Dungeon Crawl Stone Soup version 0.30-a0-1114-gd936c97349 (webtiles) character file. Game seed: 13421754861242970003 7 Pimp the Firebug (level 2, 15/15 HPs) Began as a Gargoyle Fire Elementalist on Apr 20, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:02:09 (137 turns). Pimp the Firebug (Gargoyle Fire Elementalist) Turns: 137, Time: 00:02:10 Health: 15/15 AC: 4 Str: 11 XL: 2 Next: 0% Magic: 1/5 EV: 12 Int: 15 God: Gold: 6 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of curing {unknown} Skills: + Level 1.7 Dodging + Level 2.3 Stealth + Level 2.1 Spellcasting + Level 1.3 Conjurations + Level 3.1 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 20% 2d6 10% 2 Inner Flame Hex/Fire 6% N/A 34% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 34% 3 Flame Wave Conj/Fire 8% 2d5 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You kill the bat! The foxfire hits the endoplasm. The endoplasm is lightly wounded. The foxfire hits the endoplasm. The endoplasm is severely wounded. The foxfire hits the endoplasm but does no damage. The endoplasm is severely wounded. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the endoplasm. You kill the endoplasm! You now have 2 gold pieces. You start resting. Magic restored. You now have 6 gold pieces (gained 4). A quokka is nearby! A quokka is nearby! The quokka barely misses you. You see here a scroll labelled PEL EFUNYUMIGO. A quokka is nearby! Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The quokka bites you but does no damage. Your foxfire dissipates! The foxfire hits the quokka. The quokka is heavily wounded. The quokka barely misses you. The quokka barely misses you. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The quokka closely misses you. Your foxfire dissipates! The foxfire hits the quokka. You kill the quokka! You have reached level 2! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......# #.#. ######......# #.#. #..........(####.## #.##............... #.##.>...........## #.##............... #.#..###....###...# #?†#.###....# #..## #.@.........# #..## #.....#####.# #.... #.....# #.. ....# #.....# #..##.#.# #....## #.....#.# #..... ###.... .#### .# # There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) A bat (D:1) 6 creatures vanquished. Vanquished Creatures (others) 13 foxfires (D:1) 13 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pimp the Gargoyle Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 136 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 137 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Foxfire || 9 Armour: Robe || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 137 | 134 | 3 | 47 | 25 | 1 | 137.0 | Dungeon | 137 | 134 | 3 | 47 | 25 | 1 | 137.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 137 daAuts