Dungeon Crawl Stone Soup version 0.30-a0-1160-g6e42c06551 (webtiles) character file. Game seed: 10138399380658092211 28 Pimp the Conjurer (level 2, -1/20 HPs) Began as a Draconian Conjurer on Apr 25, 2023. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:27 (868 turns). Pimp the Conjurer (Draconian Conjurer) Turns: 868, Time: 00:02:28 Health: -1/20 AC: 4 Str: 9 XL: 2 Next: 96% Magic: 3/5 EV: 12 Int: 18 God: Gold: 51 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . d - +1 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons d - a +1 dagger (weapon) Jewellery b - a ring of poison resistance Potions c - a potion of flight {unknown} f - a potion of brilliance {unknown} Skills: + Level 2.1 Dodging + Level 2.2 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder barely misses you. The adder bites you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the adder but do no damage. The adder is heavily wounded. The adder bites you but does no damage. You miss the adder. You tail-slap the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. The adder is severely wounded. You feel sick. The adder closely misses you. You closely miss the adder. Your tail-slap misses the adder. The adder is severely wounded. You feel sick. The adder misses you. The adder bites you but does no damage. Magic courses through your body. You feel sick. The adder barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 63% to hit) The searing ray misses the adder. (Press . to maintain the ray.) You feel sick. The adder barely misses you. The searing ray misses the adder. You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... # #...~.≈≈~~~ # . #....≈._≈.. . #. ...~.≈≈~~~ .# #.#..~.~~~.~. #.# ..#~.~...~~.#.# #..~..[..~#.# #..#.....#.# #.####S#.#####.# #(..:@.##..†.†## ############..# #..# #..# #..# ##.# ##########.####### #.........>......# #.########.#####.# You could see an adder. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) 4 goblins 2 hobgoblins (D:2) 3 frilled lizards A rat (D:2) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pimp the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 256 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/5 443 | D:1 | Learned a level 2 spell: Searing Ray 843 | D:2 | Found a faded altar of an unknown god. 868 | D:2 | HP: 1/20 [adder (1)] 868 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_rooms D:2: layout_loops_ring, shapermc_ecumenical_altar_starsandcircs Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | 2 | 2.1 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Dagger || 15 Tailslap || 2 Cast: Magic Dart || 20 Searing Ray || 4 Use: Scroll || 4 Potion || 1 Stab: Sleeping || 1 Armour: Skin || 7 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 867 | 810 | 57 | 127 | 499 | 2 | 433.5 | Dungeon | 867 | 810 | 57 | 127 | 499 | 2 | 433.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 682 daAuts D:2: 184 daAuts