25 HPs) Began as a Djinni Conjurer on June 19, 2022. Killed from afar by Natasha (5 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:03:09 (1284 turns). Phlounder the Magician (Djinni Conjurer) Turns: 1284, Time: 00:03:10 Health: -1/25 AC: 8 Str: 6 XL: 3 Next: 15% Gold: 117 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . f - +0 short sword rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . g - +0 cloak rCorr . Rampage . i - +0 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn c - +4 ring of protection MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Armour a - a +0 robe (worn) g - a +0 cloak (worn) i - a +0 pair of gloves (worn) Jewellery c - a +4 ring of protection (left hand) Scrolls b - a scroll of noise {unknown} h - a scroll of acquirement {unknown} Potions d - a potion of flight {unknown} e - a potion of curing {unknown} Skills: * Level 0.1 Fighting * Level 0.7 Armour * Level 2.1 Dodging + Level 1.7 Stealth * Level 3.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Dazzling Flash Conj/Hex 38% N/A 8% 3 d - Fulminant Prism Conj/Hex 9% 3d7 26% 4 e - Iskenderun's Mystic Conj/Tloc 19% 2d6 26% 4 f - Sandblast Erth 38% 2d10 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Natasha stares at you and mumbles some strange words. You resist with some effort. You reach down and close the door. The bat hits you but does no damage. The magic dart hits the bat. You kill the bat! Natasha breaks down the door. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Natasha Aim: Natasha (74% to hit) The blast of sand hits Natasha! Natasha is severely wounded. Natasha stares at you and mumbles some strange words. The magic dart hits you. Natasha mumbles some strange words. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (heavily wounded, 74% to hit) The blast of sand misses Natasha. Natasha claws you but does no damage. The shadow imp hits you but does no damage. Natasha claws you! The shadow imp hits you. * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (heavily wounded, 72% to hit) The searing ray hits Natasha. Natasha is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Natasha misses you. The shadow imp barely misses you. The searing ray misses Natasha. * * * LOW HITPOINT WARNING * * * Natasha stares at you and mumbles some strange words. The magic dart hits you. You die... #...##..# ##.###..# #... #......# ... #.###.## ... #...#... ..# ###.##### #.# ###.#### #.# #......# ##h## #.#.##.# ##.@.## #.#.##.###.5...## #...##.##.......# ##....#.#.........# ....)...'.........+ ##....#.#.........# #..#.#.##.......## #. . ..###.....## # ##.### ##...## You could see Natasha and a shadow imp (summoned). Vanquished Creatures 3 bats 3 endoplasms 3 giant cockroaches 2 goblins (D:1) 3 hobgoblins A quokka (D:1) A ball python (D:1) 3 kobolds (D:1) 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Phlounder the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Phlounder set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 605 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 1149 | D:2 | Reached XP level 3. HP: 18/25 MP: 0/0 1149 | D:2 | Learned a level 1 spell: Sandblast 1276 | D:2 | Noticed Natasha 1284 | D:2 | Killed from afar by Natasha Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_loops_cross, due_unseen_surprise D:2: layout_loops_corners, uniq_natasha, uniq_jessica Action || total -------------------------++------- Melee: Short sword || 1 Cast: Magic Dart || 34 Searing Ray || 2 Sandblast || 5 Stab: Sleeping || 1 Armor: Robe || 12 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1287 | 1287 | 0 | 0 | 1153 | 2 | 643.5 | Dungeon | 1287 | 1287 | 0 | 0 | 1153 | 2 | 643.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1141 daAuts D:2: 146 daAuts