Dungeon Crawl Stone Soup version 0.30-a0-1160-g6e42c06551 (webtiles) character file. Game seed: 623802062481788446 234 Pimp the Conjurer (level 5, -9/37 (38) HPs) Began as a Draconian Conjurer on Apr 25, 2023. Mangled by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (12 damage) ... on level 2 of the Dungeon. The game lasted 00:06:08 (1627 turns). Pimp the Conjurer (Draconian Conjurer) Turns: 1627, Time: 00:06:09 HP: -9/37 (38) AC: 6 Str: 12 XL: 5 Next: 75% MP: 6/9 EV: 12 Int: 20 God: Gold: 117 SH: 0 Dex: 10 Spells: 7/10 levels left rFire + . . f - staff of earth rCold + . . (no shield) rNeg . . . (body armour unavailable) rPois + (helmet restricted) rElec + (no cloak) rCorr + h - +0 pair of gloves {Str+3} SInv . (no boots) Will ..... g - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.51/turn %: no passive effects @: resistant, hasted, lightly drained, very quick A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons b - a +0 scythe of freezing p - the +1 hammer of Darkness {heavy, Will+} (You found it on level 2 of the Dungeon) Will: It increases your willpower. Armour h - a +0 pair of gloves of strength (worn) Magical Staves f - a staff of earth (weapon) Jewellery g - an amulet of magic regeneration (around neck) Scrolls j - a scroll of magic mapping k - 2 scrolls of identify Potions a - a potion of magic c - a potion of curing d - a potion of heal wounds {unknown} e - 2 potions of attraction {unknown} i - a potion of flight {unknown} l - a potion of haste m - a potion of invisibility {unknown} n - a potion of cancellation {unknown} o - a potion of mutation {unknown} Skills: + Level 3.1 Dodging - Level 2.0 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations + Level 2.4 Earth Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +2 cloak of preservation (81% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. (Press . to maintain the ray.) Crazy Yiuf laughs, "Powder!" Crazy Yiuf misses you. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos. You feel protected. The searing ray misses Crazy Yiuf. Crazy Yiuf barely misses you. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. You finish channelling your searing ray. Crazy Yiuf hits you with a +4 quarterstaff of chaos! Okay, then. You feel better. Crazy Yiuf hits you with a +4 quarterstaff of chaos! Crazy Yiuf freezes you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +2 cloak of preservation (moderately wounded, 81% to hit) The searing ray hits Crazy Yiuf but does no damage. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf waves his quarterstaff at you. Crazy Yiuf hits you with a +4 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. Crazy Yiuf laughs, "Sif Muna koolooloo leg!" Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... ### ♣♣#### #)..#♣♣ ♣♣).#)### #...'g♣♣♣♣)P))...### #...#♣@.♣.PP)))#...#### ### ♣♣♣.♣.))#####[#... ♣♣♣♣♣## #(.... #..... #..... #..... #..... .# #..... .. .....(. You could see Crazy Yiuf. Vanquished Creatures Sigmund (D:2) 3 adders (D:2) A dart slug (D:1) 7 endoplasms 3 hobgoblins 3 jackals (D:2) 2 kobolds 4 quokkas 7 ball pythons 2 bats (D:1) 4 frilled lizards 3 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pimp the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 325 | D:1 | Reached XP level 2. HP: 19/20 MP: 3/5 1025 | D:2 | Noticed Sigmund 1030 | D:2 | Learned a level 2 spell: Searing Ray 1104 | D:2 | Killed Sigmund 1105 | D:2 | Reached XP level 3. HP: 22/26 MP: 0/7 1105 | D:2 | Reached XP level 4. HP: 27/33 MP: 0/8 1105 | D:2 | Reached XP level 5. HP: 32/38 MP: 0/9 1444 | D:2 | Found a faded altar of an unknown god. 1610 | D:2 | Identified the +1 hammer of Darkness {heavy, Will+} 1615 | D:2 | Found a runed translucent door. 1616 | D:2 | Noticed Crazy Yiuf 1627 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, glass_columns_b D:2: layout_rooms, shapermc_ecumenical_altar_ellora, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 3 | 3.1 Spellcasting | 3 | 3.2 Earth Magic | 2 | 2.4 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | | 7 || 7 Tailslap | | 2 || 2 Cast: Magic Dart | 40 | 16 || 56 Searing Ray | 4 | 12 || 16 Use: Scroll | 5 | || 5 Potion | | 2 || 2 Armour: Skin | 6 | 3 || 9 Dodge: Dodged | 17 | 12 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1629 | 1582 | 47 | 485 | 779 | 2 | 814.5 | Dungeon | 1629 | 1582 | 47 | 485 | 779 | 2 | 814.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1078 daAuts D:2: 551 daAuts