Dungeon Crawl Stone Soup version 0.30-a0-883-g5ad918d77d (webtiles) character file. Game seed: 3163396388696345085 52 Pimp the Conjurer (level 3, 0/40 HPs) Began as a Demigod Conjurer on Mar 16, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:49 (1111 turns). Pimp the Conjurer (Demigod Conjurer) Turns: 1111, Time: 00:03:50 Health: 0/40 AC: 2 Str: 8 XL: 3 Next: 39% Magic: 5/8 EV: 12 Int: 24 God: Gold: 62 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth (no amulet) HPRegen 0.26/turn c - ring of positive energy MPRegen 0.11/turn (no ring) @: berserking, lethally poisoned (0 -> -8), very quick A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of positive energy (left hand) i - an amulet of guardian spirit Scrolls g - 3 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} Potions b - 2 potions of magic f - a potion of curing {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 2.2 Dodging + Level 2.3 Stealth + Level 2.2 Spellcasting + Level 3.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 12% 1 Necrotise Necr 8% 1d4 12% 1 Summon Small Mammal Summ 8% N/A 12% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You kill the quokka! The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The adder barely misses you. The searing ray hits the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! You completely miss the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. The adder misses you. The adder completely misses you. Unknown command. You closely miss the adder. The adder is almost dead. You feel sick. The adder closely misses you. The adder completely misses you. The adder barely misses you. You feel sick. The adder barely misses you. The adder bites you. You hit the adder but do no damage. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder completely misses you. The adder closely misses you. You puncture the adder! You kill the adder! You die... #.# #.####..#.# #.######.......#.# ........##...÷...# #.##........#.##.# #.##.##.##..#.##.# #....##.##.......# #.##.##.##..####.# #.......##..)###.# .....#####...w.S@# ..#### #...##### #.#### #...# .....# #...# .....# #...##### #.#..#####...#.Sw#### #.#............#....### ...............##.....# ...♣.♣.......♣..♣wS>#.# . You could see an adder and a dart slug. Vanquished Creatures 3 adders (D:2) 6 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 4 kobolds 4 quokkas 3 ball pythons 3 frilled lizards 3 goblins (D:1) 4 rats (D:1) 34 creatures vanquished. Vanquished Creatures (others) A bat (D:2) 42 plants (D:2) 43 creatures vanquished. Grand Total: 77 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pimp the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 196 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 329 | D:1 | Learned a level 2 spell: Searing Ray 886 | D:2 | Reached XP level 3. HP: 22/27 MP: 4/8 1110 | D:2 | HP: 2/40 [adder (3)] 1111 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic, minmay_box_of_dots D:2: wad_woods_stonehenge, layout_loops_cross, basic_altar Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.2 Stealth | 2 | 2.3 Spellcasting | 2 | 2.2 Fighting | | 0.5 Short Blades | | 0.5 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Dagger || 66 Unarmed || 4 Punch || 1 Cast: Magic Dart || 35 Searing Ray || 1 Use: Potion || 1 Stab: Sleeping || 6 Armour: Robe || 13 Dodge: Dodged || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1109 | 1109 | 0 | 249 | 561 | 2 | 554.5 | Dungeon | 1109 | 1109 | 0 | 249 | 561 | 2 | 554.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 684 daAuts D:2: 425 daAuts