Dungeon Crawl Stone Soup version 0.31-a0-845-g9abc20d24f (webtiles) character file. Game seed: 11057544396653460865 14 Phlounder the Stinger (level 2, -1/21 HPs) Began as a Djinni Ice Elementalist on Oct 2, 2023. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:43 (916 turns). Phlounder the Stinger (Djinni Ice Elementalist) Turns: 916, Time: 00:02:45 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 55% Gold: 44 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . b - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} d - a scroll of amnesia {unknown} e - 2 scrolls of teleportation {unknown} i - a scroll of blinking {unknown} Potions f - 2 potions of mutation {unknown} g - a potion of ambrosia {unknown} h - a potion of magic {unknown} Skills: + Level 2.5 Dodging + Level 1.9 Stealth * Level 3.4 Spellcasting * Level 3.4 Conjurations * Level 3.4 Hexes * Level 3.4 Summonings * Level 3.4 Necromancy * Level 3.4 Translocations * Level 3.4 Transmutations * Level 3.4 Fire Magic * Level 3.4 Ice Magic * Level 3.4 Air Magic * Level 3.4 Earth Magic * Level 3.4 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 b - Frozen Ramparts Ice 26% 1d4 13% 3 c - Ozocubu's Armour Ice 13% N/A 13% 3 d - Summon Ice Beast Ice/Summ 13% N/A 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Okay, then. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm You freeze the worm. The worm is lightly wounded. The worm misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm You freeze the worm. The worm is lightly wounded. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) You freeze the worm. The worm is moderately wounded. The worm bites you! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You freeze the worm. The worm is moderately wounded. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You freeze the worm. The worm is heavily wounded. The worm bites you! You die... #..# #..# #<.# #..# #..# #..# # #..# ..# #..#######..# #......@w...# #.########..# #.. # ### You could see a worm. Vanquished Creatures A bat (D:1) An endoplasm (D:2) 2 giant cockroaches (D:1) 3 goblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Phlounder the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | Phlounder set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 142 | D:1 | Found Ybiritz's Weapon Shop. 224 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 916 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_cross, serial_shops, shop, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_e D:2: layout_loops_ring, kennysheep_nub, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Melee: Short sword || 5 Cast: Freeze || 22 Stab: Sleeping || 4 Armour: Robe || 9 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 915 | 815 | 100 | 0 | 703 | 2 | 457.5 | Dungeon | 915 | 815 | 100 | 0 | 703 | 2 | 457.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 896 daAuts D:2: 18 daAuts