Dungeon Crawl Stone Soup version 0.26.0-15-gc6cd9f700b (webtiles) character file. Game seed: 6004329990443540974 0 Piglet the Caller (level 1, 11/11 HPs) Began as an Octopode Wanderer on Jan 15, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (0 turns). Piglet the Caller (Octopode Wanderer) Turns: 0, Time: 00:00:11 Health: 11/11 AC: 1 Str: 14 XL: 1 Next: 0% Magic: 5/5 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 8/8 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Scrolls c - a scroll of teleportation Skills: + Level 1.0 Throwing + Level 1.3 Stealth + Level 4.0 Spellcasting + Level 4.0 Summonings You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Call Imp Summ 11% 7% 2 Foxfire Conj/Fire 8% 24% 1 Magic Dart Conj 8% 24% 1 Blink Tloc N/A 34% 2 Slow Hex 2% 34% 2 Conjure Flame Conj/Fire 2% 56% 3 Ignite Poison Fire/Tmut/Pois 2% 56% 3 Mephitic Cloud Conj/Pois/Air 2% 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, Piglet the Octopode Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a golden potion and 14 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of teleportation; and the following spells available to memorise: Call Imp, Foxfire, Magic Dart, Blink, Slow, Conjure Flame, Ignite Poison, Mephitic Cloud. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) +... ...# #... #$..# #... #...## #..!## #.@.# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Piglet the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Piglet set off with the following items: a +0 club, a | scroll of teleportation; and the following spells available | to memorise: Call Imp, Foxfire, Magic Dart, Blink, Slow, | Conjure Flame, Ignite Poison, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_rooms