Dungeon Crawl Stone Soup version 0.31-a0-1611-g890cdf5628 (webtiles) character file. Game seed: 16510432356625286101 62 Phlounder the Magician (level 4, -7/31 HPs) Began as a Djinni Hedge Wizard on Jan 9, 2024. Mangled by Terence ... wielding a +0 trident (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:41 (1073 turns). Phlounder the Magician (Djinni Hedge Wizard) Turns: 1073, Time: 00:03:41 Health: -7/31 AC: 2 Str: 9 XL: 4 Next: 28% Gold: 121 EV: 12 Int: 17 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - a scroll of identify {unknown} e - a scroll of immolation {unknown} f - a scroll of teleportation {unknown} h - a scroll of vulnerability {unknown} i - a scroll of poison {unknown} Potions g - a potion of attraction {unknown} Skills: + Level 3.0 Dodging + Level 2.3 Stealth * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes Level 0.0 Charms * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations Level 0.0 Transmutations * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Slow Hex 60% N/A 3% 1 c - Blink Tloc 30% N/A 5% 2 d - Call Imp Summ 30% N/A 5% 2 e - Mephitic Cloud Conj/Alch/Air 15% N/A 11% 3 f - Kiss of Death Conj/Necr 60% 2d10 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * Terence is engulfed in noxious fumes. Terence appears confused. Unknown command. You are too injured to fight recklessly! Terence is engulfed in noxious fumes. Terence appears confused. Terence closely misses you. You hit Terence. Terence is moderately wounded. Terence is engulfed in noxious fumes. Terence appears confused. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence is engulfed in noxious fumes. Terence appears confused. Terence misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence is engulfed in noxious fumes. Terence appears confused. You catch the helpless Terence completely off-guard! You hit Terence. Terence is moderately wounded. Terence is engulfed in noxious fumes. Terence appears confused. Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is moderately wounded. Terence is engulfed in noxious fumes. Terence appears confused. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence is engulfed in noxious fumes. Terence appears confused. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You catch the helpless Terence completely off-guard! You hit Terence. Terence is heavily wounded. Terence is engulfed in noxious fumes. Terence appears confused. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 trident! You die... #.#...###..# #.)#.# # .....##.#.###..#.#.# #.#.#[#...##..#.#.#. ####................... # #........#............# #.#........##...........# #.#................###..# #..........@......## #.# ###..#.#...@☼....># .# ##.##.##<°§##..#.# #.###...)..##..##.# ##.#####..###>.##... #..###...........#.# #.#.#).#.†........... #.##.#..<......... ... #......######### ## ######## You could see Terence (confused). Vanquished Creatures 3 adders (D:2) 4 ball pythons An endoplasm (D:1) 3 giant cockroaches (D:1) A goblin (D:2) 4 hobgoblins (D:1) 4 jackals (D:2) 5 kobolds 2 quokkas (D:1) A bat (D:1) 2 frilled lizards 4 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Phlounder the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Phlounder set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 262 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 652 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 652 | D:1 | Learned a level 1 spell: Kiss of Death 1007 | D:2 | Noticed Terence 1031 | D:2 | Reached XP level 4. HP: 10/31 MP: 0/0 1073 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, minmay_misc_feat_square, minivault_26 D:2: layout_loops_ring, ebering_ecumenical_altar_hall, uniq_terence, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.3 Dodging | 3 | 3.0 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 11 | 9 || 20 Cast: Magic Dart | 70 | 5 || 75 Mephitic Cloud | 3 | 1 || 4 Stab: Sleeping | 1 | || 1 Confused | 1 | 2 || 3 Armour: Robe | 10 | 4 || 14 Dodge: Dodged | 19 | 4 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1072 | 1013 | 59 | 18 | 829 | 2 | 536.0 | Dungeon | 1072 | 1013 | 59 | 18 | 829 | 2 | 536.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 854 daAuts D:2: 218 daAuts