Dungeon Crawl Stone Soup version 0.31-a0-1370-gf52a5a9ab3 (webtiles) character file. Game seed: 17596241289668055182 27 Phlounder the Magician (level 3, -3/25 HPs) Began as a Djinni Enchanter on Dec 24, 2023. Frozen to death by an endoplasm (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:59 (977 turns). Phlounder the Magician (Djinni Enchanter) Turns: 977, Time: 00:03:00 Health: -3/25 AC: 3 Str: 7 XL: 3 Next: 25% Gold: 32 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . a - +1 dagger rCold x . . (no shield) rNeg . . . d - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour d - a +0 leather armour (worn) Scrolls g - a scroll of identify {unknown} h - a scroll of revelation {unknown} i - 2 scrolls of teleportation {unknown} Potions b - a potion of berserk rage {unknown} c - 2 potions of invisibility e - a potion of curing {unknown} f - a potion of cancellation {unknown} j - a potion of lignification {unknown} Skills: + Level 0.2 Fighting + Level 1.1 Short Blades + Level 0.5 Armour + Level 2.3 Dodging + Level 3.0 Stealth * Level 3.1 Spellcasting * Level 3.1 Conjurations * Level 3.1 Hexes * Level 3.1 Summonings * Level 3.1 Necromancy * Level 3.1 Translocations * Level 3.1 Fire Magic * Level 3.1 Ice Magic * Level 3.1 Air Magic * Level 3.1 Earth Magic * Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 28% N/A 10% 2 b - Confusing Touch Hex 14% N/A 19% 3 c - Tukima's Dance Hex 14% N/A 19% 3 d - Dazzling Flash Conj/Hex 28% N/A 19% 3 e - Summon Small Mammal Summ 56% N/A 6% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the adder but do no damage. The adder is severely wounded. The adder misses you. You hit the adder but do no damage. The adder is severely wounded. The adder completely misses you. The adder bites you. You barely miss the adder. The adder is severely wounded. The adder barely misses you. You hit the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Summon Small Mammal wells up from within. Spell assigned to 'e'. You are too injured to fight recklessly! Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (chance to affect: 65%) The ball python struggles to resist. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! Your Stealth skill increases to level 3! You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ############ # ##..........# #. ##.......(.... #.. #............. ..### #............. ... #............. #.##............. #.@J............. ####............. ...###............. #................. ######.....######. ##..#...# #..###.## #†## ..# ###.# ..# You could see an endoplasm. Vanquished Creatures An adder (D:3) A bat (D:3) An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 2 ball pythons 6 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Phlounder the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Phlounder set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 130 | D:1 | Found Koejai's Weapon Emporium. 246 | D:1 | Reached skill level 1 in Short Blades 246 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 918 | D:2 | You are sucked into a shaft and drop 2 floors! 973 | D:3 | Reached XP level 3. HP: 10/25 MP: 0/0 973 | D:3 | Learned a level 1 spell: Summon Small Mammal 977 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic, serial_shops, nicolae_shop_trees, minmay_lizard_pond D:2: layout_basic, serial_shops, shop D:3: layout_rooms D:4: layout_basic, minmay_temple_entry_gardened_gates, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Conjurations | 3 | 3.1 Hexes | 3 | 3.1 Summonings | 3 | 3.1 Necromancy | 3 | 3.1 Translocations | 3 | 3.1 Fire Magic | 3 | 3.1 Ice Magic | 3 | 3.1 Air Magic | 3 | 3.1 Earth Magic | 3 | 3.1 Alchemy | 3 | 3.1 Short Blades | 1 | 1.1 Stealth | 3 | 3.0 Fighting | | 0.2 Armour | | 0.5 Dodging | | 2.3 Action || total ---------------------------++------- Melee: Dagger || 54 Cast: Ensorcelled Hiber || 14 Stab: Sleeping || 8 Armour: Leather armour || 24 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 973 | 907 | 66 | 0 | 749 | 4 | 243.2 | Dungeon | 973 | 907 | 66 | 0 | 749 | 4 | 243.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 909 daAuts D:3: 53 daAuts D:2: 6 daAuts D:4: 4 daAuts